Wardogs — Environment & PCG Reference

Extracted from cooked game data (Wardogs/Content/Environment/, 419 JSON exports, UE 5.7). Values are the raw asset values. Positions and distances are Unreal units (cm) unless noted. Parsed with a Python script that strips the export header, normalises GUID-suffixed property names, and groups by folder and type.

Scope note: this covers only Content/Environment. Every .json in the folder was parsed (0 errors). Items marked inferred are guesses from names and value ranges. The export does not say what they mean.


Season 02 update (2026-10-15)

  • Inventory: 363 → 419 JSON exports. 46 MicroBiome, layer, cluster, scatter, spline and prop assets are new (section 15a). Headings count them, but the catalogue rows above list only the earlier assets.
  • New families: DA_GroundDetail_C (7), DA_GroundProxies_C (1), PDA_RVTD_C (1) and WDRainAppearance (1), listed in section 15b.
  • DA_LightSettings_AfternoonOvercast and _AfternoonOvercastFog: sun intensity 20000 → 100 (overkill too). AfternoonOvercast sun temperature 7600 → 7000.
  • DA_LightSettings_Morning: sun intensity 9000 → 6000, fog density 0.004 → 0.002, lower hemisphere 500 → 300 (overkill 250 → 700), auto-exposure brightness 8.5 / 9.5 → 9 / 9.4.
  • DA_LightSettings_MorningFoggy: sun intensity 35000 → 6000, fog density 0.01 → 0.06 (overkill same), lower hemisphere 500 → 300 (overkill 100 → 400), auto-exposure brightness 9 / 10 → 9.2 / 9.5, second fog density no longer set.
  • DA_LightSettings_AfternoonOvercast and _AfternoonOvercastFog: sky light 0.7 no longer set (shown as -). AfternoonOvercast base colour contrast 1.2 no longer set.
  • DA_FencePost_Wood_Tall_01: position Y min/max -2 → 0.
  • DA_Fence_TallWoodWall_02: distance 202 no longer set (shown as -). DA_Pillar_Church_01: collision no longer set (shown as -).

Full before/after list: Season 2 Changes → World, Visuals & Audio.


1. Inventory and folder map

Asset type (Type) Files Folders
PDA_MBCluster_C 60 PCG/MicroBiomes/*/Clusters, Foliage/*/DataAssets/Clusters
PDA_FluxSimulationState_C 54 Water/FluidFlux/{Europe, Kavkazi, NorthAmerica}
PDA_MicroBiome_C 45 PCG/MicroBiomes/*, Foliage/Biomes/*/MicroBiomes
PDA_MBLayer_C 43 PCG/MicroBiomes/*/Layers, Foliage/Biomes/*/Layers
WDWaterHeightGridAsset 40 Water/FluidFlux/{Europe, Kavkazi}
PDA_SplinePCG_C 57 PCG/Kavkazi/DataAssets/Splines/*
PDA_VehicleProp_C 34 Blueprints/VehiclePropTooling
PDA_ClusterPCG_C 34 PCG/Kavkazi/DataAssets/Clusters, Foliage/*/DataAssets/Clusters
PDA_MBScatter_C 13 Foliage/*, PCG/MicroBiomes/Scatter
PDA_LightSettings_C 9 Lighting/DataAssets/Presets
BHDestructionBuildingDefinitionDataAsset 7 Architecture/Residential/Garages/BPs
BHDestructionBuildingDecoratorDefinitionDataAsset 7 Architecture/Residential/Garages/BPs
CurveLinearColor 2 Landscape/Materials/Kavkazi
DataTable 2 Blueprints/VehiclePropTooling, PCG/Runtime
CurveLinearColorAtlas 1 Landscape/Materials/Kavkazi
PDA_FluxSurfacePreset_C 1 Water/FluidFlux/Surface
DA_GroundDetail_C 7 PCG/GroundDetail/GroundDetailData
DA_GroundProxies_C 1 PCG/GroundDetail
PDA_RVTD_C 1 PCG/RVTD/DataAssets
WDRainAppearance 1 Lighting/DataAssets/Presets/Weather
Total 419  

Top-level folder file counts: Water/FluidFlux 95, PCG/MicroBiomes 87, PCG/Kavkazi 91, Blueprints/VehiclePropTooling 35, Foliage 71, Architecture 14, Lighting 10, Geology 3, Landscape 3, PCG/GroundDetail 8, PCG/RVTD 1, PCG/Runtime 1.

Size note: WHG_* height grids are the largest files (up to about 3.7 MB each, 40 files). Everything else is under 15 KB.


2. How the vegetation and PCG data combines

There are three parallel placement systems. They reference each other only where noted.

  1. MicroBiome chain (biome-driven vegetation). PDA_MicroBiome_C → Layers (each a PDA_MBLayer_C) → Clusters (each a PDA_MBCluster_C) → Scatterers (each a PDA_MBScatter_C) and Modules (mesh bundles inside the cluster). The biome sets the mix. The layer sets how points are sampled. The cluster picks a mesh and sets scale, rotation, and offset. The scatter adds dense ground detail.
  2. Standalone cluster PCG (PDA_ClusterPCG_C). Self-contained scatter definitions with their own mesh list, grid, and seed. Used for crops, weeds, fence posts, and hedges. Does not go through a MicroBiome.
  3. Spline PCG (PDA_SplinePCG_C). Places pieces along a spline (fences, walls, curbs, guardrails, tree lines, embankments). Spacing is Distance (cm).

Weights (Weight on layer clusters, cluster meshes, and PCG mesh lists) are relative pick weights. They are not normalised in the data, so absolute values only matter relative to each other within one list.

For a MicroBiome layer entry, the placement gates apply in this order (inferred from field names):

  • Enabled must be true.
  • AreaDensityThreshold, AreaDensityOffset, and AreaDensityInvert gate the entry on the biome’s AreaDensity value.
  • Density sets how many points the layer produces.
  • AreaOfInfluence sets the radius over which the entry applies (cm assumed).

3. MicroBiomes (PDA_MicroBiome_C, 45 assets)

Top-level biome containers. Each is a list of layer entries plus a few shared settings. Folders follow the on-disk layout. Layers lists the referenced layer assets in order. Priority / MaxWeight shows the shared values (40 of 41 set; - where absent). Area density is the AreaDensity value (- means unset). Foliage-tagged is FoliageTagged, set on only 2 assets.

3a. Catalogue

Folder Asset Layers Layer assets Icon Area density Priority / MaxWeight AttenuationDist SplinePadding Foliage-tagged
Foliage/Biomes/Farm/MicroBiomes MB_Farm_Field_Crop_Maize 1 MBL_Farm_Crop_Maize Icon_Crop_BC - - / - - - yes
Foliage/Biomes/Farm/MicroBiomes MB_Farm_Field_Crop_Sunflower 1 MBL_Farm_Crop_Sunflower Icon_Sunflower_BC - 3 / 1 1000 1 yes
Foliage/Biomes/Forest/MicroBiomes MB_Forest_Interior_Sparse 6 MBL_Pine_10m, MBL_Forest_Trees_06m_Canopy, MBL_Forest_Bushes_Transition, MBL_Forest_Trees_Stumps, MBL_Forest_Trees_Saplings, MBL_Forest_Undergrowth Icon_Missing_BC 0.49 3 / 1 1000 10 no
Foliage/Biomes/Forest/MicroBiomes MB_Forest_TreeLine 4 MBL_Forest_Trees_TreeLine, MBL_Forest_Trees_Saplings, MBL_Forest_Bushes, MBL_Forest_Undergrowth Icon_Missing_BC - 3 / 1 1000 - no
Foliage/Biomes/Forest/MicroBiomes MB_Forest_TreeLine_Saplings_02 3 MBL_Forest_Trees_Saplings, MBL_Forest_Bushes, MBL_Forest_Undergrowth Icon_Missing_BC - 3 / 1 1000 - no
Foliage/Biomes/Woodland/MicroBiomes MB_Woodland_TreeLine 4 MBL_Woodland_Trees_TreeLine, MBL_Deciduous_Saplings, MBL_Woodland_Bushes, MBL_Woodland_Undergrowth - - 3 / 1 1000 50 no
PCG/MicroBiomes/Deciduous MB_Deciduous_Interior_Dense 6 MBL_Ash_Canopy_10m, MBL_Oak_Canopy, MBL_Beech_Canopy_10m, MBL_Ash_Canopy_10m, MBL_Beech_Canopy_6m, MBL_Bushes_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/Deciduous MB_Deciduous_Interior_DensePlayspace 11 MBL_Rock_Huge, MBL_Rocks_Medium, MBL_Ash_Canopy_10m, MBL_Oak_Canopy, MBL_Beech_Canopy_10m, MBL_Ash_Canopy_10m, MBL_Logs, MBL_Beech_Canopy_6m, MBL_Deciduous_Saplings, MBL_Bushes_NoCol, MBL_Woodland_Trees_Ferns_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 0 no
PCG/MicroBiomes/Deciduous MB_Deciduous_Interior_Sparse 6 MBL_Ash_Canopy_10m, MBL_Oak_Canopy, MBL_Beech_Canopy_10m, MBL_Ash_Canopy_10m, MBL_Beech_Canopy_6m, MBL_Bushes_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 0 no
PCG/MicroBiomes/Deciduous MB_Deciduous_Interior_Sparse_Playspace 9 MBL_Rocks_Medium, MBL_Ash_Canopy_10m, MBL_Oak_Canopy, MBL_Beech_Canopy_10m, MBL_Ash_Canopy_10m, MBL_Logs, MBL_Beech_Canopy_6m, MBL_Deciduous_Saplings, MBL_Bushes Icon_Dec_Tree_BC - 3 / 1 1000 50 no
PCG/MicroBiomes/Deciduous MB_Deciduous_Saplings_Spline 2 MBL_Deciduous_Saplings, MBL_BushesCloseEdge_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Deciduous MB_Deciduous_Spline_Dense 4 MBL_Deciduous_08mTrees, MBL_BushesEdge_NoCol, MBL_Deciduous_Saplings, MBL_Rocks_Medium Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Deciduous MB_Deciduous_Spline_Sparse 2 MBL_Deciduous_08mTrees, MBL_BushesCloseEdge_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Deciduous MB_Deciduous_Treeline_Dense 2 MBL_Deciduous_08mTreesClose, MBL_BushesCloseEdge_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Deciduous MB_Deciduous_Treeline_Sparse 2 MBL_Deciduous_08mTreesClose, MBL_BushesCloseEdge_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Deciduous MB_Deciduous_Treeline_Sparse_02 2 MBL_Deciduous_08mTreesClose, MBL_BushesCloseEdge_NoCol Icon_Dec_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Interior_Dense 2 MBL_Pine_10m, MBL_Bushes_NoCol Icon_Tree_BC - 3 / 1 1000 150 no
PCG/MicroBiomes/Pine MB_Pine_Interior_Dense_Deforested 1 MBL_Forest_Trees_Stumps Icon_Tree_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/Pine MB_Pine_Interior_Dense_Playspace 10 MBL_Rock_Huge, MBL_Pine_10m, MBL_Rocks_Medium, MBL_Pine_Saplings, MBL_Bushes_NoCol, MBL_Sticks, MBL_Logs, MBL_Pine_06m, MBL_Forest_Embankments, MBL_Bushes Icon_Tree_BC - 3 / 1 1000 0 no
PCG/MicroBiomes/Pine MB_Pine_Interior_Sparse 4 MBL_Pine_10m, MBL_Pine_06m, MBL_Pine_Saplings, MBL_Bushes_NoCol Icon_Tree_BC 0.8 3 / 1 1000 0 no
PCG/MicroBiomes/Pine MB_Pine_Interior_Sparse_Playspace 9 MBL_Rock_Huge, MBL_Pine_10m, MBL_Rocks_Medium, MBL_Pine_Saplings, MBL_Bushes_NoCol, MBL_Sticks, MBL_Logs, MBL_Pine_06m, MBL_Forest_Embankments Icon_Tree_BC 0.8 3 / 1 1000 0 no
PCG/MicroBiomes/Pine MB_Pine_Saplings_Spline 1 MBL_Pine_Saplings Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Spline_Dense 2 MBL_Pine_06m_Edge, MBL_BushesEdge_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Spline_DensePlayspace 3 MBL_Pine_06m_Edge, MBL_BushesEdge_NoCol, MBL_Pine_SaplingsEdge Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Spline_Sparse 3 MBL_Pine_06m, MBL_Pine_Saplings, MBL_Bushes_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Spline_Sparse_02 3 MBL_Pine_06m, MBL_Pine_Saplings, MBL_Bushes_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Treeline 4 MBL_Pine_06mClose, MBL_Pine_SaplingsClose, MBL_BushesCloseEdge, MBL_BushesCloseEdge_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Treeline_Dense 4 MBL_Pine_06mClose, MBL_Pine_SaplingsClose, MBL_BushesCloseEdge, MBL_BushesCloseEdge_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Treeline_Sparce 4 MBL_Pine_06mClose, MBL_Pine_SaplingsClose, MBL_BushesCloseEdge, MBL_BushesCloseEdge_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Pine MB_Pine_Treeline_Sparce_02 4 MBL_Pine_06mClose, MBL_Pine_SaplingsClose, MBL_BushesCloseEdge, MBL_BushesCloseEdge_NoCol Icon_Tree_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Plants MB_BushesRock_Dense 3 MBL_BushesEdge_NoCol, MBL_Bushes, MBL_Rocks_Medium Icon_BushRock_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Plants MB_BushesRock_Sparse 3 MBL_BushesEdge_NoCol, MBL_Bushes, MBL_Rocks_Medium Icon_BushRock_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Plants MB_Bushes_Dense 2 MBL_Bushes_NoCol, MBL_Bushes Icon_Bush_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/Plants MB_Bushes_Sparse 2 MBL_BushesEdge_NoCol, MBL_Bushes Icon_Bush_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/Plants MB_Rock_Dense 1 MBL_Rocks_Medium Icon_Rock_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/Plants MB_Spline_Bushes 2 MBL_BushesCloseEdge, MBL_BushesCloseEdge_NoCol Icon_Bush_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Plants MB_Spline_BushesNoCol 4 MBL_Deciduous_08mTrees, MBL_BushesEdge_NoCol, MBL_Deciduous_Saplings, MBL_Rocks_Medium Icon_Bush_BC - 3 / 1 1000 - no
PCG/MicroBiomes/Plants MB_Spline_Bushes_Sparse 2 MBL_BushesEdge_NoCol, MBL_Bushes Icon_Bush_BC - 3 / 1 1000 - no
PCG/MicroBiomes/River MB_River_Playspace 3 MBL_Rocks_River_CoverLarge, MBL_Rocks_Riverbed, MBL_Rocks_River_CoverMedium Icon_River_BC - 3 / 1 1000 1 no
PCG/MicroBiomes/River MB_River_Sparse 2 MBL_Rocks_Riverbed, MBL_Rocks_River_CoverMedium Icon_River_BC 0.8 3 / 1 1000 1 no
PCG/MicroBiomes/River MB_River_Sparse_Europe 2 MBL_Rocks_Riverbed, MBL_Rocks_River_CoverMedium Icon_River_BC 0.8 3 / 1 1000 1 no

