Wardogs — Session-Event Reward Lookups Reference

Exported from the game’s own asset files. These are the lookup layer feeding the per-kill/per-event reward calculator whose formulas are in section 17 (DT_ChallengeRewards_SessionEvents_*).

Scope: 16 tables pulled, covering KOTH challenge events (Challenges_KOTH), buildable destruction (Rewards/BuildableRewards) and Spotting (Spotting). Each table maps a row key (a vehicle variant, item or buildable ID) to a Challenges.Rewards.* reward tag. Reward amounts and the calculator that consumes these tags are outside this file.

Challenges and state trees: which event each challenge waits for, what its state tree does and which of these lookup and formula rows it feeds are on Challenges and Session Events. That page also answers the “Event triggers” gap in section 19 from the tree data (event tags and payloads), though the in-game code that raises them is not traced.

Season 02 update (2026-10-15)

  • Vehicle lookups (tables 2 to 6): table 2 grows from 30 to 34 rows, and tables 3 to 6 from 24 to 28 rows. New keys: Vehicle.Variant.Land.Wheeled.WHL_08.Default, WHL_08.MachineGun, Vehicle.Variant.Land.Tracked.TNK_04.Default and Vehicle.Variant.Stationary.MGNest. Tables 3 to 6 also add Vehicle.Variant.Land.Wheeled.Humvee.Minigun.
  • Vehicle tags are per variant (table 2): 23 of the 30 keys that were already in the table have a new tag, e.g. VehicleDestroyed.Kodiak → VehicleDestroyed.Kodiak.Default, and Vehicle.Variant.Stationary.STN_05 → VehicleDestroyed.STN_05 (was VehicleDestroyed.Mortar).
  • Supply crates (table 1): ID.Item.VehicleSupplyCrate.Container.Free → DestroySupplyCrate.Container.Free (was DestroySupplyCrate.Free). The four Pallet.* keys were DestroySupplyCrate.Pallet; they are now .Pallet.BuildSupply, .Pallet.FuelSupply, .Pallet.MunitionsSupply and .Pallet.SparePartsSupply.
  • Buildables (table 14): 34 → 36 rows, adding Id.Buildable.WoodBase and Id.Buildable.SV_Shelter. Sub-part keys (e.g. Bunker.Floor) move from BuildableDestroyed.BarbedWire to their own tags. Id.Buildable.Gate.Ramp BremmerWall → Gate.Ramp, Id.Buildable.Door Gate → Door, and Id.Buildable.RefuelStation RepairStation → RefuelStation.
  • Spotting (tables 15 and 16): 47 → 51 rows each, adding the four vehicle keys WHL_08.Default, WHL_08.MachineGun, TNK_04.Default and MGNest. 37 of the 47 existing keys in each table have a new tag, e.g. Spotting.Added.Huey → Spotting.Added.Huey.Default.
  • Reward formulas, 17a (DT_ChallengeRewards_SessionEvents_Shared): 161 → 298 rows and 311 → 585 resource rows. 46 existing formulas changed, e.g. FOB-supplied assists are now divided by NumberOfAssisters, and DeploySupplyCrate gains a crate-streak term (CrateStreak).
  • Literal values, 17a: VehicleDestroyed.TNK_01.Heavy 7000.0 → 5500.0; VehicleDestroyed.Mortar 300.0 → 650.0; VehicleDestroyed.Phalanx 3000.0 → 1200.0; DestroySupplyCrate.Small.Armoured 250.0 → 500.0; DestroySupplyCrate.Large.Armoured 500.0 → 800.0.
  • Reward formulas, 17b and 17c: DT_ChallengeRewards_SessionEvents_Buildables 29 → 47 rows and DT_ChallengeRewards_SessionEvents_Spotting 44 → 130 rows. 20 and 16 formulas changed respectively.
  • Reward formulas, 17d: DT_ChallengeRewards_SessionEvents_HotZoneMagnet has no formula changes (3 rows; two literal values changed, HostileFactor 3.0 → 6.0 on the cash resource and HostileReward 250.0 → 300.0 on the XP resource).
  • Shared definitions: DT_Challenges_SessionEvents_Shared goes from 0 to 10 rows (achievement definitions, see section 19).
  • Removed: no files and no lookup rows were removed.

Full before/after list: Season 2 Changes → Rewards & Unlocks.


1. DT_RewardLookup_SessionEvent_DestroySupplyCrate

Maps supply-crate item IDs to reward tags for the destroy-supply-crate event.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroySupplyCrate.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 10
Row key RewardTag Tag
ID.Item.VehicleSupplyCrate.Free Challenges.Rewards.DestroySupplyCrate.Free ID.Item.VehicleSupplyCrate.Free
ID.Item.VehicleSupplyCrate.Container.Free Challenges.Rewards.DestroySupplyCrate.Container.Free ID.Item.VehicleSupplyCrate.Container.Free
ID.Item.VehicleSupplyCrate.Small Challenges.Rewards.DestroySupplyCrate.Small ID.Item.VehicleSupplyCrate.Small
ID.Item.VehicleSupplyCrate.Small.Armoured Challenges.Rewards.DestroySupplyCrate.Small.Armoured ID.Item.VehicleSupplyCrate.Small.Armoured
ID.Item.VehicleSupplyCrate.Large Challenges.Rewards.DestroySupplyCrate.Large ID.Item.VehicleSupplyCrate.Large
ID.Item.VehicleSupplyCrate.Large.Armoured Challenges.Rewards.DestroySupplyCrate.Large.Armoured ID.Item.VehicleSupplyCrate.Large.Armoured
ID.Item.VehicleSupplyCrate.Pallet.BuildSupply Challenges.Rewards.DestroySupplyCrate.Pallet.BuildSupply ID.Item.VehicleSupplyCrate.Pallet.BuildSupply
ID.Item.VehicleSupplyCrate.Pallet.FuelSupply Challenges.Rewards.DestroySupplyCrate.Pallet.FuelSupply ID.Item.VehicleSupplyCrate.Pallet.FuelSupply
ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply Challenges.Rewards.DestroySupplyCrate.Pallet.MunitionsSupply ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply
ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply Challenges.Rewards.DestroySupplyCrate.Pallet.SparePartsSupply ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply

Notes:

  • ID.Item.VehicleSupplyCrate.Free maps to DestroySupplyCrate.Free, and .Container.Free to DestroySupplyCrate.Container.Free. The four Pallet.* rows each have their own DestroySupplyCrate.Pallet.* tag.
  • Armoured crates (Small.Armoured, Large.Armoured) have their own tags, separate from the unarmoured tiers.
  • Keys use the ID.Item. prefix, as in the repair-tool table.

2. DT_RewardLookup_SessionEvent_DestroyVehicle

Maps vehicle variant keys to VehicleDestroyed reward tags, grouped by vehicle family.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroyVehicle.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 34
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.VehicleDestroyed.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.VehicleDestroyed.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.VehicleDestroyed.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.VehicleDestroyed.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.VehicleDestroyed.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.VehicleDestroyed.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.VehicleDestroyed.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.VehicleDestroyed.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.VehicleDestroyed.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.VehicleDestroyed.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.VehicleDestroyed.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.VehicleDestroyed.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.VehicleDestroyed.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.VehicleDestroyed.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.VehicleDestroyed.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.VehicleDestroyed.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.VehicleDestroyed.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.VehicleDestroyed.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.VehicleDestroyed.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.VehicleDestroyed.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.VehicleDestroyed.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.VehicleDestroyed.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack
Vehicle.Variant.Stationary.Loudspeaker Challenges.Rewards.VehicleDestroyed.Loudspeaker Vehicle.Variant.Stationary.Loudspeaker
Vehicle.Variant.Stationary.MistralAA Challenges.Rewards.VehicleDestroyed.MistralAA Vehicle.Variant.Stationary.MistralAA
Vehicle.Variant.Stationary.Mortar Challenges.Rewards.VehicleDestroyed.Mortar Vehicle.Variant.Stationary.Mortar
Vehicle.Variant.Stationary.Phalanx Challenges.Rewards.VehicleDestroyed.Phalanx Vehicle.Variant.Stationary.Phalanx
Vehicle.Variant.Stationary.STN_05 Challenges.Rewards.VehicleDestroyed.STN_05 Vehicle.Variant.Stationary.STN_05
Vehicle.Variant.Stationary.MGNest Challenges.Rewards.VehicleDestroyed.MGNest Vehicle.Variant.Stationary.MGNest

Notes:

  • Each row has its own tag, named after the vehicle family and variant (for example Kodiak.Default, Kodiak.MachineGun and Kodiak.Pickup). TNK_01’s Heavy, AntiAir and Artillery variants each have a separate tag.
  • Vehicle.Variant.Stationary.STN_05 maps to VehicleDestroyed.STN_05, separate from Stationary.Mortar, which maps to VehicleDestroyed.Mortar.

