Magazines
| Magazines | |
|---|---|
| General | |
| Slot | Magazine |
| Parts in data | 69 |
| Fits on | Magazine well of the weapons in the table |
| Performance | |
| Stats changed | Aim time, recoil, equip speed, aim sway |
| Availability | |
| Shop prices | 33 of 69 parts |
| Shop price range | 10 to 280 |
| Season 2 | 6 new, 0 price changes |
| Internal name | Item.Attachment.Magazine |
Magazines hold the rounds a weapon fires. Some weapons use an internal magazine instead of a swappable one. The data lists 69 magazines. 46 of them change weapon numbers and 23 change nothing in the data. Tracer rounds load into the normal magazines for their caliber: loading checks the magazine and its caliber, not an ammo tag.
Parts the game data gives no display name are labelled “Unnamed” followed by the weapon and part type. These labels are placeholders used on this wiki, not names shown in the game, and the same label can appear more than once for different parts.
What they change
- Aim time: x0.83 to x1.26 (46 parts).
- Vertical recoil: x0.83 to x1.22 (46 parts).
- Horizontal recoil: x0.83 to x1.24 (46 parts).
- Equip speed: x0.9 to x1.24 (31 parts).
- Aim sway (character side): x0.77 to x1.25 (37 parts).
- Packing time: x0.6 to x0.8 on 3 parts (the machine-gun magazines), no change on the rest. See Ammo Packing.
A multiplier below 1 lowers the stat and one above 1 raises it, so for recoil lower is better. Equip speed is a speed multiplier, so a higher value should mean a faster equip (read from the stat name; the data gives no plain-words description). The name of each magazine gives its capacity: “30 RND” is 30 rounds.
Parts
Each row is one magazine. Fits lists the weapons that accept it. Prices come from the Weapon Shop data; a magazine with no shop row reads Not in shop data.
| Part | Fits | Shop price | Main effect |
|---|---|---|---|
| A91 Standard Mag | No weapon | Not in shop data | No stat change in data |
| AK74 30 RND Magazine | AK74 | Not in shop data | No stat change in data |
| AK74 60 RND Magazine | AK74 | Not in shop data | aim time x1.19; vertical recoil x1.19; horizontal recoil x1.21; equip speed x0.93; aim sway scale x1.21 |
| AK74 75 RND Drum Magazine | AK74 | Not in shop data | aim time x1.26; vertical recoil x1.22; horizontal recoil x1.24; equip speed x0.93; aim sway scale x1.24 |
| AMP-9 15 RND Magazine | AMP-9 | 30 | aim time x0.86; vertical recoil x0.83; horizontal recoil x0.83; equip speed x1.2 |
| AMP-9 20 RND Magazine | AMP-9 | 70 | No stat change in data |
| AMP-9 30 RND Magazine | AMP-9 | 100 | aim time x1.11; vertical recoil x1.12; horizontal recoil x1.14; equip speed x0.93; aim sway scale x1.23 |
| AMP-9 50 RND Drum Magazine | AMP-9 | 180 | aim time x1.2; vertical recoil x1.2; horizontal recoil x1.18; equip speed x0.93; attr3 x1.2; attr0 x1.2; attr1 x1.18; attr9 x0.93 |
| AMR 50 10 RND Magazine | AMR 50 | 30 | aim time x1.06; equip speed x0.9 |
| AMR 50 5 RND Magazine | AMR 50 | Not in shop data | No stat change in data |
| AR Extended Mag | A-91, Bushmaster M17S, KH-2002, M4, T-21 | Not in shop data | No stat change in data |
| Battery | No weapon | Not in shop data | No stat change in data |
| C4 Charge | No weapon | Not in shop data | No stat change in data |
| Combat Bow Standard Mag | No weapon | Not in shop data | No stat change in data |
| Deagle 7 RND Magazine | Deagle | 50 | No stat change in data |
| Evo-3 Ultra 50 RND Box | Evo-3 Ultra | 110 | No stat change in data |