3b. Layer-entry parameters (145 entries across all 41 biomes)

Each entry in Layers is a struct with the fields below. Counts are over all 145 entries.

Field What the data shows Notes
Enabled 136 on, 9 off Disabled entries: MB_Forest_Interior_Sparse (MBL_Forest_Undergrowth), MB_Woodland_TreeLine (MBL_Woodland_Undergrowth), MB_Deciduous_Interior_DensePlayspace (MBL_Woodland_Trees_Ferns_NoCol), MB_Deciduous_Spline_Dense (MBL_Rocks_Medium), MB_Pine_Interior_Dense_Playspace and MB_Pine_Interior_Sparse_Playspace (MBL_Pine_06m), MB_Spline_BushesNoCol (3 entries: MBL_Deciduous_08mTrees, MBL_Deciduous_Saplings, MBL_Rocks_Medium).
AreaOfInfluence Most common: 100 (20 entries), 300 (17), 400 (12), 200 (12), 1000 (11), 600 (8), 150 (8), 500 (8) Unit assumed cm (Unreal default). Not confirmed.
Density Most common: 1.0 (44), 0.5 (28), 0.6 (14), 0.3 (11), 0.01 (10), 0.8 (9), 0.04 (7), 0.4 (5) Relative placement density for that layer within the biome. Inferred from name and range.
AreaDensityThreshold 0.0 (105), 0.1 (30), -1.0 (6), 0.2 (3), -0.3 (1) Gate on the biome’s area-density value. Inferred.
AreaDensityOffset 0.0 (88), then scattered values such as -0.3, 1.0, -0.7552 Offset applied to the area-density value. Inferred.
AreaDensityInvert false (104), true (41) Inverts the threshold test.
IgnoreLandscapeLayers true on 6 entries Ignores landscape-layer filtering for that entry.
UseTransitionMeshes true on 2 entries  
IgnoreTransformOffsets true on 1 entry  
RVTDataAsset never set (0 of 145) Runtime virtual texture hook is unused in this dump.

Worked example, MB_Pine_Treeline (4 entries, all enabled): MBL_Pine_06mClose (AreaOfInfluence 1800, Density 0.5, threshold -1.0, invert on), MBL_Pine_SaplingsClose (100, 0.5, threshold 0.0, invert on), MBL_BushesCloseEdge (100, 0.3, threshold 0.0, invert off), MBL_BushesCloseEdge_NoCol (100, 0.6, threshold 0.0, invert off). The first entry has a very large influence radius and the other three are small.


4. Layers (PDA_MBLayer_C, 43 assets)

A layer picks clusters by weight and decides where they go. Clusters is a weighted list; each entry carries Weight and OffsetMin/OffsetMax (2D). Layer-level fields: SamplingMode (set on 14 layers), UsePointGrid (19 layers), PointGridColMultiplier (rare), AngleRangeMin (0.9 on 7 layers, 0.85 on 5, 0.95 on 2, 0.0 on 2), FilterByAngle (7 layers, all false), MustBeOnGround (4 layers), ExcludeSplines and InvertFilter (rare). AngleRangeMin values of 0.85 to 0.95 look like a cosine threshold on surface normal (about 18 to 32 degrees). That reading is inferred, not confirmed.

4a. Catalogue

Layer asset Folder Clusters Cluster assets (weight) Sampling Point grid Angle min Ground Extra
MBL_Farm_Crop_Maize Foliage/Biomes/Farm/Layers 1 MBC_Crop_Maize (1) NewEnumerator2 yes - no gridColMult 0.3
MBL_Farm_Crop_Sunflower Foliage/Biomes/Farm/Layers 1 MBC_Crop_Sunflower (1) NewEnumerator2 yes - no gridColMult 0.05
MBL_Forest_Bushes Foliage/Biomes/Forest/Layers 2 MBC_Tree_Beech_Bush_01a (1), MBC_Bush_01a (1) - no - no -
MBL_Forest_Bushes_Transition Foliage/Biomes/Forest/Layers 2 None (1), None (1) - no - no -
MBL_Forest_Embankments Foliage/Biomes/Forest/Layers 1 MBC_Embankment_01a (1) - no 0.9 no -
MBL_Forest_Trees_06m_Canopy Foliage/Biomes/Forest/Layers 1 MBC_Tree_Pine_Forest_06mCanopy_01a (1) - yes - no gridColMult 2
MBL_Forest_Trees_Saplings Foliage/Biomes/Forest/Layers 2 MBC_Pine_Sapling_Large_01a (1), MBC_Pine_Sapling_Small_01a (1) - no - no -
MBL_Forest_Trees_Stumps Foliage/Biomes/Forest/Layers 1 MBC_Pine_Stump_01a (1) - no - no -
MBL_Forest_Trees_TreeLine Foliage/Biomes/Forest/Layers 1 MBC_Tree_Pine_ForestEdge_10mCanopy_01a (1) - no - no -
MBL_Forest_Undergrowth Foliage/Biomes/Forest/Layers 6 MBC_Rock_Forest_2m_Low_01a (0.5), MBC_Tree_Pine_Branch_Large_01a (0.5), MBC_Tree_Pine_Twigs_01a (1), MBC_Plant_Fern_01a (1), MBC_Weed_Nettle (0.5), MBC_Rock_Forest_Stones_01a (1) - no - no -
MBL_Woodland_Bushes Foliage/Biomes/Woodland/Layers 2 MBC_Tree_Beech_Bush_01a (1), MBC_Bush_01a (1) - no - no -
MBL_Woodland_Trees_Ferns_NoCol Foliage/Biomes/Woodland/Layers 2 MBC_Fern01 (1), MBC_Fern02 (1) - no - no -
MBL_Woodland_Trees_TreeLine Foliage/Biomes/Woodland/Layers 2 MBC_Tree_Beech_ForestEdge_08mCanopy_01a (1), MBC_Tree_Beech_ForestEdge_06mCanopy_01a (1) - yes 0.9 no -
MBL_Woodland_Undergrowth Foliage/Biomes/Woodland/Layers 8 MBC_Tree_Beech_Seedling_01a (1), MBC_Tree_Beech_Seedling_02a (1), MBC_Tree_Beech_Branch_Large_01a (1), MBC_Tree_Beech_Debris_01a (1), MBC_Weed_Nettle (1), MBC_Vines_Ivy_Debris (1), MBC_Vines_Ivy_Debris_Small (1), MBC_Rock_Forest_Stones_01a (1) - no - no -
MBL_Ash_Canopy_10m PCG/MicroBiomes/Deciduous/Layers 1 MBC_Tree_Ash_Forest_10mCanopy_01a (1) - yes 0.85 no -
MBL_Beech_Canopy_10m PCG/MicroBiomes/Deciduous/Layers 1 MBC_Tree_Beech_Forest_10mCanopy_01a (0.5) - yes 0.85 no -
MBL_Beech_Canopy_6m PCG/MicroBiomes/Deciduous/Layers 1 MBC_Tree_Beech_Forest_08mCanopy_01a (0.5) - yes 0.85 no -
MBL_Deciduous_08mTrees PCG/MicroBiomes/Deciduous/Layers 3 MBC_Tree_Beech_ForestEdge_08mCanopy_01a (1), MBC_Tree_Birch_ForestEdge_08mCanopy_01a (1), MBC_Tree_Ash_ForestEdge_8mCanopy_01a (1) - no - no -
MBL_Deciduous_08mTreesClose PCG/MicroBiomes/Deciduous/Layers 3 MBC_Tree_Beech_ForestEdge_08mCanopy_01a (1), MBC_Tree_Birch_ForestEdge_08mCanopy_01a (1), MBC_Tree_Ash_ForestEdge_8mCanopy_01a (1) - no - no -
MBL_Deciduous_Saplings PCG/MicroBiomes/Deciduous/Layers 4 MBC_Tree_Beech_Sapling_01a (0.8), MBC_Tree_Beech_Sapling_02a (0.8), MBC_Tree_Birch_Sapling_01a (0.2), MBC_Tree_Birch_Sapling_02a (0.2) - no - no -
MBL_Oak_Canopy PCG/MicroBiomes/Deciduous/Layers 1 MBC_Tree_Oak_Field_01a (0.5) - yes 0.85 no -
MBL_Pine_06m PCG/MicroBiomes/Pine/Layers 1 MBC_Pine_06m (1) NewEnumerator2 yes 0.9 no -
MBL_Pine_06mClose PCG/MicroBiomes/Pine/Layers 1 MBC_Pine_06m (1) NewEnumerator2 yes 0.9 no -
MBL_Pine_06m_Edge PCG/MicroBiomes/Pine/Layers 1 MBC_Pine_06mEdge (1) NewEnumerator2 yes 0.85 no -
MBL_Pine_10m PCG/MicroBiomes/Pine/Layers 1 MBC_Pine_10m (1) - yes 0.9 no -
MBL_Pine_Saplings PCG/MicroBiomes/Pine/Layers 2 MBC_Pine_Sapling_Large_01a (0.05), MBC_Pine_Sapling_Small_01a (1) NewEnumerator2 yes - no -
MBL_Pine_SaplingsClose PCG/MicroBiomes/Pine/Layers 2 MBC_Pine_Sapling_Large_01a (0.05), MBC_Pine_Sapling_Small_01a (1) NewEnumerator2 yes - no -
MBL_Pine_SaplingsEdge PCG/MicroBiomes/Pine/Layers 2 MBC_Pine_Sapling_Large_01a (0.1), MBC_Pine_Sapling_Small_01a (0.7) NewEnumerator2 yes - no -
MBL_Bushes PCG/MicroBiomes/Plants/Layers 2 MBC_Tree_Beech_Bush_01a (1), MBC_Bush_01a (0) NewEnumerator2 no - no -
MBL_BushesCloseEdge PCG/MicroBiomes/Plants/Layers 2 MBC_Tree_Beech_Bush_01a (1), MBC_Bush_01a (0) NewEnumerator2 no - no -
MBL_BushesCloseEdge_NoCol PCG/MicroBiomes/Plants/Layers 1 MBC_Bush_NoCol (1) NewEnumerator2 no - no -
MBL_BushesEdge_NoCol PCG/MicroBiomes/Plants/Layers 1 MBC_Bush_NoCol (1) NewEnumerator2 no - no -
MBL_Bushes_NoCol PCG/MicroBiomes/Plants/Layers 1 MBC_Bush_NoCol (1) NewEnumerator2 no - no -
MBL_Logs PCG/MicroBiomes/Plants/Layers 4 MBC_Log_Pile01 (0.15), MBC_Log_Pile02 (0.2), MBC_Log_Short (0.1), MBC_Log_Long (0.5) - yes 0.95 yes -
MBL_Sticks PCG/MicroBiomes/Plants/Layers 1 MBC_Scatter_Sticks (1) NewEnumerator2 no - no -
MBL_Rocks_River_CoverLarge PCG/MicroBiomes/River/Layers 1 MBC_Rock_River_Cover_Large_01 (1) - yes 0 yes -
MBL_Rocks_River_CoverMedium PCG/MicroBiomes/River/Layers 2 MBC_Rock_River_Cover_Medium_01 (1), MBC_Rock_River_Cover_Medium_02 (0.5) - yes 0 yes -
MBL_Rocks_Riverbed PCG/MicroBiomes/River/Layers 2 MBC_Rock_Riverbed_02 (0.7), MBC_Rock_Riverbed_01 (0.85) - yes 0.95 yes -
MBL_Rock_Huge PCG/MicroBiomes/Rocks/Layers 1 MBC_Rock_Huge (0.5) - no 0.9 no InvertFilter
MBL_Rocks_Medium PCG/MicroBiomes/Rocks/Layers 2 MBC_Rock_Forest_2m_Med_01a (0.5), MBC_Rock_Forest_2m_Low_01a (0.5) - no 0.9 no -