3. DT_RewardLookup_SessionEvent_DestroyVehicleFOBSuppliedAssist

Vehicle keys from table 2, mapped to the FOB-supplied assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroyVehicleFOBSuppliedAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 28
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack

Notes:

  • 28 rows. It omits the six Vehicle.Variant.Stationary.* keys, which table 2 (34 rows) includes.
  • Tags use Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.<Family>.<Variant>, with the same family grouping as table 2.

4. DT_RewardLookup_SessionEvent_DestroyVehicleLogisticAssist

Vehicle keys from table 2, mapped to the logistic-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroyVehicleLogisticAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 28
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default

Notes:

  • Key set matches table 3 (28 keys). Only the tag prefix differs.

5. DT_RewardLookup_SessionEvent_DestroyVehicleReviveAssist

Vehicle keys from table 2, mapped to the revive-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroyVehicleReviveAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 28
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack

Notes:

  • Key set matches tables 3 and 4 (28 keys). Only the tag prefix differs.

6. DT_RewardLookup_SessionEvent_DestroyVehicleSection

Vehicle keys from table 2, mapped to DestroyVehicleSection reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_DestroyVehicleSection.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 28
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.DestroyVehicleSection.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.DestroyVehicleSection.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.DestroyVehicleSection.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.DestroyVehicleSection.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.DestroyVehicleSection.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.DestroyVehicleSection.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.DestroyVehicleSection.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.DestroyVehicleSection.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.DestroyVehicleSection.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.DestroyVehicleSection.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.DestroyVehicleSection.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.DestroyVehicleSection.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.DestroyVehicleSection.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.DestroyVehicleSection.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.DestroyVehicleSection.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.DestroyVehicleSection.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.DestroyVehicleSection.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.DestroyVehicleSection.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.DestroyVehicleSection.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.DestroyVehicleSection.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.DestroyVehicleSection.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.DestroyVehicleSection.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.DestroyVehicleSection.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.DestroyVehicleSection.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.DestroyVehicleSection.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack

Notes:

  • Key set matches tables 3 to 5 (28 keys). The tag prefix is Challenges.Rewards.DestroyVehicleSection., not VehicleDestroyed.

7. DT_RewardLookup_SessionEvent_HealPlayer

Maps healing item IDs to the heal-player reward tag.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_HealPlayer.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Bandage Challenges.Rewards.HealPlayer.Bandage Id.Item.Bandage
Id.Item.SuperBandage Challenges.Rewards.HealPlayer.SuperBandage Id.Item.SuperBandage
Id.Item.MedKit.Standard Challenges.Rewards.HealPlayer.MedKit Id.Item.MedKit.Standard
Id.Item.StimPen Challenges.Rewards.HealPlayer.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.HealPlayer.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.Defibrillator.Standard Challenges.Rewards.HealPlayer.Defibrillator Id.Item.Defibrillator.Standard

Notes:

  • Keys use the Id.Item. prefix. Some tags shorten the item name: Id.Item.MedKit.Standard maps to HealPlayer.MedKit, and Id.Item.Defibrillator.Standard to HealPlayer.Defibrillator.

8. DT_RewardLookup_SessionEvent_HealPlayer_LogisticAssist

Same six healing item keys as table 7, mapped to the logistic-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_HealPlayer_LogisticAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Bandage Challenges.Rewards.HealPlayer.LogisticAssist.Bandage Id.Item.Bandage
Id.Item.SuperBandage Challenges.Rewards.HealPlayer.LogisticAssist.SuperBandage Id.Item.SuperBandage
Id.Item.MedKit.Standard Challenges.Rewards.HealPlayer.LogisticAssist.MedKit Id.Item.MedKit.Standard
Id.Item.StimPen Challenges.Rewards.HealPlayer.LogisticAssist.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.HealPlayer.LogisticAssist.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.Defibrillator.Standard Challenges.Rewards.HealPlayer.LogisticAssist.Defibrillator Id.Item.Defibrillator.Standard

Notes:

  • Same six keys as table 7. Only the tag prefix differs.

9. DT_RewardLookup_SessionEvent_HealPlayer_ReviveAssist

Same six healing item keys as table 7, mapped to the revive-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_HealPlayer_ReviveAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Bandage Challenges.Rewards.HealPlayer.ReviveAssist.Bandage Id.Item.Bandage
Id.Item.SuperBandage Challenges.Rewards.HealPlayer.ReviveAssist.SuperBandage Id.Item.SuperBandage
Id.Item.MedKit.Standard Challenges.Rewards.HealPlayer.ReviveAssist.MedKit Id.Item.MedKit.Standard
Id.Item.StimPen Challenges.Rewards.HealPlayer.ReviveAssist.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.HealPlayer.ReviveAssist.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.Defibrillator.Standard Challenges.Rewards.HealPlayer.ReviveAssist.Defibrillator Id.Item.Defibrillator.Standard

Notes:

  • Same six keys as table 7. Only the tag prefix differs.

10. DT_RewardLookup_SessionEvent_RepairVehicle

Maps the three repair-tool IDs to repair-vehicle reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_RepairVehicle.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 3
Row key RewardTag Tag
ID.Item.RepairTool.Wrench.Standard Challenges.Rewards.RepairVehicle.Wrench.Standard ID.Item.RepairTool.Wrench.Standard
ID.Item.RepairTool.Drill.Light Challenges.Rewards.RepairVehicle.Drill.Light ID.Item.RepairTool.Drill.Light
ID.Item.RepairTool.Drill.Heavy Challenges.Rewards.RepairVehicle.Drill.Heavy ID.Item.RepairTool.Drill.Heavy

Notes:

  • Keys use the ID.Item. prefix. Tags name the tool and variant (Wrench.Standard, Drill.Light, Drill.Heavy).

11. DT_RewardLookup_SessionEvent_RevivePlayer

Maps revive-related item IDs to revive-player reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_RevivePlayer.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Defibrillator.Standard Challenges.Rewards.RevivePlayer.Defibrillator Id.Item.Defibrillator.Standard
Id.Item.StimPen Challenges.Rewards.RevivePlayer.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.RevivePlayer.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.MedKit.Standard Challenges.Rewards.RevivePlayer.Medkit Id.Item.MedKit.Standard
Id.Item.Resuscitator.Cheap Challenges.Rewards.RevivePlayer.Resuscitator.Cheap Id.Item.Resuscitator.Cheap
Id.Item.Resuscitator.Standard Challenges.Rewards.RevivePlayer.Resuscitator.Standard Id.Item.Resuscitator.Standard

Notes:

  • Id.Item.MedKit.Standard maps to RevivePlayer.Medkit (lowercase k in the tag), while the heal table uses MedKit.
  • Resuscitator.Cheap and Resuscitator.Standard each have their own tag.

12. DT_RewardLookup_SessionEvent_RevivePlayerLogisticAssist

Same six item keys as table 11, mapped to the logistic-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_RevivePlayerLogisticAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Defibrillator.Standard Challenges.Rewards.RevivePlayer.LogisticAssist.Defibrilator Id.Item.Defibrillator.Standard
Id.Item.StimPen Challenges.Rewards.RevivePlayer.LogisticAssist.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.RevivePlayer.LogisticAssist.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.MedKit.Standard Challenges.Rewards.RevivePlayer.LogisticAssist.Medkit Id.Item.MedKit.Standard
Id.Item.Resuscitator.Cheap Challenges.Rewards.RevivePlayer.LogisticAssist.Resuscitator Id.Item.Resuscitator.Cheap
Id.Item.Resuscitator.Standard Challenges.Rewards.RevivePlayer.LogisticAssist.Resuscitator Id.Item.Resuscitator.Standard

Notes:

  • The tag spellings are kept as exported: Defibrilator (not Defibrillator) and Medkit. Both Resuscitator keys share the tag RevivePlayer.LogisticAssist.Resuscitator.

13. DT_RewardLookup_SessionEvent_RevivePlayerReviveAssist

Same six item keys as table 11, mapped to the revive-assist tag prefix.