| FAL 10 RND Magazine | BMR-308, FAL | Not in shop data | aim time x0.85; vertical recoil x0.84; horizontal recoil x0.85; equip speed x1.24; aim sway scale x0.78 |
| FAL 20 RND Magazine | BMR-308, FAL | 150 | No stat change in data |
| FAL 30 RND Magazine | BMR-308, FAL | 250 | aim time x1.26; vertical recoil x1.22; horizontal recoil x1.24; equip speed x0.93; aim sway scale x1.24 |
| Galil 35 RND Magazine | Galil | 60 | No stat change in data |
| Galil 50 RND Magazine | Galil | 110 | aim time x1.19; vertical recoil x1.19; horizontal recoil x1.21; equip speed x0.93; aim sway scale x1.21 |
| GGX 17 RND Magazine | GGX 17, GGX 18 | Not in shop data | No stat change in data |
| GGX 33 RND Magazine | GGX 17, GGX 18 | 70 | aim time x1.06; vertical recoil x1.02; horizontal recoil x1.04; equip speed x0.98; aim sway scale x1.12 |
| GGX 50 RND Drum Magazine | GGX 17, GGX 18 | 110 | aim time x1.1; vertical recoil x1.04; horizontal recoil x1.07; equip speed x0.95; aim sway scale x1.25 |
| Glock 17 Extended Mag | GGX 17, GGX 18 | Not in shop data | No stat change in data |
| High Capacity Battery | No weapon | Not in shop data | No stat change in data |
| Judge Bullet Cylinder | Judge | Not in shop data | No stat change in data |
| KH2002 Extended Mag | No weapon | Not in shop data | No stat change in data |
| KH2002 Standard Mag | No weapon | Not in shop data | No stat change in data |
| 9K333 Verba Standard Mag | No weapon | Not in shop data | No stat change in data |
| M14 10 RND Magazine | M14 | 60 | No stat change in data |
| M14 20 RND Magazine | M14 | 110 | aim time x1.08; vertical recoil x1.07; horizontal recoil x1.05; equip speed x0.95; aim sway scale x1.08 |
| M14 30 RND Magazine | M14 | 180 | aim time x1.2; vertical recoil x1.22; horizontal recoil x1.24; equip speed x0.93; aim sway scale x1.24 |
| M1911 10 RND Magazine | M1911 | 35 | aim time x1.06; vertical recoil x1.02; horizontal recoil x1.04; equip speed x0.98; aim sway scale x1.12 |
| M1911 7 RND Magazine | M1911 | 20 | No stat change in data |
| M249 100 RND Fabric Magazine | M249 SAW | 200 | No stat change in data |
| M249 200 RND Box | M249 SAW | Not in shop data | aim time x1.2; vertical recoil x1.17; horizontal recoil x1.17; equip speed x0.93; aim sway scale x1.25 |
| M4 Extended Mag | No weapon | Not in shop data | No stat change in data |
| M4 Standard Mag | A-91, Bushmaster M17S, KH-2002, M4, T-21 | Not in shop data | No stat change in data |
| M500 Internal Mag | M500 | Not in shop data | No stat change in data |
| MK22 5 RND Magazine | MK22 | 30 | No stat change in data |
| MK22 Standard Mag | MK22 | Not in shop data | aim time x1.06; equip speed x0.9; aim sway scale x1.12 |
| MMGL Internal Mag | MGL-40 | Not in shop data | No stat change in data |
| Mosin Standard Mag | Mosin Nagant | Not in shop data | No stat change in data |
| MP43 Internal Mag | No weapon | Not in shop data | No stat change in data |
| MP5 20 RND Magazine | MP5 | 70 | aim time x0.87; vertical recoil x0.87; horizontal recoil x0.88; equip speed x1.1; aim sway scale x0.81 |
| MP5 30 RND Magazine | MP5 | 100 | No stat change in data |
| MP5 50 RND Drum Magazine | MP5 | 230 | aim time x1.2; vertical recoil x1.2; horizontal recoil x1.18; equip speed x0.93; aim sway scale x1.25 |
| MP9 Extended Mag | AMP-9 | No price in shop data | No stat change in data |
| PKM 100 RND Box | PKM | Not in shop data | aim time x1.1 |