5. Clusters (PDA_MBCluster_C, 60 assets)

A cluster is one placeable tree, plant, rock, or log. CoreMesh is the main mesh. Scatterers reference PDA_MBScatter assets (12 clusters), each with Radius, ExtentsMultiply, and ExcludeFromSplines. Modules are mesh bundles with Weight, SpawnChance, cull distances, and HLOD flags (12 clusters). ScaleMin/ScaleMax, RotationMin/RotationMax, AlignToWorldUpAxis (0 to 1, how far the instance follows the ground normal), OffsetMinZ/OffsetMaxZ, and BoundsModifierMin/Max shape each placement. DecalMaterial is set on 19 clusters and DecalMinMaxScale on 25. DebugColor is an editor tint. In the scale column, ? means ScaleMin is not set in the asset, so the engine default applies (not in the export).

5a. Catalogue

Asset Core mesh Scale min-max Align up Z offset min/max Bounds mod min/max Decal mat Decal scale Scatterers Modules Debug
MBC_Crop_Maize SM_Crop_Maize_05a ? to 1.5 0.8 -20 / -10 (72.5, 72.5, 0) / (-72.5, -72.5, -150) - (4, 5) MBS_Crop_Maize - 9C11FF
MBC_Crop_Sunflower SM_Crop_Sunflower_10a 0.85 to 1.15 0.8 - / - (100, 100, 0) / (-100, -100, -100) - (3, 5) - - 9C11FF
MBC_Plant_Fern_01a - ? to 1.15 0 - / - - / - - - MBS_Plant_Fern, MBS_Weed_Nettle - D91FFF
MBC_Tree_Ash_ForestEdge_8mCanopy_01a SM_Tree_Ash_ForestEdge_8mCanopy_01a_Core 0.85 to 1.15 0.8 -100 / -40 (350, 350, 0) / (-350, -350, 0) MI_RVT_Leaves_Fallen_Dying_01a_WS (15, 20) - 4 FF00FF
MBC_Fern01 SM_CF_PlantFernA1 ? to 3 0.8 - / - (50, 50, 0) / (-50, -50, 0) - - - - 890089
MBC_Fern02 SM_CF_PlantFernA2 0.8 to 2 0.8 - / - (50, 50, 0) / (-50, -50, 0) - - - - 890089
MBC_Tree_Beech_Branch_Large_01a SM_Tree_Beech_Debris_BranchLarge_01a 0.85 to 1.15 0 - / - - / - - - - - 9C11FF
MBC_Tree_Beech_Bush_01a SM_Tree_Beech_Bush_01a 0.8 to 1.2 0.8 -40 / -20 (150, 150, 0) / (-150, -150, 0) MI_RVT_PineTrees_001_WS (7, 12) - - 890089
MBC_Tree_Beech_Bush_01a_Transition SM_Tree_Beech_Bush_01a 0.85 to 1.15 0.8 - / - - / - - - - - 890089
MBC_Tree_Beech_Bush_02a_Transition SM_Tree_Beech_Bush_02a 0.85 to 1.15 0.8 - / - - / - - - - - 890089
MBC_Tree_Beech_Debris_01a - 0.85 to 1.15 0 - / - - / - - - - - A89A4B
MBC_Tree_Beech_ForestEdge_06mCanopy_01a SM_Tree_Beech_ForestEdge_06mCanopy_01a_Core 0.85 to 1.15 - - / - - / - - - - 3 890089
MBC_Tree_Beech_ForestEdge_08mCanopy_01a SM_Tree_Beech_ForestEdge_08mCanopy_01a_Core 0.85 to 1.15 - -400 / -100 (350, 350, 0) / (-350, -350, 0) MI_RVT_Leaves_Fallen_Dying_01a_WS (10, 20) - 4 890089
MBC_Tree_Beech_Forest_08mCanopy_01a SM_Tree_Beech_Forest_08mCanopy_01a_Core 0.8 to 1.3 0.8 -400 / -40 (250, 250, 0) / (-250, -250, 0) MI_RVT_PineTrees_001_WS (25, 40) - 4 FFFF00
MBC_Tree_Beech_Forest_10mCanopy_01a SM_Tree_Beech_Forest_10mCanopy_01a_Core 0.8 to 1.3 0.9 -50 / -40 (325, 325, 0) / (-325, -325, 0) MI_RVT_PineTrees_001_WS (25, 40) - 4 FFBC00
MBC_Tree_Beech_Sapling_01a SM_Tree_Beech_Sapling_01a 0.8 to 1.3 0.8 -100 / -20 - / - - - - - 890089
MBC_Tree_Beech_Sapling_02a SM_Tree_Beech_Sapling_02a 0.8 to 1.3 0.8 -100 / -40 - / - - - - - 890089
MBC_Tree_Beech_Seedling_01a SM_Tree_Beech_Seedling_01a 0.85 to 1.15 0 - / - - / - - - - - 890089
MBC_Tree_Beech_Seedling_02a SM_Tree_Beech_Seedling_02a 0.85 to 1.15 0 - / - - / - - - - - 890089
MBC_Tree_Birch_ForestEdge_08mCanopy_01a SM_Tree_Birch_ForestEdge_08mCanopy_01a_Core 0.85 to 1.15 - -100 / -40 (350, 350, 0) / (-350, -350, 0) MI_RVT_Leaves_Fallen_Dying_01a_WS (15, 20) - 4 890089
MBC_Tree_Birch_Sapling_01a SM_Tree_Birch_Sapling_01a 0.85 to 1.15 1 - / - - / - - - - - 890089
MBC_Tree_Birch_Sapling_02a SM_Tree_Birch_Sapling_02a 0.85 to 1.15 1 - / - - / - - - - - 890089
MBC_Tree_Oak_Field_01a SM_Tree_Oak_Field_01a_Core 1.5 to 2.5 0.8 -60 / -40 (350, 300, 0) / (-300, -300, 0) MI_RVT_PineTrees_001_WS (25, 40) - 4 FFBC00
MBC_Tree_Pine_Branch_Large_01a SM_Tree_Pine_Branch_Large_01a 0.85 to 1.15 0 - / - - / - - - - - 9C11FF
MBC_Tree_Pine_ForestEdge_10mCanopy_01a SM_Tree_Pine_ForestEdge_10mCanopy_01a_Core 0.85 to 1.15 0.9 - / - - / - - - - 1 FFB006
MBC_Tree_Pine_Forest_06mCanopy_01a SM_Tree_Pine_Forest_06mCanopy_01a_Core ? to 1.2 0.9 -600 / -40 - / - - - - - FFFF11
MBC_Tree_Pine_Twigs_01a - 0.85 to 1.15 0 - / - - / - - - - - A89A4B
MBC_Vines_Ivy_Debris - ? to ? - - / - - / - - - MBS_Vines_Ivy_Debris - -
MBC_Vines_Ivy_Debris_Small - ? to ? - - / - - / - - - MBS_Vines_Ivy_Debris_Small - -
MBC_Weed_Nettle - ? to ? 1 - / - - / - - - MBS_Weed_Nettle - FF00B6
MBC_Embankment_01a SM_Embankment_High_Outer_01a 1.2 to 1.4 0 -300 / -300 (1000, 1000, 0) / (-1000, -1000, 0) - - MBS_Rock_Forest_Stones, MBS_Weed_Nettle, MBS_Grass_Field_Clump - 1CFF24
MBC_Rock_Forest_Stones_01a - 0.85 to 1.15 0 - / - - / - - - MBS_Rock_Forest_Stones, MBS_Weed_Nettle, MBS_Grass_Field_Clump - 1CFF24
MBC_Tree_Ash_Forest_10mCanopy_01a SM_Tree_Ash_Forest_10mCanopy_01a_Core 0.8 to 1.3 0.8 -100 / -40 (300, 300, 0) / (-300, -300, 0) MI_RVT_PineTrees_001_WS (25, 40) - 4 896300
MBC_Pine_06m SM_Tree_Pine_ForestEdge_10mCanopy_01a_Core ? to 1.5 0.9 -200 / -100 (350, 350, 0) / (-390, -350, 0) MI_RVT_PineTrees_001_WS (10, 25) - 1 FFB006
MBC_Pine_06mEdge SM_Tree_Pine_ForestEdge_6mCanopy_01a_Core ? to 1.75 0.8 -50 / -20 (350, 350, 0) / (-350, -350, 0) MI_RVT_PineTrees_001_WS (15, 25) - 1 FF192F
MBC_Pine_10m SM_Tree_Pine_Forest_10mCanopy_01a_Core ? to 1.5 0.8 -800 / -40 (350, 350, 0) / (-350, -340, 0) MI_RVT_PineTrees_001_WS (30, 40) MBS_Tree_Twigs 1 FF192F
MBC_Pine_Sapling_Large_01a SM_Tree_Pine_Sapling_Large_01a 0.9 to 1.3 0.8 -100 / -5 (150, 150, 0) / (-150, -150, 0) MI_RVT_PineTrees_001_WS (1.5, 2.5) - - 0000FF
MBC_Pine_Sapling_Small_01a SM_Tree_Pine_Sapling_Small_01a 0.3 to 0.85 0.8 -30 / -10 (125, 125, 0) / (-125, -125, 0) - - - - A89A4B
MBC_Pine_Stump_01a SM_Tree_Pine_Stump_01a 0.85 to 1.15 0.8 - / - - / - MI_RVT_PineTrees_001_WS (30, 40) - - 1CFF24
MBC_Bush_01a SM_Tree_Beech_Bush_02a 0.85 to 1.15 0.8 - / - - / - MI_RVT_PineTrees_001_WS (1, 3) - - 890089
MBC_Bush_NoCol SM_Tree_Beech_Bush_01a_NoCol 0.8 to 1.2 0.8 -200 / -100 (150, 150, 0) / (-150, -150, 0) MI_RVT_PineTrees_001_WS (4, 4) - - 890089
MBC_Log_Long S_Large_Fallen_Tree_wd1mbcvbw_high_Var1 0.9 to 1.2 0 -10 / - (50, 50, 0) / (-50, -50, 0) - - - - 1CFF24
MBC_Log_Pile01 SM_LogPile_Small_02 ? to ? 0 -10 / - - / - - - MBS_Grass_Flowers, MBS_Grass_Field_Clump, MBS_Stumps, MBS_Branches - 1CFF24
MBC_Log_Pile02 SM_LogPile_Medium_02 0.8 to 1.2 0 -10 / - - / - - - MBS_Grass_Flowers, MBS_Grass_Field_Clump, MBS_Stumps, MBS_Branches - 1CFF24
MBC_Log_Short S_Mossy_Birch_Log_tjsicjffa_high 6 to 9 0 -10 / - (20, 10, 0) / (-20, -5, 0) - - MBS_Grass_Flowers, MBS_Grass_Field_Clump - 1CFF24
MBC_Scatter_Sticks SM_TwigGroundScatter 0.8 to 1.2 0.8 -200 / -100 (250, 250, 0) / (-250, -250, 0) - - - - 890089
MBC_Rock_River_Cover_Large_01 S_Nordic_Forest_Cluster_Rock_Medium_xf3odif_lod3 4 to 6 0 -20 / -20 (50, 50, 0) / (-50, -50, 0) - (25, 40) - - 896300
MBC_Rock_River_Cover_Medium_01 S_Nordic_Forest_Cluster_Rock_Medium_xf3odif_lod3 2 to 3 0 -20 / -20 - / - - (10, 20) - - 896300
MBC_Rock_River_Cover_Medium_02 S_Nordic_Forest_Cluster_Rock_Medium_xf3odif_lod3 3 to 4 0 -20 / -20 (50, 50, 0) / (-50, -50, 0) - (10, 20) - - 896300
MBC_Rock_Riverbed_01 S_Tundra_Rocky_Ground_vizsbgudw_high_Var1 ? to 3 0 - / -40 (100, 100, 0) / (-100, -100, 0) MI_RVT_Mud_01c (15, 25) - - 896300
MBC_Rock_Riverbed_02 S_Nordic_Beach_Rocky_Ground_ve3qdhmqx_high_Var1 3 to 6 0 -25 / -25 (150, 150, 0) / (-150, -150, 0) - (25, 40) - - 896300
MBC_Rock_Forest_2m_Low_01a SM_Boulder_05a 0.7 to ? 0 - / - (50, 50, 50) / (-50, -50, -50) MI_RVT_Rocks_001_WS (5, 7.5) - - 1CFF24
MBC_Rock_Forest_2m_Med_01a SM_Boulder_06a 0.8 to 1.1 0 - / - (75, 75, 75) / (-75, -75, -75) MI_RVT_Rocks_001_WS (5, 7.5) - - 1CFF24
MBC_Rock_Huge SM_Forest_Boulder_01a 1.5 to 2 0 -70 / -70 (40, 40, 0) / (-50, -50, 0) MI_RVT_Rocks_001_WS (22, 22) MBS_Bush_NoCol, MBS_Grass_Flowers, MBS_Grass_Field_Clump - 1CFF24