  • Package: Wardogs/Plugins/GameFeatures/Challenges_KOTH/Content/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_RevivePlayerReviveAssist.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 6
Row key RewardTag Tag
Id.Item.Defibrillator.Standard Challenges.Rewards.RevivePlayer.ReviveAssist.Defibrilator Id.Item.Defibrillator.Standard
Id.Item.StimPen Challenges.Rewards.RevivePlayer.ReviveAssist.StimPen Id.Item.StimPen
Id.Item.AdrenalinePen Challenges.Rewards.RevivePlayer.ReviveAssist.AdrenalinePen Id.Item.AdrenalinePen
Id.Item.MedKit.Standard Challenges.Rewards.RevivePlayer.ReviveAssist.Medkit Id.Item.MedKit.Standard
Id.Item.Resuscitator.Cheap Challenges.Rewards.RevivePlayer.ReviveAssist.Resuscitator Id.Item.Resuscitator.Cheap
Id.Item.Resuscitator.Standard Challenges.Rewards.RevivePlayer.ReviveAssist.Resuscitator Id.Item.Resuscitator.Standard

Notes:

  • Same spellings and shared Resuscitator tag as table 12 (Defibrilator, Medkit).

14. DT_RewardLookup_SessionEvent_BuildableDestroyed

Maps buildable IDs, including some sub-parts, to buildable-destroyed reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Rewards/BuildableRewards/Content/Rewards/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_BuildableDestroyed.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 36
Row key RewardTag Tag
Id.Buildable.AirRaidShelter Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter Id.Buildable.AirRaidShelter
Id.Buildable.AirRaidShelter.Ceiling Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Ceiling Id.Buildable.AirRaidShelter.Ceiling
Id.Buildable.AirRaidShelter.Floor Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Floor Id.Buildable.AirRaidShelter.Floor
Id.Buildable.BarbedWire Challenges.Rewards.Buildables.BuildableDestroyed.BarbedWire Id.Buildable.BarbedWire
Id.Buildable.BremmerWall Challenges.Rewards.Buildables.BuildableDestroyed.BremmerWall Id.Buildable.BremmerWall
Id.Buildable.Bunker Challenges.Rewards.Buildables.BuildableDestroyed.Bunker Id.Buildable.Bunker
Id.Buildable.Bunker.Floor Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Floor Id.Buildable.Bunker.Floor
Id.Buildable.Bunker.Roof Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Roof Id.Buildable.Bunker.Roof
Id.Buildable.CamoNetTent Challenges.Rewards.Buildables.BuildableDestroyed.CamoNetTent Id.Buildable.CamoNetTent
Id.Buildable.CrowsNest Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest Id.Buildable.CrowsNest
Id.Buildable.CrowsNest.BaseFloor Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.BaseFloor Id.Buildable.CrowsNest.BaseFloor
Id.Buildable.CrowsNest.FirstFloor Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.FirstFloor Id.Buildable.CrowsNest.FirstFloor
Id.Buildable.CrowsNest.Roof Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.Roof Id.Buildable.CrowsNest.Roof
Id.Buildable.Door Challenges.Rewards.Buildables.BuildableDestroyed.Door Id.Buildable.Door
Id.Buildable.Door.TopSegment Challenges.Rewards.Buildables.BuildableDestroyed.Door.TopSegment Id.Buildable.Door.TopSegment
Id.Buildable.FloorBoard Challenges.Rewards.Buildables.BuildableDestroyed.FloorBoard Id.Buildable.FloorBoard
Id.Buildable.FOB Challenges.Rewards.Buildables.BuildableDestroyed.FOB Id.Buildable.FOB
Id.Buildable.Gate Challenges.Rewards.Buildables.BuildableDestroyed.Gate Id.Buildable.Gate
Id.Buildable.Gate.Ramp Challenges.Rewards.Buildables.BuildableDestroyed.Gate.Ramp Id.Buildable.Gate.Ramp
Id.Buildable.HBlock Challenges.Rewards.Buildables.BuildableDestroyed.HBlock Id.Buildable.HBlock
Id.Buildable.HBlockQuadWall Challenges.Rewards.Buildables.BuildableDestroyed.HBlockQuadWall Id.Buildable.HBlockQuadWall
Id.Buildable.HotzoneMagnet Challenges.Rewards.Buildables.BuildableDestroyed.HotZoneMagnet Id.Buildable.HotzoneMagnet
Id.Buildable.Loudspeaker Challenges.Rewards.Buildables.BuildableDestroyed.Loudspeaker Id.Buildable.Loudspeaker
Id.Buildable.MistralAA Challenges.Rewards.Buildables.BuildableDestroyed.MistralAA Id.Buildable.MistralAA
Id.Buildable.Mortar Challenges.Rewards.Buildables.BuildableDestroyed.Mortar Id.Buildable.Mortar
Id.Buildable.Phalanx Challenges.Rewards.Buildables.BuildableDestroyed.Phalanx Id.Buildable.Phalanx
Id.Buildable.Radio Challenges.Rewards.Buildables.BuildableDestroyed.Radio Id.Buildable.Radio
Id.Buildable.Ramp Challenges.Rewards.Buildables.BuildableDestroyed.Ramp Id.Buildable.Ramp
Id.Buildable.RefuelStation Challenges.Rewards.Buildables.BuildableDestroyed.RefuelStation Id.Buildable.RefuelStation
Id.Buildable.RepairStation Challenges.Rewards.Buildables.BuildableDestroyed.RepairStation Id.Buildable.RepairStation
Id.Buildable.SandbagWall Challenges.Rewards.Buildables.BuildableDestroyed.SandbagWall Id.Buildable.SandbagWall
Id.Buildable.TallHBlock Challenges.Rewards.Buildables.BuildableDestroyed.TallHBlock Id.Buildable.TallHBlock
Id.Buildable.TankTrap Challenges.Rewards.Buildables.BuildableDestroyed.TankTrap Id.Buildable.TankTrap
Id.Buildable.WindowBoard Challenges.Rewards.Buildables.BuildableDestroyed.WindowBoard Id.Buildable.WindowBoard
Id.Buildable.WoodBase Challenges.Rewards.Buildables.BuildableDestroyed.WoodBase Id.Buildable.WoodBase
Id.Buildable.SV_Shelter Challenges.Rewards.Buildables.BuildableDestroyed.SV_Shelter Id.Buildable.SV_Shelter

Notes:

  • Each row has its own tag. Sub-part keys follow their key: for example Id.Buildable.Bunker.Floor maps to BuildableDestroyed.Bunker.Floor, and Id.Buildable.Door.TopSegment maps to BuildableDestroyed.Door.TopSegment.
  • Id.Buildable.Gate.Ramp maps to BuildableDestroyed.Gate.Ramp, separate from Id.Buildable.Gate.
  • Id.Buildable.Door maps to BuildableDestroyed.Door, and Id.Buildable.Gate to BuildableDestroyed.Gate.
  • Id.Buildable.RefuelStation and Id.Buildable.RepairStation each have their own tag.
  • This table sits in the BuildableRewards bundle, not in Challenges_KOTH.

