Season 2 Changes

Every change between Season 1 and Season 2 (build ++Wardogs+Live-CL-516586, 2026-10-15), before and after.

Each change is shown as before → after: the Season 1 value, then the Season 2 value, with the difference for numbers. The data is the same game files as the rest of this site, compared asset by asset and property by property.

Two terms appear in the totals. An asset is noise-only when the only differences are bookkeeping that does not change behaviour (for example a property renamed internally or an object reference that moved). An asset is an inferred pairing when its file was renamed or moved in Season 2 and the comparison matched it to its Season 1 copy by content rather than by a clear identifier, so treat that match as likely rather than certain.

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Areas

All ChangesFull Season 1 to Season 2 change browser: every asset and property, before and after, filterable by area, status and text. Damage & Combat Systems changesBone damage modifiers, global damage tables and demolition rules: 9 assets added, 16 modified with real changes, 143 property changes. Data Tables & Tags changesData table and tag changes from Season 1 to Season 2: 12 assets added, 51 modified with real changes, 323 property changes, including attachment and gear market prices. Engine & Tooling Data changesEngine & Tooling Data: 20 assets added, 3 removed, 140 modified with real changes, 1 moved. Mostly UI widget data; a high ping kick feature and wagers UI are new. Game Modes & Maps changesGame Modes & Maps: 30 assets added (TeamOffence and HotPotato modes), 2 removed, 8 modified with real changes, 2,285 property changes. Map warm-up data is most of the churn. Items & Equipment changesItem and equipment changes from Season 1 to Season 2: 37 assets added, 4 removed, 209 modified with real changes, 1,519 property changes. Player & Movement changesParachutes, spotting challenge rewards and input mappings: 2 assets added, 23 modified with real changes, 610 property changes. Rewards & Unlocks changesRewards & Unlocks: 14 assets added, 105 modified with real changes, 4 noise-only, 7,654 property changes. Role XP, unlock-tree costs and challenge rewards changed. Vehicles changesVehicle changes from Season 1 to Season 2: 151 assets added, 1 removed, 261 modified with real changes, 3,926 property changes. Weapons & Ammo changesWeapon stats, vendor prices, attachments and aim assist: 162 assets added, 16 removed, 174 modified, 11 moved, 1,208 property changes. World, Visuals & Audio changesWorld, Visuals & Audio: 163 assets added, 153 modified with real changes, 245 noise-only. Destructible buildings and water changed. Audio and UI are counts only.

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