| PP-19 50 RND Vityaz Drum Magazine | PP-19 Vityaz | 200 | aim time x1.2; vertical recoil x1.2; horizontal recoil x1.18; equip speed x0.93; aim sway scale x1.25 |
| PP-19 Bizon 53 RND Magazine | PP-19 Bizon | 200 | No stat change in data |
| PP-19 Vityaz 10 RND Magazine | PP-19 Vityaz | 25 | aim time x0.86; vertical recoil x0.83; horizontal recoil x0.83; equip speed x1.2; aim sway scale x0.78 |
| PP-19 Vityaz 30 RND Magazine | PP-19 Vityaz | Not in shop data | No stat change in data |
| SKS Extended Mag | SKS | Not in shop data | No stat change in data |
| SKS Internal Mag | SKS | Not in shop data | No stat change in data |
| STANAG 20 RND Magazine | A-91, Bushmaster M17S, KH-2002, M249 SAW, M4, T-21 | 10 | aim time x0.85; vertical recoil x0.84; horizontal recoil x0.85; equip speed x1.16; aim sway scale x0.78 |
| STANAG 30 RND Magazine | A-91, Bushmaster M17S, KH-2002, M249 SAW, M4, T-21 | Not in shop data | equip speed x0.98 |
| STANAG 60 RND Magazine | A-91, Bushmaster M17S, KH-2002, M249 SAW, M4, T-21 | 180 | aim time x1.19; vertical recoil x1.19; horizontal recoil x1.21; equip speed x0.93; aim sway scale x1.21 |
| Super-45 13 RND Magazine | Super-45 | 30 | aim time x0.83; vertical recoil x0.83; horizontal recoil x0.83; equip speed x1.21; aim sway scale x0.77 |
| Super-45 30 RND Magazine | Super-45 | 80 | No stat change in data |
| Super-45 40 RND Drum Magazine | Super-45 | 280 | aim time x1.2; vertical recoil x1.2; horizontal recoil x1.18; equip speed x0.93; aim sway scale x1.25 |
| SV98 10 RND Magazine | SV98 | Not in shop data | No stat change in data |
| SV98 Extended Mag | SV98 | Not in shop data | No stat change in data |
| SVD 5 RND Magazine | SVD | 20 | No stat change in data |
| SVDM Standard Magazine | SVD | Not in shop data | aim time x1.06; equip speed x0.9 |
| TAR21 Standard Mag | No weapon | Not in shop data | No stat change in data |
| TCX-SPR 28 RND Magazine | TCX-SPR | 50 | No stat change in data |
| Unnamed magazine | No weapon | Not in shop data | No stat change in data |
Parts that fit no weapon
12 parts in the data can’t be fitted: no weapon’s slot accepts them, so their modifiers never apply in game. They are still listed in the table above with “No weapon” in the Fits column.
A91 Standard Mag, Battery, C4 Charge, Combat Bow Standard Mag, High Capacity Battery, KH2002 Extended Mag, KH2002 Standard Mag, 9K333 Verba Standard Mag, M4 Extended Mag, MP43 Internal Mag, TAR21 Standard Mag, Unnamed magazine.
Season 2 changes
The Season 2 notes list no removed parts in this category.
New in Season 2: 6 parts: Evo-3 Ultra 50 RND Box, M14 10 RND Magazine, M14 20 RND Magazine, M14 30 RND Magazine, PP-19 Bizon 53 RND Magazine, TCX-SPR 28 RND Magazine.
No shop price changes for this category are listed in the Season 2 notes.
See also
- Attachments, the list of attachment categories and what each slot does
- Spread and Recoil, how the recoil and spread multipliers combine
- Weapons
- Sights and Optics, another attachment category that changes aim time
Sources
- Attachments and Platforms: every attachment item, the weapons and slots that take it, and the modifiers it applies.
- Weapon Shop and Parts: display names, shop prices and component names.
- Gameplay Effect Values: the modifier values behind each effect.
- weapon-loadouts.json: slot, part and effect data.
- Round 45 wiki evidence: the tracer loading rule.
- Season 2 changes: weapons and ammo: Season 2 prices, new parts and sight values.