15. DT_RewardLookup_SessionEvent_Spotting_Added

Maps spotted vehicles, stationary weapons, mines, supply crates and some buildables to Spotting.Added reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Spotting/Content/Data/Challenges/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_Spotting_Added.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 51
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.Spotting.Added.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.Spotting.Added.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.Spotting.Added.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.Spotting.Added.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.Spotting.Added.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.Spotting.Added.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.Spotting.Added.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.Spotting.Added.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.Spotting.Added.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.Spotting.Added.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.Spotting.Added.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.Spotting.Added.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.Spotting.Added.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.Spotting.Added.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.Spotting.Added.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.Spotting.Added.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.Spotting.Added.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.Spotting.Added.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.Spotting.Added.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.Spotting.Added.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.Spotting.Added.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.Spotting.Added.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.Spotting.Added.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.Spotting.Added.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.Spotting.Added.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.Spotting.Added.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.Spotting.Added.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.Spotting.Added.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Id.Item.Claymore Challenges.Rewards.Spotting.Added.Claymore Id.Item.Claymore
ID.Item.ATMine Challenges.Rewards.Spotting.Added.ATMine ID.Item.ATMine
Id.Buildable.FOB Challenges.Rewards.Spotting.Added.FOB Id.Buildable.FOB
Id.Buildable.HotzoneMagnet Challenges.Rewards.Spotting.Added.BuildableHotZoneMagnet Id.Buildable.HotzoneMagnet
ID.Item.VehicleSupplyCrate.Free Challenges.Rewards.Spotting.Added.SupplyCrate.Free ID.Item.VehicleSupplyCrate.Free
ID.Item.VehicleSupplyCrate.Container.Free Challenges.Rewards.Spotting.Added.SupplyCrate.Container.Free ID.Item.VehicleSupplyCrate.Container.Free
ID.Item.VehicleSupplyCrate.Small Challenges.Rewards.Spotting.Added.SupplyCrate.Small ID.Item.VehicleSupplyCrate.Small
ID.Item.VehicleSupplyCrate.Small.Armoured Challenges.Rewards.Spotting.Added.SupplyCrate.Small.Armoured ID.Item.VehicleSupplyCrate.Small.Armoured
ID.Item.VehicleSupplyCrate.Large Challenges.Rewards.Spotting.Added.SupplyCrate.Large ID.Item.VehicleSupplyCrate.Large
ID.Item.VehicleSupplyCrate.Large.Armoured Challenges.Rewards.Spotting.Added.SupplyCrate.Large.Armoured ID.Item.VehicleSupplyCrate.Large.Armoured
ID.Item.VehicleSupplyCrate.Pallet.BuildSupply Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.BuildSupply ID.Item.VehicleSupplyCrate.Pallet.BuildSupply
ID.Item.VehicleSupplyCrate.Pallet.FuelSupply Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.FuelSupply ID.Item.VehicleSupplyCrate.Pallet.FuelSupply
ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.MunitionsSupply ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply
ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.SparePartsSupply ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply
Vehicle.Variant.Stationary.MistralAA Challenges.Rewards.Spotting.Added.MistralAA Vehicle.Variant.Stationary.MistralAA
Vehicle.Variant.Stationary.Mortar Challenges.Rewards.Spotting.Added.Mortar Vehicle.Variant.Stationary.Mortar
Vehicle.Variant.Stationary.Phalanx Challenges.Rewards.Spotting.Added.Phalanx Vehicle.Variant.Stationary.Phalanx
Vehicle.Variant.Stationary.Loudspeaker Challenges.Rewards.Spotting.Added.Loudspeaker Vehicle.Variant.Stationary.Loudspeaker
Id.Buildable.Radio Challenges.Rewards.Spotting.Added.BuildableRadio Id.Buildable.Radio
Id.Buildable.RepairStation Challenges.Rewards.Spotting.Added.BuildableRepairStation Id.Buildable.RepairStation
Id.Buildable.RefuelStation Challenges.Rewards.Spotting.Added.BuildableRefuelStation Id.Buildable.RefuelStation
Vehicle.Variant.Stationary.STN_05 Challenges.Rewards.Spotting.Added.STN_05 Vehicle.Variant.Stationary.STN_05
Vehicle.Variant.Stationary.MGNest Challenges.Rewards.Spotting.Added.MGNest Vehicle.Variant.Stationary.MGNest

Notes:

  • 34 vehicle keys, the same set as table 2.
  • Each row has its own tag. For example, Vehicle.Variant.Stationary.Loudspeaker maps to Spotting.Added.Loudspeaker, Id.Buildable.Radio to Spotting.Added.BuildableRadio, and Vehicle.Variant.Stationary.STN_05 to Spotting.Added.STN_05.
  • The VehicleSupplyCrate keys use Spotting.Added.SupplyCrate. tags. For example, Pallet.BuildSupply maps to Spotting.Added.SupplyCrate.Pallet.BuildSupply.
  • Key prefixes are mixed (Id. and ID.) within this table, as exported.

16. DT_RewardLookup_SessionEvent_Spotting_Removed

Same key set as table 15, mapped to Spotting.Removed reward tags.

  • Package: Wardogs/Plugins/GameFeatures/Spotting/Content/Data/Challenges/LookupRegistries/Tables/DT_RewardLookup_SessionEvent_Spotting_Removed.uasset
  • Row struct: Class'WDVariantRewardLookupRow'
  • Row count: 51
Row key RewardTag Tag
Vehicle.Variant.Land.Wheeled.Kodiak.Default Challenges.Rewards.Spotting.Removed.Kodiak.Default Vehicle.Variant.Land.Wheeled.Kodiak.Default
Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun Challenges.Rewards.Spotting.Removed.Kodiak.MachineGun Vehicle.Variant.Land.Wheeled.Kodiak.MachineGun
Vehicle.Variant.Land.Wheeled.Kodiak.Pickup Challenges.Rewards.Spotting.Removed.Kodiak.Pickup Vehicle.Variant.Land.Wheeled.Kodiak.Pickup
Vehicle.Variant.Land.Wheeled.WHL_08.Default Challenges.Rewards.Spotting.Removed.WHL_08.Default Vehicle.Variant.Land.Wheeled.WHL_08.Default
Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun Challenges.Rewards.Spotting.Removed.WHL_08.MachineGun Vehicle.Variant.Land.Wheeled.WHL_08.MachineGun
Vehicle.Variant.Air.Rotary.Littlebird.Default Challenges.Rewards.Spotting.Removed.LittleBird.Default Vehicle.Variant.Air.Rotary.Littlebird.Default
Vehicle.Variant.Air.Rotary.ROT_01.Default Challenges.Rewards.Spotting.Removed.Huey.Default Vehicle.Variant.Air.Rotary.ROT_01.Default
Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns Challenges.Rewards.Spotting.Removed.Huey.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_01.MountedMachineGuns
Vehicle.Variant.Air.Rotary.ROT_04.Default Challenges.Rewards.Spotting.Removed.Blackhawk.Default Vehicle.Variant.Air.Rotary.ROT_04.Default
Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns Challenges.Rewards.Spotting.Removed.Blackhawk.MountedMachineGuns Vehicle.Variant.Air.Rotary.ROT_04.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns Challenges.Rewards.Spotting.Removed.LittleBird.MountedMachineGuns Vehicle.Variant.Air.Rotary.Littlebird.MountedMachineGuns
Vehicle.Variant.Air.Rotary.Littlebird.RocketPods Challenges.Rewards.Spotting.Removed.LittleBird.RocketPods Vehicle.Variant.Air.Rotary.Littlebird.RocketPods
Vehicle.Variant.Air.Rotary.Havoc.Default Challenges.Rewards.Spotting.Removed.Havoc.Default Vehicle.Variant.Air.Rotary.Havoc.Default
Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar Challenges.Rewards.Spotting.Removed.SpawnVehicle.Lonestar Vehicle.Variant.Land.Tracked.SpawnVehicle.Lonestar
Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore Challenges.Rewards.Spotting.Removed.SpawnVehicle.Manticore Vehicle.Variant.Land.Tracked.SpawnVehicle.Manticore
Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra Challenges.Rewards.Spotting.Removed.SpawnVehicle.Valkyra Vehicle.Variant.Land.Tracked.SpawnVehicle.Valkyra
Vehicle.Variant.Land.Tracked.TNK_01.Heavy Challenges.Rewards.Spotting.Removed.TNK_01.Heavy Vehicle.Variant.Land.Tracked.TNK_01.Heavy
Vehicle.Variant.Land.Tracked.TNK_01.Artillery Challenges.Rewards.Spotting.Removed.TNK_01.Artillery Vehicle.Variant.Land.Tracked.TNK_01.Artillery
Vehicle.Variant.Land.Tracked.TNK_01.AntiAir Challenges.Rewards.Spotting.Removed.TNK_01.AntiAir Vehicle.Variant.Land.Tracked.TNK_01.AntiAir
Vehicle.Variant.Land.Tracked.TNK_04.Default Challenges.Rewards.Spotting.Removed.TNK_04.Default Vehicle.Variant.Land.Tracked.TNK_04.Default
Vehicle.Variant.Land.Wheeled.Bobcat.Default Challenges.Rewards.Spotting.Removed.Bobcat.Default Vehicle.Variant.Land.Wheeled.Bobcat.Default
Vehicle.Variant.Land.Wheeled.Humvee.Default Challenges.Rewards.Spotting.Removed.Humvee.Default Vehicle.Variant.Land.Wheeled.Humvee.Default
Vehicle.Variant.Land.Wheeled.Humvee.MachineGun Challenges.Rewards.Spotting.Removed.Humvee.MachineGun Vehicle.Variant.Land.Wheeled.Humvee.MachineGun
Vehicle.Variant.Land.Wheeled.Humvee.Minigun Challenges.Rewards.Spotting.Removed.Humvee.Minigun Vehicle.Variant.Land.Wheeled.Humvee.Minigun
Vehicle.Variant.Land.Wheeled.DuneBuggy.Default Challenges.Rewards.Spotting.Removed.DuneBuggy.Default Vehicle.Variant.Land.Wheeled.DuneBuggy.Default
Vehicle.Variant.Land.Wheeled.Ural.Battle Challenges.Rewards.Spotting.Removed.Ural.Battle Vehicle.Variant.Land.Wheeled.Ural.Battle
Vehicle.Variant.Land.Wheeled.Ural.Attack Challenges.Rewards.Spotting.Removed.Ural.Attack Vehicle.Variant.Land.Wheeled.Ural.Attack
Vehicle.Variant.Land.Wheeled.Ural.Default Challenges.Rewards.Spotting.Removed.Ural.Default Vehicle.Variant.Land.Wheeled.Ural.Default
Id.Item.Claymore Challenges.Rewards.Spotting.Removed.Claymore Id.Item.Claymore
ID.Item.ATMine Challenges.Rewards.Spotting.Removed.ATMine ID.Item.ATMine
Id.Buildable.FOB Challenges.Rewards.Spotting.Removed.FOB Id.Buildable.FOB
Id.Buildable.HotzoneMagnet Challenges.Rewards.Spotting.Removed.BuildableHotZoneMagnet Id.Buildable.HotzoneMagnet
ID.Item.VehicleSupplyCrate.Free Challenges.Rewards.Spotting.Removed.SupplyCrate.Free ID.Item.VehicleSupplyCrate.Free
ID.Item.VehicleSupplyCrate.Container.Free Challenges.Rewards.Spotting.Removed.SupplyCrate.Container.Free ID.Item.VehicleSupplyCrate.Container.Free
ID.Item.VehicleSupplyCrate.Small Challenges.Rewards.Spotting.Removed.SupplyCrate.Small ID.Item.VehicleSupplyCrate.Small
ID.Item.VehicleSupplyCrate.Small.Armoured Challenges.Rewards.Spotting.Removed.SupplyCrate.Small.Armoured ID.Item.VehicleSupplyCrate.Small.Armoured
ID.Item.VehicleSupplyCrate.Large Challenges.Rewards.Spotting.Removed.SupplyCrate.Large ID.Item.VehicleSupplyCrate.Large
ID.Item.VehicleSupplyCrate.Large.Armoured Challenges.Rewards.Spotting.Removed.SupplyCrate.Large.Armoured ID.Item.VehicleSupplyCrate.Large.Armoured
ID.Item.VehicleSupplyCrate.Pallet.BuildSupply Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.BuildSupply ID.Item.VehicleSupplyCrate.Pallet.BuildSupply
ID.Item.VehicleSupplyCrate.Pallet.FuelSupply Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.FuelSupply ID.Item.VehicleSupplyCrate.Pallet.FuelSupply
ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.MunitionsSupply ID.Item.VehicleSupplyCrate.Pallet.MunitionsSupply
ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.SparePartsSupply ID.Item.VehicleSupplyCrate.Pallet.SparePartsSupply
Vehicle.Variant.Stationary.MistralAA Challenges.Rewards.Spotting.Removed.MistralAA Vehicle.Variant.Stationary.MistralAA
Vehicle.Variant.Stationary.Mortar Challenges.Rewards.Spotting.Removed.Mortar Vehicle.Variant.Stationary.Mortar
Vehicle.Variant.Stationary.Phalanx Challenges.Rewards.Spotting.Removed.Phalanx Vehicle.Variant.Stationary.Phalanx
Vehicle.Variant.Stationary.Loudspeaker Challenges.Rewards.Spotting.Removed.Loudspeaker Vehicle.Variant.Stationary.Loudspeaker
Id.Buildable.Radio Challenges.Rewards.Spotting.Removed.BuildableRadio Id.Buildable.Radio
Id.Buildable.RepairStation Challenges.Rewards.Spotting.Removed.BuildableRepairStation Id.Buildable.RepairStation
Id.Buildable.RefuelStation Challenges.Rewards.Spotting.Removed.BuildableRefuelStation Id.Buildable.RefuelStation
Vehicle.Variant.Stationary.STN_05 Challenges.Rewards.Spotting.Removed.STN_05 Vehicle.Variant.Stationary.STN_05
Vehicle.Variant.Stationary.MGNest Challenges.Rewards.Spotting.Removed.MGNest Vehicle.Variant.Stationary.MGNest