6. Scatters (PDA_MBScatter_C, 13 assets)

Low-density ground-detail passes used by clusters through Scatterers. All 12 Data references from clusters resolve to files in this dump. Fields: Meshes, AreaOfInfluence, Density, ScaleMin/ScaleMax, OffsetMin/OffsetMax, StartCullDistance/EndCullDistance (cm), and render flags (ForceNoCollision, CastShadow, CastDynamicShadow, IncludeInHLOD, AllowOverlap, Nanite pixel-programmable distances). Cull distances of 102400 mean effectively no culling.

6a. Catalogue

Asset Meshes Area of influence Density Scale min-max Offset min / max Cull start-end Extra
MBS_Branches SM_Tree_Hawthorn_Debris_Branch_01a, SM_Tree_Hawthorn_Debris_Branch_02a 20 - 0.8 to ? (-200, -200, 0) / (200, 200, 0) 2000 to 3000 nocol=yes, castShadow=no, HLOD=no
MBS_Bush_NoCol SM_Tree_Beech_Bush_01a_NoCol 100 2 0.75 to ? (0, 0, -100) / (0, 0, -50) 102400 to 102400 dynShadow=yes
MBS_Crop_Maize SM_Crop_Maize_05a 20 - ? to 1.5 - / - 10000 to 20000 nocol=yes
MBS_Grass_Field_Clump SM_Grass_Field_Tall_05a 0 - 0.75 to 1.25 - / - 4000 to 5000 HLOD=no
MBS_Grass_Flowers SM_Grass_Field_Flowers_01a 20 0.5 ? to 2 (-50, -50, 0) / (50, 50, 0) 7000 to 8000 castShadow=no, HLOD=no
MBS_Plant_Fern SM_Plant_Fern_Large_01a 80 0.5 ? to 2 (-100, -100, -5) / (100, 100, -5) 7000 to 8000 dynShadow=yes, HLOD=no
MBS_Rock_Forest_Stones   20 - 0.4 to 0.7 (-100, -100, -2) / (100, 100, -2) 9000 to 10000 dynShadow=yes, HLOD=no
MBS_Stumps SM_Tree_Beech_Stump_02a, SM_Tree_Beech_Stump_02a_Collision, SM_Tree_Beech_Stump_03a, SM_Tree_Beech_Stump_03a_Collision, SM_Dead_Branch_06_a 300 0.01 0.8 to 1.5 (-50, -50, -10) / (50, 50, -10) 7000 to 8000 nocol=yes, castShadow=no, HLOD=no
MBS_Tree_Twigs SM_TwigGroundScatter 20 2 2 to 3 - / - 3200 to 6400 nocol=yes, castShadow=no, overlap=yes, HLOD=no
MBS_Vines_Ivy_Debris SM_Vine_Ivy_GroundPlant_01a, SM_Vine_Ivy_GroundPlant_02a, SM_Vine_Ivy_GroundPlant_03a, SM_Vine_Ivy_Roots_01a, SM_Vine_Ivy_Roots_02a, SM_Vine_Ivy_Roots_03a 100 0.3 ? to ? - / - ? to ?  
MBS_Vines_Ivy_Debris_Small SM_Vine_Ivy_GroundPlant_01a, SM_Vine_Ivy_GroundPlant_02a, SM_Vine_Ivy_GroundPlant_03a - - ? to ? - / - ? to ?  
MBS_Weed_Nettle SM_Weed_Nettle_01a, SM_Weed_Nettle_02a, SM_Weed_Nettle_03a, SM_Weed_Nettle_04a, SM_Weed_Nettle_05a 10 0.25 ? to 1.5 (-50, -50, -2) / (50, 50, -2) 2000 to 3000  

7. Standalone cluster PCG (PDA_ClusterPCG_C, 34 assets)

Self-contained scatter definitions that bypass the MicroBiome chain. Most sit in PCG/Kavkazi/DataAssets/Clusters (fence posts, crop-field weeds, hedges). StaticMeshes is a weighted list; each entry can be isModular and carries optional Twigs, Leaves, and Ivy sub-meshes. ScatterGridSize and ScatterGridCellsSize are the point-grid dimensions (cm). MaxNumOfScatterPts caps points per cell. Seed is a fixed random seed. 18 of 22 assets share the seed 1301486335, which looks like a copy-pasted default (inferred, not verified). Their random placement will therefore be correlated.

7a. Catalogue

Asset Folder Meshes (weight) Density Max pts Grid size / cell Position min-max Scale min-max Cull start-end Collision Seed
DA_ClusterCrops_Maize PCG/Kavkazi/DataAssets/Clusters SM_Weed_Nettle_01a (1), SM_Weed_Nettle_02a (1), SM_Weed_Nettle_03a (1), SM_Weed_Nettle_04a (1), SM_Weed_Nettle_05a (1), SM_Bush_Bramble_Patch_1m_01a (1), SM_Bush_Bramble_Patch_3m_01a (1), SM_Bush_Bramble_Strand_01a (1), SM_Bush_Bramble_Strand_02a (1), SM_Bush_Bramble_Strand_Small_01a (1), SM_Bush_Bramble_Strand_Small_02a (1) 0.2 50 200 / 50 (-75, -75, 0) / (75, 75, 0) 0.5 to ? 12800 to 25600 no 21474
DA_ClusterFields_BramblePatches PCG/Kavkazi/DataAssets/Clusters SM_Bush_Bramble_Patch_1m_01a (1), SM_Bush_Bramble_Strand_01a (1), SM_Bush_Bramble_Strand_02a (1), SM_Bush_Bramble_Strand_Small_01a (1), SM_Bush_Bramble_Strand_Small_02a (1), SM_Weed_Nettle_01a (1), SM_Weed_Nettle_02a (1), SM_Weed_Nettle_03a (1), SM_Weed_Nettle_04a (1) 0.5 200 - / 10 (-500, -500, 0) / (500, 500, 0) ? to 1.5 30000 to 50000 no 57395
DA_ClusterHedge_Hawthorn PCG/Kavkazi/DataAssets/Clusters SM_Tree_Hawthorn_Sapling_01a (1), SM_Tree_Hawthorn_Sapling_02a (1), SM_Tree_Hawthorn_Seedling_01a (1), SM_Tree_Hawthorn_Seedling_02a (1), SM_Bush_Bramble_Patch_3m_01a (1), SM_Bush_Bramble_Patch_1m_01a (1), SM_Bush_Bramble_Strand_01a (1), SM_Bush_Bramble_Strand_02a (1), SM_Bush_Bramble_Strand_Small_01a (1), SM_Bush_Bramble_Strand_Small_02a (1), SM_Weed_Nettle_01a (1), SM_Weed_Nettle_02a (1), SM_Weed_Nettle_03a (1), SM_Weed_Nettle_04a (1), SM_Weed_Nettle_05a (1) 0.2 20 300 / 10 (-75, -75, 0) / (75, 75, 0) 0.5 to ? 30000 to 50000 no 54265
DA_ClusterRhododendronSparse PCG/Kavkazi/DataAssets/Clusters SM_Weed_Nettle_03a (1), SM_Weed_Nettle_04a (1), SM_Weed_Nettle_05a (1), SM_Tree_Beech_Debris_BranchSmall_01a (1), SM_Tree_Beech_Debris_LeafPatch_01a (1) - 15 20 / 4 (-100, -100, 0) / (100, 100, 0) 0.5 to ? 7000 to 10000 no 1301486335
DA_Cluster_Weeds_01 PCG/Kavkazi/DataAssets/Clusters SM_Tree_Hawthorn_Seedling_01a (0.04), SM_Tree_Hawthorn_Seedling_02a (0.04), SM_Bush_Bramble_Patch_3m_01a (0.7), SM_Bush_Bramble_Patch_1m_01a (1), SM_Weed_Nettle_01a (1), SM_Weed_Nettle_02a (1), SM_Weed_Nettle_03a (1), SM_Weed_Nettle_05a (1) - 10 200 / 13 (-75, -75, -10) / (75, 75, -2) 0.5 to ? 30000 to 50000 no 43509
DA_FencePost_Concrete_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_Concrete_Generic_01_Pillar_01b (0.3), SM_Fence_Concrete_Generic_01_Pillar_01a (1) - - 10 / 50 - / - ? to ? ? to ? no 1301486335
DA_FencePost_Concrete_Wall_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Concrete_Industrial_01_Pillar_01a (1), SM_Wall_Concrete_Industrial_01_Pillar_01b (0.25) - - 10 / 50 - / - ? to ? ? to ? no 1301486335
DA_FencePost_GasPipe_300_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_GasPipe_Support_300_01a (1) - - 10 / 50 (0, 0, 300) / (0, 0, 300) ? to ? ? to ? no 1301486335
DA_FencePost_WoodBeams_Low_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_Wood_02a_Support (1) - - 10 / 50 (0, 0, -5) / (0, 0, -5) ? to ? ? to ? no 1301486335
DA_FencePost_Wood_Low_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_Wood_Generic_02_Pillar_01a (1) - - 10 / 50 (0, 0, 5) / - ? to ? ? to ? no 1301486335
DA_FencePost_Wood_Tall_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_Wood_Generic_01_Pillar_01a (1) - - 10 / 50 (0, 0, 5) / (0, 0, 15) ? to ? ? to ? no 1301486335
DA_Fence_Base_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Low_Wall_Left_01 (1) - - 10 / 50 (-20, 0, -110) / (-20, 0, -110) ? to ? ? to ? no 1301486335
DA_Fence_Base_ChainLink_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_Base_01a (1), SM_Fence_Base_01b (0.1) - - 10 / 50 (0, -10, -110) / (0, -10, -110) 1.1 to 1.1 ? to ? no 1301486335
DA_Fence_Industrial_Metal_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Heap_Divider_Pillar_01a (1) - 1 10 / 50 (0, 10, -40) / (0, 10, -40) ? to ? ? to ? no 1301486335
DA_Fence_MetalBars_Pillar_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Fence_MetalBars_01_Pillar_01a (1) - - 10 / 50 - / - ? to ? ? to ? no 1301486335
DA_Fence_Tall_Stone_Pillar_02 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Stone_Generic_01_Pillar_01a (1) - - 10 / 50 (0, -2, -5) / (0, -2, -5) ? to ? ? to ? no 1301486335
DA_Pillar_Brick_Industrial_01_Var_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Brick_Industrial_01_Pillar_01a (1) - - 10 / 50 - / - ? to ? ? to ? no 1301486335
DA_Pillar_ChurchExt_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Church_Ext_Pillar_Stone_01a (1) - - 10 / 50 (0, 0, -360) / (0, 0, -360) ? to ? ? to ? no 1301486335
DA_Pillar_Church_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Stone_Generic_01_Pillar_01a (1) - - 10 / 50 - / - ? to ? ? to ? - 1301486335
DA_Wall_Concrete_Brickwall_01_Pillars PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Brick_Industrial_01_Pillar_01a (1) - - 10 / 50 - / - 0.52 to 0.52 ? to ? no 1301486335
DA_Wall_Concrete_Industrial_01_Pillars_Straight PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Concrete_Industrial_01_Pillar_01b (0.5), SM_Wall_Concrete_Industrial_01_Pillar_01a (0.5) - - 10 / 50 - / - ? to ? ? to ? no 1301486335
DA_Wall_Concrete_Industrial_01_Pillars_Var_01 PCG/Kavkazi/DataAssets/Clusters/Fence_Posts SM_Wall_Concrete_Industrial_01_Pillar_01b (0.5), SM_Wall_Concrete_Industrial_01_Pillar_01a (0.5) - - 10 / 50 - / - ? to ? ? to ? no 1301486335