Notes:

  • Same 47 keys and grouping as table 15. Only the prefix changes, from Spotting.Added. to Spotting.Removed..

17. Reward formulas (DT_ChallengeRewards_SessionEvents_*)

Each row gives the currency tag and a formula for the reward. Most formula variables are literals inside the row itself (each resource’s Selectors and Variables); the rest are runtime game values such as the event’s base reward or kill streak. The Value column is each row evaluated as written, for the state picked with the Zone multiplier switch in the sidebar (you and the target both in a control zone, or both in a hot zone; _tools/zone_rewards.py). A value written as ×N is N times a runtime amount: hover it to see which.

17a. DT_ChallengeRewards_SessionEvents_Shared (298 rows)

  • Package: Wardogs/Content/Meta/Challenges/DT_ChallengeRewards_SessionEvents_Shared.uasset
Row Resource Formula
Challenges.Rewards.PlayerKill Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * InstigatorZoneModifier * InstigatorWeight) + ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * TargetZoneModifier * TargetWeight)) * DistanceToTarget * RevengeModifier * KillStreakStoppedModifier) * FriendlyModifier * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.PlayerKill Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.PlayerKill.CrewAssist Attribute.Meta.Currency.Cash BaseReward * CrewModifier
Challenges.Rewards.PlayerKill.CrewAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.PlayerKill.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.PlayerKill.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.FOBSuppliedAssist Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedModifier) / NumberOfAssisters
Challenges.Rewards.PlayerKill.FOBSuppliedAssist Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.PlayerKill.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.PlayerKill.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.Assist Attribute.Meta.Currency.Cash (TotalRewardSelector * AssistScalingModifierSelector * CurveValueSelector) + (TotalRewardSelector * AssistBaseModifierSelector)
Challenges.Rewards.PlayerKill.Assist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.Assist.CrewAssist Attribute.Meta.Currency.Cash BaseReward * CrewModifier
Challenges.Rewards.PlayerKill.Assist.CrewAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.Assist.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.PlayerKill.Assist.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.Assist.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.PlayerKill.Assist.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.PlayerKill.Assist.FOBSuppliedAssist Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedModifier) / NumberOfAssisters
Challenges.Rewards.PlayerKill.Assist.FOBSuppliedAssist Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.PlayerKill.Assist.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.PlayerKill.Assist.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.Kodiak Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Kodiak Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Kodiak.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Kodiak.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Kodiak.MachineGun Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Kodiak.MachineGun Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Kodiak.Pickup Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Kodiak.Pickup Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.WHL_08 Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.WHL_08 Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.WHL_08.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.WHL_08.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.WHL_08.MachineGun Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.WHL_08.MachineGun Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.LittleBird Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.LittleBird Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.LittleBird.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.LittleBird.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.LittleBird.RocketPods Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.LittleBird.RocketPods Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Huey Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Huey Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Huey.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Huey.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Huey.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Blackhawk Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Blackhawk Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Blackhawk.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Blackhawk.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Havoc Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Havoc Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Havoc.Default Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Havoc.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.SpawnVehicle Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * FactionScoreScalar * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.SpawnVehicle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * FactionScoreScalar * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * FactionScoreScalar * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Manticore Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * FactionScoreScalar * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.TNK_01.Heavy Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.TNK_01.Heavy Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.TNK_01.Artillery Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.TNK_01.Artillery Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.TNK_01.AntiAir Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.TNK_01.AntiAir Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.TNK_04.Default Attribute.Meta.Currency.Cash ((BaseReward + (clamp(KillStreak - 1, 0, KillStreakMax) * KillStreakValue)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.TNK_04.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Bobcat Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Bobcat Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Bobcat.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Bobcat.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.DuneBuggy Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.DuneBuggy Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.DuneBuggy.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.DuneBuggy.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Humvee Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Humvee Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Humvee.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Humvee.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Humvee.MachineGun Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Humvee.MachineGun Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Humvee.Minigun Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Humvee.Minigun Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Ural Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Ural Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Ural.Attack Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Ural.Attack Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Ural.Battle Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Ural.Battle Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Ural.Default Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Ural.Default Attribute.Meta.XP.Role (BaseReward) * AlignmentModifier
Challenges.Rewards.VehicleDestroyed.Loudspeaker Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Loudspeaker Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.MistralAA Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.MistralAA Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.Mortar Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Mortar Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.Phalanx Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.Phalanx Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.MGNest Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.MGNest Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.CrewAssist Attribute.Meta.Currency.Cash BaseReward * CrewModifier
Challenges.Rewards.VehicleDestroyed.CrewAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.MachineGun Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Pickup Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Kodiak.Pickup Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.RocketPods Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.LittleBird.RocketPods Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08 Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08 Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.MachineGun Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.WHL_08.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Littlebird Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Littlebird Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Huey.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Havoc Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Havoc Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Havoc.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Havoc.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Manticore Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Heavy Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Heavy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Artillery Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.Artillery Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.AntiAir Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_01.AntiAir Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_04.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.TNK_04.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Bobcat Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Bobcat Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Bobcat.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Bobcat.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.MachineGun Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Minigun Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Humvee.Minigun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.DuneBuggy Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.DuneBuggy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.DuneBuggy.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.DuneBuggy.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Attack Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Attack Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Battle Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Battle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Default Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.VehicleDestroyed.LogisticAssist.Ural.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.MachineGun Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Pickup Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Kodiak.Pickup Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08 Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08 Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.MachineGun Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.WHL_08.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.RocketPods Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.LittleBird.RocketPods Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Huey.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Havoc Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Havoc Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Havoc.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Havoc.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Manticore Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Heavy Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Heavy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Artillery Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.Artillery Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.AntiAir Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_01.AntiAir Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_04.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.TNK_04.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Bobcat Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Bobcat Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Bobcat.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Bobcat.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.MachineGun Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Minigun Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Humvee.Minigun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.DuneBuggy Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.DuneBuggy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.DuneBuggy.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.DuneBuggy.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Attack Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Attack Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Battle Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Battle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Default Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.VehicleDestroyed.ReviveAssist.Ural.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.MachineGun Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.MachineGun Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Pickup Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Kodiak.Pickup Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08 Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08 Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.MachineGun Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.WHL_08.MachineGun Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.RocketPods Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.LittleBird.RocketPods Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Huey.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Havoc Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Havoc Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Havoc.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Havoc.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Manticore Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Heavy Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Heavy Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Artillery Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.Artillery Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.AntiAir Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_01.AntiAir Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_04.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.TNK_04.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Bobcat Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Bobcat Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Bobcat.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Bobcat.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.MachineGun Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.MachineGun Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Minigun Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Humvee.Minigun Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.DuneBuggy Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.DuneBuggy Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.DuneBuggy.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.DuneBuggy.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Attack Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Attack Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Battle Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Battle Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Default Attribute.Meta.Currency.Cash (BaseReward * FOBSuppliedAssistModifier) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.FOBSuppliedAssist.Ural.Default Attribute.Meta.XP.Role (BaseReward) / NumberOfAssisters
Challenges.Rewards.VehicleDestroyed.STN_05 Attribute.Meta.Currency.Cash (BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar * CrewScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar * CrewScalar) * pow(CrewPenaltyModifier, clamp(CrewCount - 1, 0, CrewCountMax))
Challenges.Rewards.VehicleDestroyed.STN_05 Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.VehicleDestroyed.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.VehicleDestroyed.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroyVehicleSection.Kodiak Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Kodiak Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Kodiak.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Kodiak.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Kodiak.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Kodiak.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Kodiak.Pickup Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Kodiak.Pickup Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.WHL_08 Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.WHL_08 Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.WHL_08.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.WHL_08.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.WHL_08.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.WHL_08.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.LittleBird Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.LittleBird Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.LittleBird.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.LittleBird.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.LittleBird.RocketPods Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.LittleBird.RocketPods Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Huey Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Huey Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Huey.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Huey.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Huey.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Blackhawk Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Blackhawk Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Blackhawk.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Blackhawk.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Havoc Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Havoc Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Havoc.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Havoc.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Manticore Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.DestroyVehicleSection.TNK_01.Heavy Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.TNK_01.Heavy Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.TNK_01.Artillery Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.TNK_01.Artillery Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.TNK_01.AntiAir Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.TNK_01.AntiAir Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.TNK_04.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.TNK_04.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Bobcat Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Bobcat Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Bobcat.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Bobcat.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.DuneBuggy Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.DuneBuggy Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.DuneBuggy.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.DuneBuggy.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Humvee Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Humvee Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Humvee.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Humvee.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Humvee.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Humvee.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Humvee.Minigun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Humvee.Minigun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Ural Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Ural Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Ural.Attack Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Ural.Attack Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Ural.Battle Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Ural.Battle Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.Ural.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * AssistCurve * AssistScalar) + (BaseReward * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * AssistCurve * AssistScalar))
Challenges.Rewards.DestroyVehicleSection.Ural.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * AlignmentModifier)
Challenges.Rewards.DestroyVehicleSection.CrewAssist Attribute.Meta.Currency.Cash BaseReward * CrewModifier
Challenges.Rewards.DestroyVehicleSection.CrewAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroyVehicleSection.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.DestroyVehicleSection.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroyVehicleSection.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.DestroyVehicleSection.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroyVehicleSection.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.DestroyVehicleSection.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.ZoneEntry Attribute.Meta.Currency.Cash RewardValue
Challenges.Rewards.ZoneEntry Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.ZonePresence Attribute.Meta.Currency.Cash RewardValue + (clamp(HotZoneStreak - 1, 0, HotZoneStreakMax) * HotZoneStreakValue)
Challenges.Rewards.HealPlayer Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * ScaleFactor) + (BaseValue * TargetZoneModifier * TargetZoneWeight * ScaleFactor))
Challenges.Rewards.HealPlayer Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.Bandage Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * ScaleFactor) + (BaseValue * TargetZoneModifier * TargetZoneWeight * ScaleFactor))
Challenges.Rewards.HealPlayer.Bandage Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.SuperBandage Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * ScaleFactor) + (BaseValue * TargetZoneModifier * TargetZoneWeight * ScaleFactor))
Challenges.Rewards.HealPlayer.SuperBandage Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.MedKit Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * ScaleFactor) + (BaseValue * TargetZoneModifier * TargetZoneWeight * ScaleFactor))
Challenges.Rewards.HealPlayer.MedKit Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.StimPen Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.HealPlayer.StimPen Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.AdrenalinePen Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.HealPlayer.AdrenalinePen Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.Defibrillator Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * ScaleFactor) + (BaseValue * TargetZoneModifier * TargetZoneWeight * ScaleFactor))
Challenges.Rewards.HealPlayer.Defibrillator Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.Bandage Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.Bandage Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.SuperBandage Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.SuperBandage Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.MedKit Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.MedKit Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.StimPen Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.StimPen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.AdrenalinePen Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.AdrenalinePen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.LogisticAssist.Defibrillator Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.HealPlayer.LogisticAssist.Defibrillator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.Bandage Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.Bandage Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.SuperBandage Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.SuperBandage Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.MedKit Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.MedKit Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.StimPen Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.StimPen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.AdrenalinePen Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.AdrenalinePen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.ReviveAssist.Defibrillator Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.HealPlayer.ReviveAssist.Defibrillator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HealPlayer.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.HealPlayer.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroyThrowable Attribute.Meta.Currency.Cash (BaseReward * ZoneModifier) * AlignmentModifier
Challenges.Rewards.DestroyThrowable Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight * AssistScalar) + (BaseValue * TargetZoneModifier * TargetZoneWeight * AssistScalar))
Challenges.Rewards.RevivePlayer Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AssistScalar)
Challenges.Rewards.RevivePlayer.Defibrillator Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.Defibrillator Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.StimPen Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.StimPen Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.AdrenalinePen Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.AdrenalinePen Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.Resuscitator.Cheap Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.Resuscitator.Cheap Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.Resuscitator.Standard Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.Resuscitator.Standard Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.Medkit Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight))
Challenges.Rewards.RevivePlayer.Medkit Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist.Defibrilator Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist.Defibrilator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist.StimPen Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist.StimPen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist.AdrenalinePen Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist.AdrenalinePen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist.Medkit Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist.Medkit Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.LogisticAssist.Resuscitator Attribute.Meta.Currency.Cash BaseReward * LogisticAssistModifier
Challenges.Rewards.RevivePlayer.LogisticAssist.Resuscitator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist.Defibrilator Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist.Defibrilator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist.StimPen Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist.StimPen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist.AdrenalinePen Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist.AdrenalinePen Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist.Medkit Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist.Medkit Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.ReviveAssist.Resuscitator Attribute.Meta.Currency.Cash BaseReward * ReviveAssistModifier
Challenges.Rewards.RevivePlayer.ReviveAssist.Resuscitator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.SupplyCrateAssist Attribute.Meta.Currency.Cash BaseReward * SupplyCrateModifier
Challenges.Rewards.RevivePlayer.SupplyCrateAssist Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.RevivePlayer.TargetInObjective Attribute.Meta.Currency.Cash (BaseValue * InstigatorZoneModifier * InstigatorZoneWeight) + (BaseValue * TargetZoneModifier * TargetZoneWeight)
Challenges.Rewards.RefuelVehicle Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseRewardValue * ZoneModifier * HostilityModifier)
Challenges.Rewards.RefuelVehicle Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * HostilityModifier)
Challenges.Rewards.DeployOnVehicle Attribute.Meta.Currency.Cash BaseReward
Challenges.Rewards.DeploySupplyCrate Attribute.Meta.Currency.Cash (BaseReward + (clamp(CrateStreak - 1, 0, CrateStreakMax) * CrateStreakValue)) * TargetZoneModifier
Challenges.Rewards.DeploySupplyCrate Attribute.Meta.XP.Role ((BaseReward + (clamp(CrateStreak - 1, 0, CrateStreakMax) * CrateStreakValue)) * TargetZoneModifier) * SupplyCrateValue
Challenges.Rewards.SupplyPalletDropped Attribute.Meta.Currency.Cash BaseReward * TargetZoneModifier
Challenges.Rewards.SupplyPalletDropped Attribute.Meta.XP.Role (BaseReward * TargetZoneModifier)
Challenges.Rewards.RepairVehicle.Wrench.Standard Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseRewardValue * ZoneModifier * HostilityModifier * OwnerModifier)
Challenges.Rewards.RepairVehicle.Wrench.Standard Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * HostilityModifier)
Challenges.Rewards.RepairVehicle.Drill.Light Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseRewardValue * ZoneModifier * HostilityModifier * OwnerModifier)
Challenges.Rewards.RepairVehicle.Drill.Light Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * HostilityModifier)
Challenges.Rewards.RepairVehicle.Drill.Heavy Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseRewardValue * ZoneModifier * HostilityModifier * OwnerModifier)
Challenges.Rewards.RepairVehicle.Drill.Heavy Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * ((BaseReward) * HostilityModifier)
Challenges.Rewards.PurchaseFromSupplyCrate Attribute.Meta.Currency.Cash PurchaseValue * (MarkupMultiplier - (MarkupMultiplier - 1) * clamp(LastVictimCount, 0, LastVictimCountMax) / LastVictimCountMax)
Challenges.Rewards.PurchaseFromSupplyCrate Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * PurchaseValue
Challenges.Rewards.DestroySupplyCrate.Container.Free Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Container.Free Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Free Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Free Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Small Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Small Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Small.Armoured Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Small.Armoured Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Large Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Large Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Large.Armoured Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * SupplyCrateValue
Challenges.Rewards.DestroySupplyCrate.Large.Armoured Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Pallet Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier
Challenges.Rewards.DestroySupplyCrate.Pallet Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Pallet.BuildSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier
Challenges.Rewards.DestroySupplyCrate.Pallet.BuildSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Pallet.FuelSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier
Challenges.Rewards.DestroySupplyCrate.Pallet.FuelSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Pallet.MunitionsSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier
Challenges.Rewards.DestroySupplyCrate.Pallet.MunitionsSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.DestroySupplyCrate.Pallet.SparePartsSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier
Challenges.Rewards.DestroySupplyCrate.Pallet.SparePartsSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.SupplyCrateDestroyed Attribute.Meta.Currency.Cash BaseReward
Challenges.Rewards.PlayerDelivered Attribute.Meta.Currency.Cash ((BaseReward + (clamp(PlayerStreak - 1, 0, PlayerStreakMax) * PlayerStreakValue)) * ZoneModifier) * (PlayerCount)
Challenges.Rewards.PlayerDelivered Attribute.Meta.XP.Role (BaseReward + (clamp(PlayerStreak - 1, 0, PlayerStreakMax) * PlayerStreakValue))
Challenges.Rewards.PassengerSurvived Attribute.Meta.Currency.Cash BaseReward * ZoneModifier
Challenges.Rewards.PassengerSurvived Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.SafeZoneEntered Attribute.Meta.Currency.Cash (BaseReward + (clamp(ReturnStreak - 1, 0, ReturnStreakMax) * ReturnStreakValue)) * max(PlayersSurvivedMin, PlayersSurvivedCount)
Challenges.Rewards.SafeZoneEntered Attribute.Meta.XP.Role ((BaseReward + (clamp(ReturnStreak - 1, 0, ReturnStreakMax) * ReturnStreakValue)) * max(PlayersSurvivedMin, PlayersSurvivedCount))
Challenges.Rewards.SendTip Attribute.Meta.Currency.Cash 0 - BaseReward
Challenges.Rewards.SendPreTip Attribute.Meta.Currency.Cash (BaseReward) * PreTipValue
Challenges.Rewards.ReceiveTip Attribute.Meta.Currency.Cash BaseReward
Challenges.Rewards.ReceivePreTip Attribute.Meta.Currency.Cash (BaseReward) * PreTipValue
Challenges.Rewards.VehicleAirborne Attribute.Meta.Currency.Cash BaseReward * ElapsedAirTime
Challenges.Rewards.VehicleFlyThrough Attribute.Meta.Currency.Cash BaseReward * clamp(RepeatActionCount, 0, RepeatActionCountMax)
Challenges.Rewards.Test Attribute.Meta.Currency.Cash BaseRewardModifier