8. Spline PCG (PDA_SplinePCG_C, 57 assets)

Spline-driven placement for fences, walls, curbs, guardrails, tree lines, and embankments. StaticMeshes is the body mesh set. EdgesStaticMeshes (25 assets) are end caps and pillars placed at spline ends. Distance (33 assets) is the spacing along the spline in cm. ProjectLocationOnGround (26 of 39) snaps placed pieces to the ground. ScaleToFitDistance (35 of 39) stretches pieces to fit the spline length. Vegetation overlays are rare: Twigs on 3 assets, Leaves on 2, Ivy on 1.

8a. Catalogue

Asset Folder Meshes Edge meshes Distance Ground proj Scale min-max Twigs/Leaves/Ivy Cull WPO
DA_SplineTreeDefault PCG/Kavkazi/DataAssets/Splines/Biome SM_Tree_Beech_ForestEdge_06mCanopy_01a_Core, SM_Tree_Beech_ForestEdge_08mCanopy_01a_Core, SM_Tree_Ash_ForestEdge_6mCanopy_01a_Core, SM_Tree_Ash_ForestEdge_8mCanopy_01a_Core - 350 yes ? to ? - -
DA_Spline_Curbs_Single_01a PCG/Kavkazi/DataAssets/Splines/Biome SM_Sidewalk_Curb_Single_100cm_01a, SM_Sidewalk_Curb_Single_100cm_01b, SM_Sidewalk_Curb_Single_100cm_01c, SM_Sidewalk_Curb_Single_100cm_01d, SM_Sidewalk_Curb_Single_100cm_01f, SM_Sidewalk_Curb_Single_100cm_01g - 98 yes ? to ? - -
DA_Embankment_Large_01 PCG/Kavkazi/DataAssets/Splines/Embankments SM_Embankment_High_Outer_01a - 760 no ? to ? - 2500
DA_Curb_01a PCG/Kavkazi/DataAssets/Splines/Wall SM_Sidewalk_Curb_Single_100cm_01a, SM_Sidewalk_Curb_Single_100cm_01b, SM_Sidewalk_Curb_Single_100cm_01c, SM_Sidewalk_Curb_Single_100cm_01d, SM_Sidewalk_Curb_Single_100cm_01f - 101 no ? to ? - -
DA_Curb_02a PCG/Kavkazi/DataAssets/Splines/Wall SM_Sidewalk_Curb_Single_100cm_01a, SM_Sidewalk_Curb_Single_100cm_01b, SM_Sidewalk_Curb_Single_100cm_01c, SM_Sidewalk_Curb_Single_100cm_01d, SM_Sidewalk_Curb_Single_100cm_01f - 101 yes ? to ? - -
DA_Fence_BreezeBlock_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Brick_Residential_01a, SM_Wall_Brick_Residential_01b, SM_Wall_Brick_Residential_01c, SM_Wall_Brick_Residential_01d, SM_Wall_Brick_Residential_01e SM_Fence_Base_01c - yes ? to ? - -
DA_Fence_BrickWall_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_WoodTopped_Residential_01a, SM_Wall_WoodTopped_Residential_01b, SM_Wall_WoodTopped_Residential_01c SM_Wall_WoodTopped_Residential_01_EndCap_L_01a - yes ? to ? - -
DA_Fence_BrickWall_Hills_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_WoodTopped_Residential_01a, SM_Wall_WoodTopped_Residential_01b, SM_Wall_WoodTopped_Residential_01c SM_Fence_Base_01c - yes ? to ? - -
DA_Fence_ChainLink_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_ChainLinkFence_2m SM_ChainLinkFence_1m_Damaged_01a 220 yes ? to ? Twigs 1
DA_Fence_ChainLink_04 PCG/Kavkazi/DataAssets/Splines/Wall SM_ChainLinkFence_BarbedWire_2m, SM_ChainLinkFence_1m_Damaged_01a, SM_ChainLinkFence_2m SM_ChainLinkFence_1m_Damaged_01a 210 yes ? to ? Twigs/Leaves 1
DA_Fence_ChainLink_Residential_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_ChainLink_Residential_01a - 201 yes ? to ? - 1
DA_Fence_Concrete_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Concrete_Generic_01a, SM_Fence_Concrete_Generic_01c, SM_Fence_Concrete_Generic_01b SM_Fence_Base_01c 191 yes ? to ? - -
DA_Fence_Concrete_Large_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_MID_Wall_01a - 246 no ? to ? - -
DA_Fence_GasPipe_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_GasPipe_300_01a - 300 no ? to ? - 1
DA_Fence_Industrial_Metal_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Heap_Divider_01a SM_Fence_Base_01c 298 yes ? to ? - -
DA_Fence_LowWoodWall_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_02a SM_Fence_Wood_Generic_02_EndCap_L_01a, SM_Fence_Wood_Generic_02_EndCap_R_01a - yes ? to ? - 1
DA_Fence_LowWoodWall_01_Straight PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_02a SM_Fence_Wood_Generic_02_EndCap_L_01a, SM_Fence_Wood_Generic_02_EndCap_R_01a - no ? to ? - 1
DA_Fence_Low_Concrete_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_FlowerBed_Concrete_WallSection_01a SM_Fence_Wood_Generic_02_EndCap_L_01a, SM_Fence_Wood_Generic_02_EndCap_R_01a 300 no ? to ? - 1
DA_Fence_Low_Metal_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Decorative_Residential_2m_Straight_01a, SM_Fence_Decorative_Residential_2m_Straight_01b, SM_Fence_Decorative_Residential_2m_Straight_01c SM_Fence_Decorative_Residential_2m_EndCap_L_01a - yes ? to ? - 10
DA_Fence_Low_WoodBeams_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_02a, SM_Fence_Wood_02b, SM_Fence_Wood_02c, None SM_Fence_Wood_02a_Support 400 yes ? to ? - 1
DA_Fence_MetalBars_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_MetalBars_01a, SM_Fence_MetalBars_01b, SM_Fence_MetalBars_01c SM_Fence_MetalBars_01_Pillar_01a 400 yes ? to ? - 2500
DA_Fence_Metal_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Metal_Residential_01a, SM_Fence_Metal_Residential_01b, SM_Fence_Metal_Residential_01c, SM_Fence_Metal_Residential_01d SM_Fence_Base_01c 191 yes ? to ? - -
DA_Fence_Ornate_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_OrnamentalFence_A_Gate_01a - 170 no ? to ? - -
DA_Fence_TallWoodWall_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01a SM_Fence_Wood_Generic_01_EndCap_L_01a, SM_Fence_Wood_Generic_01_EndCap_R_01a 201 yes ? to ? - 2500
DA_Fence_TallWoodWall_02 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01d, SM_Fence_Wood_Generic_01e, SM_Fence_Wood_Generic_01f SM_Fence_Wood_Generic_01_Pillar_01a, SM_Fence_Wood_Generic_01_Pillar_01a - yes 0.95 to 1.05 - 2500
DA_Fence_TallWoodWall_02_Straight PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01d, SM_Fence_Wood_Generic_01e, SM_Fence_Wood_Generic_01f SM_Fence_Wood_Generic_01_Pillar_01a, SM_Fence_Wood_Generic_01_Pillar_01a 201 no ? to ? - 2500
DA_Fence_TallWoodWall_Damaged_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01d, SM_Fence_Wood_Generic_01e, SM_Fence_Wood_Generic_01f SM_Fence_Wood_Generic_01_Pillar_01a, SM_Fence_Wood_Generic_01_Pillar_01a 201 yes ? to ? - 2500
DA_Fence_TallWoodWall_Damaged_01_Straight PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01a, SM_Fence_Wood_Generic_01d, SM_Fence_Wood_Generic_01e, SM_Fence_Wood_Generic_01f SM_Fence_Wood_Generic_01_Pillar_01a, SM_Fence_Wood_Generic_01_Pillar_01a 201 no ? to ? - 2500
DA_Fence_Tall_Stone_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Stone_Generic_01a SM_Wall_Stone_Generic_01_Pillar_01a 400 yes ? to ? Twigs/Leaves/Ivy -
DA_Fence_Tall_Stone_Straight_02 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Stone_Generic_01a SM_Fence_Base_01c 400 no ? to ? - -
DA_Fence_Tall_Stone_Straight_03 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Stone_Generic_01a SM_Wall_Stone_Generic_01_Pillar_01a 400 yes ? to ? - 1
DA_Fence_Tall_WoodMetalMix_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Fence_Wood_Generic_01a, SM_Fence_Metal_Residential_01c, SM_Fence_Wood_Generic_01d, SM_Fence_Wood_Generic_01e, SM_Fence_Metal_Residential_01d, SM_Fence_Metal_Residential_01a SM_Fence_Wood_Generic_01_Pillar_01a, SM_Fence_Wood_Generic_01_Pillar_01a 201 yes ? to ? - 2500
DA_GuardRail_01a PCG/Kavkazi/DataAssets/Splines/Wall SM_Road_Highway_Guardrail_02a SM_Road_Highway_Guardrail_EndCap_01a 445 yes ? to ? - -
DA_Wall_Brick_Industrial_01_Var_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Brick_Industrial_01a - 400 no 0 to ? - -
DA_Wall_Brick_Industrial_01_Var_02 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Brick_Industrial_01a - 400 yes ? to ? - -
DA_Wall_ChurchExt_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Church_Ext_Wall_Stone_01a, SM_Church_Ext_Wall_Stone_01b - 415 no ? to ? - 2500
DA_Wall_Church_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Church SM_Fence_Base_01c 521 yes ? to ? - -
DA_Wall_Concrete_Industrial_01_Straight PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Concrete_Industrial_01a - 319 no ? to ? - -
DA_Wall_Concrete_Industrial_01_Var_01 PCG/Kavkazi/DataAssets/Splines/Wall SM_Wall_Concrete_Industrial_01a - 320 yes ? to ? - 2500

9. Grass settings (DT_GrassSettings)

A DataTable with row struct GrassLayerInfo. Five rows, one per grass layer. Each row has a ScatterMaskChannel (which RGBA channel of a mask texture it reads; the texture is not named in the export), a threshold and softness, the grass mesh, density, random and spatial noise, and scale ranges. All five rows share LayerSeed = 42.

9a. Rows

Property ShortGrass Field Forest Farmland River
ScatterMaskChannel FF0000 00FF00 0000FF FFFF00 00FFFF
ScatterMaskThreshold 0.5 0.5 0.5 0.5 0.5
ScatterMaskSoftness 0.2 0.2 0.2 0.2 0.1
Mesh SM_Grass_Field_Patch_Short_02a SM_Grass_Tall_05a SM_TwigGroundScatter SM_Grass_Tall_05a SM_Rock_Meadow_Stone_01a
Density 1 0.8 0.1 0.8 0.9
RandomNoiseScale 100 100 20 100 100
RandomPositionOffset 100 100 100 100 100
RandomScaleMinMax (2, 2.2) (1, 1.2) (1.5, 2.5) (1, 1.2) (0.5, 1.5)
SpatialNoiseScale 125 125 125 125 125
SpatialNoiseStrength 0.45 0.2 0.45 0.2 0.45
ScaleByDensityMinMax (1, 1.5) (0.8, 1.2) (0.8, 1) (0.8, 1.1) (0.8, 1.2)
LayerSeed 42 42 42 42 42

10. Vehicle props (PDA_VehicleProp_C, 34 assets, plus DT_VehiclePropList)

Wrecks and parked vehicles built from modular meshes. BaseMesh is the chassis. BaseGlassMesh, WheelMeshPrimary, and LoadMesh/CabinMesh/RoofMesh add parts. BaseColor, CabinColor, LoadColor, and WheelColor are colour palettes (hex). Wheel Uniform Scale is set on 25 assets (0.67 to 1.025). The DT_VehiclePropList DataTable maps 29 row names to assets through an enum value.