17b. DT_ChallengeRewards_SessionEvents_Buildables (47 rows)

  • Package: Wardogs/Plugins/GameFeatures/Rewards/BuildableRewards/Content/Rewards/DT_ChallengeRewards_SessionEvents_Buildables.uasset
Row Resource Formula
Challenges.Rewards.Buildables.BuildableDamaged Attribute.Meta.Currency.Cash BaseValue * AlignmentModifier
Challenges.Rewards.Buildables.BuildableDestroyed.FOB Attribute.Meta.Currency.Cash ((BaseValue + ((clamp(TotalFOBSupplies, 0, FOBSuppliesMax) / FOBSuppliesMax) * FOBSuppliesBonus)) * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + ((BaseValue + ((clamp(TotalFOBSupplies, 0, FOBSuppliesMax) / FOBSuppliesMax) * FOBSuppliesBonus)) * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.FOB Attribute.Meta.XP.Role (BaseReward + ((clamp(TotalFOBSupplies, 0, FOBSuppliesMax) / FOBSuppliesMax) * FOBSuppliesBonus))
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Ceiling Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Ceiling Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Floor Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.AirRaidShelter.Floor Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.BarbedWire Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.BarbedWire Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.BremmerWall Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.BremmerWall Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Floor Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Floor Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Roof Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Bunker.Roof Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.CamoNetTent Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.CamoNetTent Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.BaseFloor Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.BaseFloor Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.FirstFloor Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.FirstFloor Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.Roof Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.CrowsNest.Roof Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Door Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Door Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Door.TopSegment Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Door.TopSegment Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.FloorBoard Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.FloorBoard Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Gate Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Gate Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Gate.Ramp Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Gate.Ramp Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.HBlock Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.HBlock Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.HBlockQuadWall Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.HBlockQuadWall Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.HotZoneMagnet Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.HotZoneMagnet Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Loudspeaker Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Loudspeaker Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.MistralAA Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.MistralAA Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Mortar Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Mortar Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Phalanx Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Phalanx Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Radio Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Radio Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.Ramp Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.Ramp Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.RefuelStation Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.RefuelStation Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.RepairStation Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.RepairStation Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.TallHBlock Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.TallHBlock Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.SandbagWall Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.SandbagWall Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.SV_Shelter Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.SV_Shelter Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.TankTrap Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.TankTrap Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.WindowBoard Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.WindowBoard Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.BuildableDestroyed.WoodBase Attribute.Meta.Currency.Cash (BaseValue * AlignmentModifier * InstigatorZoneModifier * InstigatorZoneWeight * BuildProgress * AssistCurve * AssistScalar) + (BaseValue * AlignmentModifier * TargetZoneModifier * TargetZoneWeight * BuildProgress * AssistCurve * AssistScalar)
Challenges.Rewards.Buildables.BuildableDestroyed.WoodBase Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Buildables.Building Attribute.Meta.Currency.Cash BuildAmount * BaseReward * InstigatorZoneModifier
Challenges.Rewards.Buildables.Building Attribute.Meta.XP.Role BuildAmount * BaseReward
Challenges.Rewards.Buildables.BuildableFinished Attribute.Meta.Currency.Cash ((BuildCost * BaseReward) * InstigatorZoneModifier) + SchematicOwnerModifier
Challenges.Rewards.Buildables.BuildableFinished Attribute.Meta.XP.Role BuildCost * BaseReward
Challenges.Rewards.Buildables.SchematicPlaced Attribute.Meta.Currency.Cash DefaultValue * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesDeposited.Owner Attribute.Meta.Currency.Cash DefaultValue * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesDeposited.Owner Attribute.Meta.XP.Role BaseReward * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesDeposited.Interactor Attribute.Meta.Currency.Cash DefaultValue * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesDeposited.Interactor Attribute.Meta.XP.Role BaseReward * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesConsumed.Owner Attribute.Meta.Currency.Cash DefaultValue * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesConsumed.Owner Attribute.Meta.XP.Role BaseReward * BuildSuppliesDeposited * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesConsumed.Instigator Attribute.Meta.Currency.Cash DefaultValue * InstigatorZoneModifier
Challenges.Rewards.Buildables.BuildSuppliesConsumed.Instigator Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Buildables.FOBOwnerPayed Attribute.Meta.Currency.Cash DefaultValue * CashSpent
Challenges.Rewards.Buildables.FOBHacked Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseValue * InstigatorZoneModifier)
Challenges.Rewards.Buildables.FOBHacked Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseValue)
Challenges.Rewards.Buildables.FOBDoorClosed Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseValue * InstigatorZoneModifier)

17c. DT_ChallengeRewards_SessionEvents_Spotting (130 rows)

  • Package: Wardogs/Plugins/GameFeatures/Spotting/Content/Data/Challenges/DT_ChallengeRewards_SessionEvents_Spotting.uasset
Row Resource Formula
Challenges.Rewards.Spotting.Added.Player Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Player Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Bobcat Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Bobcat Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Bobcat.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Bobcat.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Kodiak Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Kodiak Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Kodiak.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Kodiak.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Kodiak.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Kodiak.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Kodiak.Pickup Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Kodiak.Pickup Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.WHL_08 Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.WHL_08 Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.WHL_08.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.WHL_08.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.WHL_08.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.WHL_08.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.LittleBird Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.LittleBird Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.LittleBird.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.LittleBird.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.LittleBird.RocketPods Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.LittleBird.RocketPods Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Huey Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Huey Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Huey.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Huey.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Huey.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Blackhawk Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Blackhawk Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Blackhawk.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Blackhawk.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Havoc Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Havoc Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Havoc.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Havoc.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SpawnVehicle Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SpawnVehicle Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Manticore Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.TNK_01.Heavy Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.TNK_01.Heavy Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.TNK_01.Artillery Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.TNK_01.Artillery Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.TNK_01.AntiAir Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.TNK_01.AntiAir Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.TNK_04 Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.TNK_04 Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.TNK_04.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.TNK_04.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Humvee Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Humvee Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Humvee.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Humvee.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Humvee.MachineGun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Humvee.MachineGun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Humvee.Minigun Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Humvee.Minigun Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.DuneBuggy Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.DuneBuggy Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.DuneBuggy.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.DuneBuggy.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Ural Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Ural Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Ural.Attack Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Ural.Attack Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Ural.Battle Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Ural.Battle Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Ural.Default Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Ural.Default Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Claymore Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.Claymore Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.ATMine Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.ATMine Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.BuildableHotZoneMagnet Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableHotZoneMagnet Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRadio Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRadio Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRefuelStation Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRefuelStation Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRepairStation Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.BuildableRepairStation Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.FOB Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.FOB Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.Loudspeaker Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.Loudspeaker Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.SupplyCrate Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Container.Free Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Container.Free Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Free Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Free Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Large Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Large Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Large.Armoured Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Large.Armoured Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.BuildSupply Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.BuildSupply Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.FuelSupply Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.FuelSupply Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.MunitionsSupply Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.MunitionsSupply Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.SparePartsSupply Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Pallet.SparePartsSupply Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Small Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Small Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.SupplyCrate.Small.Armoured Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier)
Challenges.Rewards.Spotting.Added.SupplyCrate.Small.Armoured Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.Spotting.Added.MistralAA Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.MistralAA Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.Phalanx Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.Phalanx Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.Mortar Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.Mortar Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.MGNest Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.MGNest Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Added.STN_05 Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * AlignmentModifier * TargetZoneModifier * BuildProgress)
Challenges.Rewards.Spotting.Added.STN_05 Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * BuildProgress)
Challenges.Rewards.Spotting.Removed.Player Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Player Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Bobcat Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Bobcat Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Bobcat.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Bobcat.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Kodiak Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Kodiak Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Kodiak.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Kodiak.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Kodiak.MachineGun Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Kodiak.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Kodiak.Pickup Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Kodiak.Pickup Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.WHL_08 Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.WHL_08 Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.WHL_08.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.WHL_08.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.WHL_08.MachineGun Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.WHL_08.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.LittleBird Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.LittleBird Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.LittleBird.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.LittleBird.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.LittleBird.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.LittleBird.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.LittleBird.RocketPods Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.LittleBird.RocketPods Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Huey Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Huey Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Huey.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Huey.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Huey.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Huey.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Blackhawk Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Blackhawk Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Blackhawk.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Blackhawk.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Blackhawk.MountedMachineGuns Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Blackhawk.MountedMachineGuns Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Havoc Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Havoc Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Havoc.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Havoc.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SpawnVehicle Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SpawnVehicle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Lonestar Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Lonestar Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Manticore Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Manticore Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Valkyra Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SpawnVehicle.Valkyra Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.TNK_01.Heavy Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.TNK_01.Heavy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.TNK_01.Artillery Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.TNK_01.Artillery Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.TNK_01.AntiAir Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.TNK_01.AntiAir Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.TNK_04 Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.TNK_04 Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.TNK_04.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.TNK_04.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Humvee Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Humvee Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Humvee.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Humvee.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Humvee.MachineGun Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Humvee.MachineGun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Humvee.Minigun Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Humvee.Minigun Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.DuneBuggy Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.DuneBuggy Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.DuneBuggy.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.DuneBuggy.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Ural Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Ural Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Ural.Attack Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Ural.Attack Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Ural.Battle Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Ural.Battle Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Ural.Default Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Ural.Default Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Claymore Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.Claymore Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.ATMine Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.ATMine Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.BuildableHotZoneMagnet Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableHotZoneMagnet Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRadio Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRadio Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRefuelStation Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRefuelStation Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRepairStation Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.BuildableRepairStation Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.FOB Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.FOB Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.Loudspeaker Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.Loudspeaker Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.SupplyCrate Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Container.Free Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Container.Free Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Free Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Free Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Large Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Large Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Large.Armoured Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Large.Armoured Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.BuildSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.BuildSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.FuelSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.FuelSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.MunitionsSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.MunitionsSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.SparePartsSupply Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Pallet.SparePartsSupply Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Small Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Small Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.SupplyCrate.Small.Armoured Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier
Challenges.Rewards.Spotting.Removed.SupplyCrate.Small.Armoured Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.Spotting.Removed.MistralAA Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.MistralAA Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.Mortar Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.Mortar Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.Phalanx Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.Phalanx Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.MGNest Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.MGNest Attribute.Meta.XP.Role (BaseReward) * BuildProgress
Challenges.Rewards.Spotting.Removed.STN_05 Attribute.Meta.Currency.Cash BaseReward * AlignmentModifier * TargetZoneModifier * DestroyedByTeamModifier * BuildProgress
Challenges.Rewards.Spotting.Removed.STN_05 Attribute.Meta.XP.Role (BaseReward) * BuildProgress

17d. DT_ChallengeRewards_SessionEvents_HotZoneMagnet (3 rows)

  • Package: Wardogs/Plugins/GameFeatures/WorldFeatures/HotZoneMagnet/Content/Data/Challenges/DT_ChallengeRewards_SessionEvents_HotZoneMagnet.uasset
Row Resource Formula
Challenges.Rewards.HotZoneMagnet.TowerCaptured Attribute.Meta.Currency.Cash (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward * HostileModifier)
Challenges.Rewards.HotZoneMagnet.TowerCaptured Attribute.Meta.XP.Role (1 - (clamp(LastVictimCount, 0, LastVictimCountMax) * LastVictimReductionModifier)) * (BaseReward)
Challenges.Rewards.HotZoneMagnet.MagnetActivated Attribute.Meta.Currency.Cash (BaseReward)
Challenges.Rewards.HotZoneMagnet.MagnetActivated Attribute.Meta.XP.Role (BaseReward)
Challenges.Rewards.HotZoneMagnet.MagnetDeactivated Attribute.Meta.Currency.Cash (BaseReward)

18. How the values combine

  • Lookup shape: each table maps a row key to a RewardTag string. The Tag column repeats the key in all 16 tables, so it adds no information.
  • Event families: destroy supply crate (table 1); destroy vehicle, with four parallel tables for FOB-supplied assist, logistic assist, revive assist and section (tables 2 to 6); heal player (tables 7 to 9); repair vehicle (table 10); revive player (tables 11 to 13); buildable destroyed (table 14); spotting added and removed (tables 15 and 16).
  • Parallel tables: the assist and section tables reuse the vehicle keys from table 2 with a different tag prefix. The file does not say which in-game action selects which table.
  • Shared keys: some keys appear in more than one family. Examples: Id.Buildable.FOB (tables 14 and 15), ID.Item.VehicleSupplyCrate.* (tables 1, 15 and 16) and Id.Item.MedKit.Standard (tables 7 to 9 and 11 to 13). The file does not say how a key with more than one tag is resolved.
  • Rewards: tags are names only. Amounts, currency and the step from tag to value are not in this file. The header names DT_ChallengeRewards_SessionEvents_Shared as the calculator that consumes these lookups; that table is not included here, so the full combination is not verified.

19. Still not pulled / limitations

  • Formula variables: literal values (KillStreakValue, ControlZoneFactor, HotZoneFactor and most others) are defined inside each row. Runtime game values (LastVictimCount, KillStreak, CrewCount, the event’s base reward from the cash tables) and the LiveCurves scaling curves are not; the Value column takes a plain first kill with no repeat victim, a crew of one and a finished build, and shows rows that scale with a runtime amount as ×N.
  • Shared definitions table: DT_Challenges_SessionEvents_Shared has 10 rows in this build.
  • Row fields: the exported rows carry only the fields shown in each table (Resources and Tag for the reward tables; RewardTag and Tag for the lookup tables). No other fields exist in the export.
  • Event triggers: the file does not say which in-game action selects the destroy-vehicle, section or assist tables, or which heal and revive table applies to a given use.
  • Spelling as exported: Defibrilator, Medkit (vs MedKit), the Id. vs ID. prefixes, and HotzoneMagnet (key) vs HotZoneMagnet (tag) are kept as exported and not corrected.
  • Single extraction: all tables come from one extraction. No comparison across builds has been made.