Coverage check: 4 vehicle assets are not in DT_VehiclePropList: DA_VehicleProp_Destroyed_Car_02a, DA_VehicleProp_Destroyed_CivilianCar02_01a, DA_VehicleProp_Ozeti_Van, and DA_VehicleProp_Truck_GasTank. All 29 list references resolve to a file that exists. Enum values are cooked as NewEnumeratorN, so the list shows the index as exported.

10a. Catalogue

Asset Base mesh Glass Wheel mesh Wheel scale Load/Cabin/Roof mesh Base colour(s) Base scale Override
DA_Abandoned_Tractor_01a SM_Tractor_Abandoned_01a - SM_Bulldozer_Tyre_01a 0.75 - A64840, D09F52, 5E778E, 6C9F7C - -
DA_Locomotive_01a SM_Locomotive_01a - - - - A5504D, D3B650, 507C56, 717171 - -
DA_Mini_Digger_01a SM_MiniDigger_01 - - - - 999696, D09F52, 5E778E, 6C9F7C - -
DA_SolarPanelUnit_01a SM_Solar_Panel_Unit - SM_Wheel_03a 0.85 - 999696, D09F52, 5E778E, 6C9F7C - -
DA_VehicleProp_Bulldozer_01a SM_Bulldozer_01 SM_Bulldozer_Glass_01 SM_Bulldozer_Tyre_01a - load: SM_Bulldozer_Attachment_01, SM_Bulldozer_Attachment_02a, SM_Bulldozer_Attachment_03a ACA8A8, D09F52, 9D7258, 6C7F95 - -
DA_VehicleProp_Bus SM_Base_bus_01a SM_Base_bus_Glass_01a SM_Bus_Tyre - - 9B9C9B - -
DA_VehicleProp_CivillianCar_01a SM_CivilianCar01 SM_Car01_VarB_Glass SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.8 - A3A3A3, DDDDDD, 636D8A, 8A6364, C2A999 - -
DA_VehicleProp_CivillianCar_02a SM_Civilian_Car_02a SM_Civilian_Car_Glass_02a SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.67 - 5B5B5B, 8C8989, D7D7D7, CFA771, 546982, 8A6364, 3E5141 - -
DA_VehicleProp_Destroyed_Car_01a SM_DestroyedCar01 - - 0.8 - 636D8A, BE6F75, CECBC3, 78765C, C2A999 - -
DA_VehicleProp_Destroyed_Car_02a SM_DestroyedCar_02 - - 0.8 - 636D8A, AB614F, CECBC3, 78765C, 75706C - -
DA_VehicleProp_Destroyed_CivilianCar02_01a SM_CivilianCar02_Destroyed_01a - - - - - - -
DA_VehicleProp_Exclavator_Tracks_01a SM_Excavator_Body_01a SM_Excavator_glass - - load: SM_Excavator_tracks; cabin: SM_Excavator_arm_01a BEBAB8 - -
DA_VehicleProp_Exclavator_Wheels_01a SM_Excavator_Body_01a SM_Excavator_glass SM_Excavator_Wheels_Legs_01a - load: SM_Excavator_Wheels_01a; cabin: SM_Excavator_arm_01a; roof: SM_Excavator_Wheels_Legs_01a C2BFBF - -
DA_VehicleProp_Faction_Generator_01 SM_Lonestar_Faction_Generator SM_Lonestar_Faction_Generator_Glass_01a SM_Wheel_02c, SM_Wheel_03b, SM_Wheel_02b 0.76 - - - -
DA_VehicleProp_Faction_Generator_02 SM_FactionGenerator_02a - SM_Wheel_02c, SM_Wheel_03b, SM_Wheel_02b 0.92 cabin: SM_FactionGenerator02_TarpOpen_01a, SM_FactionGenerator02_TarpClosed_01a - - -
DA_VehicleProp_Faction_Generator_02b SM_FactionGenerator_02b - SM_Wheel_02c, SM_Wheel_03b, SM_Wheel_02b 0.92 - - - -
DA_VehicleProp_Faction_Generator_03 SM_FactionGenerator_03a - SM_Wheel_02c, SM_Wheel_03b, SM_Wheel_02b 0.81 - - - -
DA_VehicleProp_FireTruck SM_Chassis_01a SM_CivilianTruck_Cab_Glass SM_Bus_Tyre 1.02 load: SM_Fire_Truck_Boxbody_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_GasRepair SM_Chassis_01a SM_GassRepair_Glass_01a SM_Bus_Tyre 1.02 load: SM_GasRepair_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Lorry_40ft_01a SM_Chassis_01a SM_TruckRigidBodyGlass_01a SM_Bus_Tyre 0.93 load: SM_Truck_Cab_Extension_01a; cabin: SM_TruckRigidBody_01a - BaseMesh 1.1, Cabin 1.1, Load 1.1, BaseGlassMesh 1.1 -
DA_VehicleProp_Lorry_40ft_Trailer_01a SM_Truck_Trailer_01a - SM_Bus_Tyre 0.85 - 82A386, C84C4C, 75A5CC, AE904B - -
DA_VehicleProp_Lorry_Standard_01a SM_Chassis_01a SM_TruckRigidBodyGlass_01a SM_Bus_Tyre 0.85 load: SM_TruckRigidBodyTrailer_01b, SM_TruckRigidBodyTrailer_01a; cabin: SM_TruckRigidBody_01a - - -
DA_VehicleProp_Military_FuelTruck_01a SM_Chassis_01a SM_CivilianTruck_Cab_Glass SM_Bus_Tyre 1.02 load: SM_CivilianTruck01_Tanker_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Ozeti_Van SM_Ozeti_Van_01a SM_Ozeti_Van_Glass_01a SM_Flat_Wheel_01a - cabin: SM_Ozeti_Van_Decal B2B2B2 - -
DA_VehicleProp_Pickup_Truck_02 SM_PickupTruck02_Chassis_01a SM_PickupTruck02_Glass_01a SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.8 load: SM_PickupTruck02BackBars_01a, SM_PickupTruck02_BoxBody_01a, 1x1x1_Box_Pivot-XYZ; roof: SM_Standard_Rim 634940, 66786B, 2E5063, CFA771, C3C0BB, C3BDB2, BEBAA6, 8C8989 - -
DA_VehicleProp_PoliceSedan SM_Sedan_01a, SM_Sedan_01b SM_Sedan_Glass_01a, SM_Sedan_Glass_02a SM_Wheel_01a, SM_Wheel_01b, SM_Wheel_02a, SM_Wheel_02b, SM_Wheel_02c, SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.8 roof: SM_Police_Light_01b C2C1C2, CECBC3, D5D5D5 - MI_Sedan_PolicePaint
DA_VehicleProp_Sedan SM_Sedan_01a, SM_Sedan_01b SM_Sedan_Glass_01a, SM_Sedan_Glass_02a SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.8 - DAD7D0, C86764, B3AB85, 7B97C0 - -
DA_VehicleProp_TaxiSedan SM_Sedan_01b, SM_Sedan_01a SM_Sedan_Glass_01a, SM_Sedan_Glass_02a SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.8 roof: SM_Taxi_Topper_01a D3CFC7 - -
DA_VehicleProp_Truck SM_Chassis_01a SM_CivilianTruck_Cab_Glass SM_Bus_Tyre 1.02 load: SM_WoodenDumpTruck_Flatbed_01a, SM_WoodenDumpTruck_01b, SM_WoodenDumpTruck_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Truck_01d_Garbage SM_Chassis_01a SM_Truck_GarbageTruckVariant_Glass_01a SM_Bus_Tyre 1.02 load: SM_Truck_GarbageTruckVariant_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Truck_GasTank SM_Chassis_01a SM_CivilianTruck_Cab_Glass SM_Bus_Tyre 1.02 load: SM_CivilianTruck01_Tanker_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Truck_MobileCrane_01a SM_Chassis_01a SM_Truck_Mobile_Crane_Varient_Glass_01a SM_Bus_Tyre 1.02 load: SM_Truck_Mobile_Crane_Variant_01a; cabin: SM_CivilianTruck_Cab_01a - - -
DA_VehicleProp_Van SM_Van_02a SM_Van_02_Glass SM_Flat_Wheel_01a, SM_Flat_Wheel_01b, SM_Flat_Wheel_02a, SM_Flat_Wheel_02b, SM_Flat_Wheel_02c 0.9 - C46A68, EDEBE5, 839BB3 - -

10b. DataTable rows (DT_VehiclePropList)

Row name Enum value DataAsset
Abandoned_Tractor_01a NewEnumerator21 DA_Abandoned_Tractor_01a
Bulldozer_01 NewEnumerator18 DA_VehicleProp_Bulldozer_01a
Bus_01a NewEnumerator5 DA_VehicleProp_Bus
Civilian_Car_01a NewEnumerator4 DA_VehicleProp_CivillianCar_01a
Civilian_Car_02a NewEnumerator24 DA_VehicleProp_CivillianCar_02a
Destroyed_Cars_01a NewEnumerator15 DA_VehicleProp_Destroyed_Car_01a
Exclavator_Tracks NewEnumerator14 DA_VehicleProp_Exclavator_Tracks_01a
Exclavator_Wheels NewEnumerator13 DA_VehicleProp_Exclavator_Wheels_01a
Faction_Generator_01 NewEnumerator28 DA_VehicleProp_Faction_Generator_01
Faction_Generator_02 NewEnumerator29 DA_VehicleProp_Faction_Generator_02
Faction_Generator_02b NewEnumerator31 DA_VehicleProp_Faction_Generator_02b
Faction_Generator_03 NewEnumerator30 DA_VehicleProp_Faction_Generator_03
Locomotive_01a NewEnumerator22 DA_Locomotive_01a
Lorry_40ft NewEnumerator11 DA_VehicleProp_Lorry_40ft_01a
Lorry_Standard NewEnumerator10 DA_VehicleProp_Lorry_Standard_01a
Lorry_Trailer_40ft NewEnumerator12 DA_VehicleProp_Lorry_40ft_Trailer_01a
Military_FuelTruck_01a NewEnumerator32 DA_VehicleProp_Military_FuelTruck_01a
Mini_Digger_01a NewEnumerator20 DA_Mini_Digger_01a
Pickup_Truck_02a NewEnumerator23 DA_VehicleProp_Pickup_Truck_02
Sedan_01a NewEnumerator1 DA_VehicleProp_Sedan
Sedan_01b_Taxi NewEnumerator8 DA_VehicleProp_TaxiSedan
Sedan_01c_PoliceCar NewEnumerator0 DA_VehicleProp_PoliceSedan
SolarPanelUnit_01a NewEnumerator33 DA_SolarPanelUnit_01a
Truck_01a NewEnumerator2 DA_VehicleProp_Truck
Truck_01b_FireTruck NewEnumerator9 DA_VehicleProp_FireTruck
Truck_01c_GasRepair NewEnumerator25 DA_VehicleProp_GasRepair
Truck_01d_Garbage NewEnumerator26 DA_VehicleProp_Truck_01d_Garbage
Truck_MobileCrane_01a NewEnumerator27 DA_VehicleProp_Truck_MobileCrane_01a
Van_02a NewEnumerator3 DA_VehicleProp_Van

11. Lighting presets (PDA_LightSettings_C, 9 assets)

Time-of-day and weather presets. Each has UserTitle (display name), SkyMaterial (HDRI), DirectionalLightSettings (sun), SkyLightSettings, ExponentialHeightFogSettings, SkyAtmopshereSettings (sic, the export’s spelling), and PostProcessSettings. Sun Intensity runs from 9,000 (Morning) to 120,000 (Midday_01), and is probably lux (unit not stated). Temperature is in kelvin. Sky LowerHemisphereIntensity runs from 200 (Sunset) to 5,000 (Midday_01).

Each preset also has an _Overkill twin for every block, with its own sun intensity, sky lower-hemisphere intensity, and fog density. The export does not say what the _Overkill set is for (a higher-quality tier is a guess).

11a. Presets

Asset Title Sky material Sun pitch/yaw Sun intensity (lux) Sun temp (K) Sky light Lower hemi Fog density Fog 2nd density Sky lum. tint
DA_LightSettings_AfternoonOvercast DayLateGray MI_HDRI_Overcast_001 P-32.88 Y-149.82 R0 100 7000 - 500 0.015 0.002 FFFFFF
DA_LightSettings_AfternoonOvercastFog DayLateGrayFog MI_HDRI_Overcast_001 P-32.88 Y-149.82 R0 100 7000 - 700 0.015 0.02 -
DA_LightSettings_Afternoon_01 DayLateClear MI_HDRI_Cloudy_001 P-20.17 Y-170 R0 60000 5500 0.7 2000 0.004 0.002 FFFFFF
DA_LightSettings_Midday_01 DayClear MI_HDRI_ClearSkies_001 P-43.75 Y-88.8 R120 120000 8000 0.7 5000 0.009 0.002 -
DA_LightSettings_Morning DayEarlyClear MI_HDRI_Morning P-10.06 Y15.93 R0 6000 5500 0.7 300 0.002 0.0001 -
DA_LightSettings_MorningFoggy DayEarlyFog MI_HDRI_Morning P-10.06 Y15.93 R0 6000 5500 0.7 300 0.06 - -
DA_LightSettings_Sunrise DayStartClear MI_HDRI_Sunrise P-5.06 Y16.22 R0 18000 - 0.7 400 0.007 0.003 -
DA_LightSettings_Sunset DayEndClear MI_HDRI_Sunset P-12.84 Y191 R1056.03 12000 5000 0.7 200 0.0009 0.0002 -

Overkill variants (sun / sky light / fog density):

Asset Overkill sun intensity Overkill sun pitch/yaw Overkill lower hemi Overkill fog density
DA_LightSettings_AfternoonOvercast 100 P-32.88 Y-149.82 R0 1000 0.013
DA_LightSettings_AfternoonOvercastFog 100 P-32.88 Y-149.82 R0 700 0.015
DA_LightSettings_Afternoon_01 100000 P-20.17 Y-157 R0 1000 0.007
DA_LightSettings_Midday_01 200000 P-43.75 Y-88.8 R120 1000 0.009
DA_LightSettings_Morning 6000 P-10.06 Y15.93 R0 700 0.002
DA_LightSettings_MorningFoggy 6000 P-10.06 Y15.93 R0 400 0.06
DA_LightSettings_Sunrise 18000 P-5.06 Y16.22 R0 500 0.007
DA_LightSettings_Sunset 16000 P-12.84 Y191 R1056.03 100 0.0009
Asset AutoExposureBias AE min/max brightness WhiteTemp ColorContrast VignetteIntensity AO intensity
DA_LightSettings_AfternoonOvercast - 11 / 12 6000 - 0.3 0.85
DA_LightSettings_AfternoonOvercastFog - 10.8 / 12.2 6000 1.2 0.3 0.85
DA_LightSettings_Afternoon_01 1 11.3 / 12.3 6000 1.15 0.2 0.85
DA_LightSettings_Midday_01 1 12.7 / 13.7 6000 1.15 0.3 0.7
DA_LightSettings_Morning 1 9 / 9.4 6000 1.15 0.3 0.85
DA_LightSettings_MorningFoggy 1 9.2 / 9.5 6000 1.15 0.3 0.85
DA_LightSettings_Sunrise 1 10 / 11 - 1.2 0.2 0.85
DA_LightSettings_Sunset 1 8.3 / 9 6000 1.1 0.3 0.85

12. Landscape colour curves

Two CurveLinearColor assets and one atlas that packs them. CA_Landscape (CurveLinearColorAtlas) lists VC_Stratus and VC_GrassTint and has ImportedSize 256 x 2. Each curve stores one float curve per channel. VC_Stratus uses R, G, and B (11 keys each), with A empty. VC_GrassTint uses all four channels (3 keys each). The export does not say which landscape material samples them; that is inferred from the names.

12a. Curves

Curve Channel Keys Time range Value range
VC_Stratus R 11 0 to 1 0.5 to 0.625
VC_Stratus G 11 0 to 1 0.45 to 0.6
VC_Stratus B 11 0 to 1 0.4 to 0.55
VC_Stratus A 0 - -
VC_GrassTint R 3 0.04 to 1 0.552 to 0.7
VC_GrassTint G 3 0.04 to 1 0.6 to 0.7
VC_GrassTint B 3 0.04 to 1 0.233 to 0.36
VC_GrassTint A 3 0 to 1 0 to 0.125

13. Fluid Flux water (PDA_FluxSimulationState_C x54, WDWaterHeightGridAsset x40, PDA_FluxSurfacePreset_C x1)

Water is driven by one simulation state per area (PDA_FluxSimulationState_C). Each state covers a box: AreaLocation is the origin and AreaSize is the extent, both in cm. It points at three baked textures: GroundMap, VelocityDepthFoamMap, and HeightWetMap. EncodeHeightMax is 256 on all 54 states. EncodeVelocityMax is 5.0 on 40 states and missing on the 14 North America states. Every state has Static = true and Compression = true.

Iteration is a large integer (23,813 to 1,261,732) with no label in the export. CaptureOffset is a Z offset: Europe and Kavkazi states sit around -85,000 to -105,000 cm, and North America states are positive (+1,958 to +15,583 cm).

WDWaterHeightGridAsset holds the height grid. GridWidth is 512 (most), 256, or 128, and WorldSize is in cm. Each grid links to one state through an unnamed field. The large arrays are binary and are not decoded here. CP_River_Kavkazi is the only surface preset (clarity 0.66; scattering, absorption, and overlay colours).

Notes: 54 states exist, but only 40 have a height grid. The 14 DA_Flux_NorthAmerica_* states have no grid in this dump, and their velocity-encode field is missing too. They look incomplete or stored elsewhere.

13a. Simulation states

Asset Folder Area location (X, Y, Z) Area size (X x Y x Z) Iteration Capture offset Ground / Velocity / Height maps Encode max Compression
PDA_Europe_0000 Water/FluidFlux/Europe (-590444, -584778, -94179) 102400 x 25600 x 3000 110793 -96429 PDA_Europe_0000_Ground / PDA_Europe_0000_Velocity / PDA_Europe_0000_Height H 256, V 5 yes
PDA_Europe_0001 Water/FluidFlux/Europe (-685623, -581786, -94761) 102400 x 25600 x 3000 127947 -97011 PDA_Europe_0001_Ground / PDA_Europe_0001_Velocity / PDA_Europe_0001_Height H 256, V 5 yes
PDA_Europe_0002 Water/FluidFlux/Europe (-784823, -588186, -97235) 102400 x 25600 x 3000 132926 -99485 PDA_Europe_0002_Ground / PDA_Europe_0002_Velocity / PDA_Europe_0002_Height H 256, V 5 yes
PDA_Europe_0003 Water/FluidFlux/Europe (-880823, -600102, -97235) 102400 x 25600 x 3000 102758 -99485 PDA_Europe_0003_Ground / PDA_Europe_0003_Velocity / PDA_Europe_0003_Height H 256, V 5 yes
PDA_Europe_0004 Water/FluidFlux/Europe (-494804, -572064, -93456) 102400 x 51200 x 3000 55395 -95706 PDA_Europe_0004_Ground / PDA_Europe_0004_Velocity / PDA_Europe_0004_Height H 256, V 5 yes
PDA_Europe_0005 Water/FluidFlux/Europe (-414589, -528537, -92209) 102400 x 51200 x 3000 64864 -94459 PDA_Europe_0005_Ground / PDA_Europe_0005_Velocity / PDA_Europe_0005_Height H 256, V 5 yes
PDA_Europe_0006 Water/FluidFlux/Europe (-317923, -528537, -91260) 102400 x 51200 x 3000 46357 -93510 PDA_Europe_0006_Ground / PDA_Europe_0006_Velocity / PDA_Europe_0006_Height H 256, V 5 yes
PDA_Europe_0009 Water/FluidFlux/Europe (-707092, -1023996, -91931) 204800 x 409600 x 6400 277444 -96731 PDA_Europe_0009_Ground / PDA_Europe_0009_Velocity / PDA_Europe_0009_Height H 256, V 5 yes
PDA_Europe_0010 Water/FluidFlux/Europe (-849081, -818788, -93924) 102400 x 102400 x 3000 97729 -96174 PDA_Europe_0010_Ground / PDA_Europe_0010_Velocity / PDA_Europe_0010_Height H 256, V 5 yes
PDA_Europe_0011 Water/FluidFlux/Europe (-873965, -722145, -95052) 51200 x 102400 x 3000 64723 -97302 PDA_Europe_0011_Ground / PDA_Europe_0011_Velocity / PDA_Europe_0011_Height H 256, V 5 yes
PDA_Europe_0012 Water/FluidFlux/Europe (-933711, -625397, -96852) 102400 x 102400 x 3000 47507 -99102 PDA_Europe_0012_Ground / PDA_Europe_0012_Velocity / PDA_Europe_0012_Height H 256, V 5 yes
PDA_Europe_0014 Water/FluidFlux/Europe (-1174175, -509230, -98224) 409600 x 204800 x 5000 207756 -101974 PDA_Europe_0014_Ground / PDA_Europe_0014_Velocity / PDA_Europe_0014_Height H 256, V 5 yes
PDA_Europe_007 Water/FluidFlux/Europe (-267609, -570821, -90752) 51200 x 51200 x 3000 26321 -93002 PDA_Europe_007_Ground / PDA_Europe_007_Velocity / PDA_Europe_007_Height H 256, V 5 yes
PDA_Europe_008 Water/FluidFlux/Europe (-211647, -612833, -89578) 102400 x 51200 x 3000 105211 -91828 PDA_Europe_008_Ground / PDA_Europe_008_Velocity / PDA_Europe_008_Height H 256, V 5 yes
PDA_Europe_013 Water/FluidFlux/Europe (-90047, -657633, -87889) 204800 x 102400 x 5000 76306 -91639 PDA_Europe_013_Ground / PDA_Europe_013_Velocity / PDA_Europe_013_Height H 256, V 5 yes
PDA_Europe_015 Water/FluidFlux/Europe (-1361173, -317322, -101351) 409600 x 204800 x 5000 127401 -105101 PDA_Europe_015_Ground / PDA_Europe_015_Velocity / PDA_Europe_015_Height H 256, V 5 yes
PDA_Europe_016 Water/FluidFlux/Europe (-793244, -1365284, -91047) 307200 x 307200 x 5000 180576 -94797 PDA_Europe_016_Ground / PDA_Europe_016_Velocity / PDA_Europe_016_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_001 Water/FluidFlux/Kavkazi (-633700, -1660200, -79976) 102400 x 102400 x 8000 63648 -85976 PDA_Flux_Bakurani_River_001_Ground / PDA_Flux_Bakurani_River_001_Velocity / PDA_Flux_Bakurani_River_001_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_000 Water/FluidFlux/Kavkazi (-53000, -932500, -88500) 102400 x 102400 x 3000 76695 -90750 PDA_Flux_Bakurani_River_East_000_Ground / PDA_Flux_Bakurani_River_East_000_Velocity / PDA_Flux_Bakurani_River_East_000_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_001 Water/FluidFlux/Kavkazi (-151800, -908200, -89800) 102400 x 102400 x 3000 190097 -92050 PDA_Flux_Bakurani_River_East_001_Ground / PDA_Flux_Bakurani_River_East_001_Velocity / PDA_Flux_Bakurani_River_East_001_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_002 Water/FluidFlux/Kavkazi (-251900, -907600, -90000) 102400 x 102400 x 5000 155865 -93750 PDA_Flux_Bakurani_River_East_002_Ground / PDA_Flux_Bakurani_River_East_002_Velocity / PDA_Flux_Bakurani_River_East_002_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_003 Water/FluidFlux/Kavkazi (-348000, -927400, -91400) 102400 x 102400 x 5000 137487 -95150 PDA_Flux_Bakurani_River_East_003_Ground / PDA_Flux_Bakurani_River_East_003_Velocity / PDA_Flux_Bakurani_River_East_003_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_004 Water/FluidFlux/Kavkazi (-443900, -940900, -91900) 102400 x 102400 x 5000 222034 -95650 PDA_Flux_Bakurani_River_East_004_Ground / PDA_Flux_Bakurani_River_East_004_Velocity / PDA_Flux_Bakurani_River_East_004_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_005 Water/FluidFlux/Kavkazi (-539000, -994600, -91600) 102400 x 102400 x 5000 138858 -95350 PDA_Flux_Bakurani_River_East_005_Ground / PDA_Flux_Bakurani_River_East_005_Velocity / PDA_Flux_Bakurani_River_East_005_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_006 Water/FluidFlux/Kavkazi (-634900, -994600, -92400) 102400 x 102400 x 5000 77591 -96150 PDA_Flux_Bakurani_River_East_006_Ground / PDA_Flux_Bakurani_River_East_006_Velocity / PDA_Flux_Bakurani_River_East_006_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_007 Water/FluidFlux/Kavkazi (-732800, -994600, -93600) 102400 x 102400 x 5000 178073 -97350 PDA_Flux_Bakurani_River_East_007_Ground / PDA_Flux_Bakurani_River_East_007_Velocity / PDA_Flux_Bakurani_River_East_007_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_East_008 Water/FluidFlux/Kavkazi (-832090, -994600, -96473) 102400 x 102400 x 5000 66764 -100223 PDA_Flux_Bakurani_River_East_008_Ground / PDA_Flux_Bakurani_River_East_008_Velocity / PDA_Flux_Bakurani_River_East_008_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_RedSpawn_000 Water/FluidFlux/Kavkazi (-633700, -1566600, -84600) 51200 x 102400 x 4000 160886 -87600 PDA_Flux_Bakurani_River_RedSpawn_000_Ground / PDA_Flux_Bakurani_River_RedSpawn_000_Velocity / PDA_Flux_Bakurani_River_RedSpawn_000_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_000 Water/FluidFlux/Kavkazi (-980800, -1008000, -98200) 102400 x 102400 x 2000 483046 -99700 PDA_Flux_Bakurani_River_West_000_Ground / PDA_Flux_Bakurani_River_West_000_Velocity / PDA_Flux_Bakurani_River_West_000_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_001 Water/FluidFlux/Kavkazi (-1079800, -951400, -98200) 102400 x 102400 x 2000 65161 -99700 PDA_Flux_Bakurani_River_West_001_Ground / PDA_Flux_Bakurani_River_West_001_Velocity / PDA_Flux_Bakurani_River_West_001_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_002 Water/FluidFlux/Kavkazi (-1177200, -928300, -98200) 102400 x 102400 x 2000 63070 -99700 PDA_Flux_Bakurani_River_West_002_Ground / PDA_Flux_Bakurani_River_West_002_Velocity / PDA_Flux_Bakurani_River_West_002_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_003 Water/FluidFlux/Kavkazi (-1327933, -884437, -99000) 204800 x 102400 x 2000 284089 -100500 PDA_Flux_Bakurani_River_West_003_Ground / PDA_Flux_Bakurani_River_West_003_Velocity / PDA_Flux_Bakurani_River_West_003_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_005 Water/FluidFlux/Kavkazi (-1469100, -831200, -100300) 102400 x 102400 x 2000 23813 -101800 PDA_Flux_Bakurani_River_West_005_Ground / PDA_Flux_Bakurani_River_West_005_Velocity / PDA_Flux_Bakurani_River_West_005_Height H 256, V 5 yes
PDA_Flux_Bakurani_River_West_006 Water/FluidFlux/Kavkazi (-1539700, -823500, -100900) 102400 x 102400 x 2000 248599 -102400 PDA_Flux_Bakurani_River_West_006_Ground / PDA_Flux_Bakurani_River_West_006_Velocity / PDA_Flux_Bakurani_River_West_006_Height H 256, V 5 yes
PDA_Flux_RedSpawn_001 Water/FluidFlux/Kavkazi (-704629, -1472756, -80065) 102400 x 102400 x 12800 77615 -89665 PDA_Flux_RedSpawn_001_Ground / PDA_Flux_RedSpawn_001_Velocity / PDA_Flux_RedSpawn_001_Height H 256, V 5 yes
PDA_Flux_RedSpawn_002 Water/FluidFlux/Kavkazi (-768864, -1395100, -88900) 51200 x 102400 x 5000 298983 -92650 PDA_Flux_RedSpawn_002_Ground / PDA_Flux_RedSpawn_002_Velocity / PDA_Flux_RedSpawn_002_Height H 256, V 5 yes
PDA_Flux_RedSpawn_003 Water/FluidFlux/Kavkazi (-813600, -1301700, -90945) 102400 x 102400 x 5000 43496 -94695 PDA_Flux_RedSpawn_003_Ground / PDA_Flux_RedSpawn_003_Velocity / PDA_Flux_RedSpawn_003_Height H 256, V 5 yes
PDA_Flux_River_CZ_000 Water/FluidFlux/Kavkazi (-843960, -1207964, -92300) 25600 x 102400 x 4000 58874 -95300 PDA_Flux_River_CZ_000_Ground / PDA_Flux_River_CZ_000_Velocity / PDA_Flux_River_CZ_000_Height H 256, V 5 yes
PDA_Flux_River_CZ_001 Water/FluidFlux/Kavkazi (-872362, -1135700, -94540) 51200 x 102400 x 5000 244633 -98290 PDA_Flux_River_CZ_001_Ground / PDA_Flux_River_CZ_001_Velocity / PDA_Flux_River_CZ_001_Height H 256, V 5 yes
PDA_Flux_River_CZ_002 Water/FluidFlux/Kavkazi (-894250, -1046250, -94700) 102400 x 102400 x 5000 125237 -98450 PDA_Flux_River_CZ_002_Ground / PDA_Flux_River_CZ_002_Velocity / PDA_Flux_River_CZ_002_Height H 256, V 5 yes
DA_Flux_NorthAmerica_000 Water/FluidFlux/NorthAmerica (-525815, -711871, 8649) 409600 x 204800 x 4000 1261732 5649 DA_Flux_NorthAmerica_000_Ground / DA_Flux_NorthAmerica_000_Velocity / DA_Flux_NorthAmerica_000_Height H 256, V - yes
DA_Flux_NorthAmerica_001 Water/FluidFlux/NorthAmerica (-281724, -527866, 6095) 102400 x 204800 x 4000 584192 3095 DA_Flux_NorthAmerica_001_Ground / DA_Flux_NorthAmerica_001_Velocity / DA_Flux_NorthAmerica_001_Height H 256, V - yes
DA_Flux_NorthAmerica_002 Water/FluidFlux/NorthAmerica (-173155, -348646, 9343) 204800 x 204800 x 5000 404349 5593 DA_Flux_NorthAmerica_002_Ground / DA_Flux_NorthAmerica_002_Velocity / DA_Flux_NorthAmerica_002_Height H 256, V - yes
DA_Flux_NorthAmerica_003 Water/FluidFlux/NorthAmerica (-264941, -197762, 5716) 102400 x 102400 x 5000 204926 1966 DA_Flux_NorthAmerica_003_Ground / DA_Flux_NorthAmerica_003_Velocity / DA_Flux_NorthAmerica_003_Height H 256, V - yes
DA_Flux_NorthAmerica_004 Water/FluidFlux/NorthAmerica (-339196, -119492, 5260) 51200 x 102400 x 2500 741557 3385 DA_Flux_NorthAmerica_004_Ground / DA_Flux_NorthAmerica_004_Velocity / DA_Flux_NorthAmerica_004_Height H 256, V - yes
DA_Flux_NorthAmerica_005 Water/FluidFlux/NorthAmerica (-301449, 24769, 5223) 102400 x 204800 x 2500 416636 3348 DA_Flux_NorthAmerica_005_Ground / DA_Flux_NorthAmerica_005_Velocity / DA_Flux_NorthAmerica_005_Height H 256, V - yes
DA_Flux_NorthAmerica_006 Water/FluidFlux/NorthAmerica (-209565, 136373, 4767) 102400 x 51200 x 2500 195672 2892 DA_Flux_NorthAmerica_006_Ground / DA_Flux_NorthAmerica_006_Velocity / DA_Flux_NorthAmerica_006_Height H 256, V - yes
DA_Flux_NorthAmerica_007 Water/FluidFlux/NorthAmerica (-147013, 255413, 4613) 204800 x 204800 x 2500 115499 2738 DA_Flux_NorthAmerica_007_Ground / DA_Flux_NorthAmerica_007_Velocity / DA_Flux_NorthAmerica_007_Height H 256, V - yes
DA_Flux_NorthAmerica_008 Water/FluidFlux/NorthAmerica (-91978, 455751, 4055) 102400 x 204800 x 2500 209259 2180 DA_Flux_NorthAmerica_008_Ground / DA_Flux_NorthAmerica_008_Velocity / DA_Flux_NorthAmerica_008_Height H 256, V - yes
DA_Flux_NorthAmerica_009 Water/FluidFlux/NorthAmerica (-159953, 655874, 3833) 102400 x 204800 x 2500 95685 1958 DA_Flux_NorthAmerica_009_Ground / DA_Flux_NorthAmerica_009_Velocity / DA_Flux_NorthAmerica_009_Height H 256, V - yes
DA_Flux_NorthAmerica_010 Water/FluidFlux/NorthAmerica (19193, -360707, 12242) 204800 x 102400 x 5000 56340 8492 DA_Flux_NorthAmerica_010_Ground / DA_Flux_NorthAmerica_010_Velocity / DA_Flux_NorthAmerica_010_Height H 256, V - yes
DA_Flux_NorthAmerica_011 Water/FluidFlux/NorthAmerica (220240, -395712, 14281) 204800 x 25600 x 5000 62401 10531 DA_Flux_NorthAmerica_011_Ground / DA_Flux_NorthAmerica_011_Velocity / DA_Flux_NorthAmerica_011_Height H 256, V - yes
DA_Flux_NorthAmerica_012 Water/FluidFlux/NorthAmerica (415187, -442738, 17411) 204800 x 102400 x 5000 59986 13661 DA_Flux_NorthAmerica_012_Ground / DA_Flux_NorthAmerica_012_Velocity / DA_Flux_NorthAmerica_012_Height H 256, V - yes
DA_Flux_NorthAmerica_013 Water/FluidFlux/NorthAmerica (588131, -539367, 19333) 204800 x 102400 x 5000 63728 15583 DA_Flux_NorthAmerica_013_Ground / DA_Flux_NorthAmerica_013_Velocity / DA_Flux_NorthAmerica_013_Height H 256, V - yes

13b. Height grids

Grid asset Linked flux state World size (X x Y) Grid width Origin (X, Y)
WHG_PDA_Europe_0000 PDA_Europe_0000 102400 x 25600 512 -641644, -597578
WHG_PDA_Europe_0001 PDA_Europe_0001 102400 x 25600 512 -736823, -594586
WHG_PDA_Europe_0002 PDA_Europe_0002 102400 x 25600 512 -836023, -600986
WHG_PDA_Europe_0003 PDA_Europe_0003 102400 x 25600 512 -932023, -612902
WHG_PDA_Europe_0004 PDA_Europe_0004 102400 x 51200 512 -546004, -597664
WHG_PDA_Europe_0005 PDA_Europe_0005 102400 x 51200 512 -465789, -554137
WHG_PDA_Europe_0006 PDA_Europe_0006 102400 x 51200 512 -369123, -554137
WHG_PDA_Europe_0009 PDA_Europe_0009 204800 x 409600 256 -809492, -1228796
WHG_PDA_Europe_0010 PDA_Europe_0010 102400 x 102400 512 -900281, -869988
WHG_PDA_Europe_0011 PDA_Europe_0011 51200 x 102400 256 -899565, -773345
WHG_PDA_Europe_0012 PDA_Europe_0012 102400 x 102400 512 -984911, -676597
WHG_PDA_Europe_0014 PDA_Europe_0014 409600 x 204800 512 -1378975, -611630
WHG_PDA_Europe_007 PDA_Europe_007 51200 x 51200 256 -293209, -596421
WHG_PDA_Europe_008 PDA_Europe_008 102400 x 51200 512 -262847, -638433
WHG_PDA_Europe_013 PDA_Europe_013 204800 x 102400 512 -192447, -708833
WHG_PDA_Europe_015 PDA_Europe_015 409600 x 204800 512 -1565973, -419722
WHG_PDA_Europe_016 PDA_Europe_016 307200 x 307200 256 -946844, -1518884
WHG_PDA_Flux_Bakurani_River_001 PDA_Flux_Bakurani_River_001 102400 x 102400 512 -684900, -1711400
WHG_PDA_Flux_Bakurani_River_East_000 PDA_Flux_Bakurani_River_East_000 102400 x 102400 512 -104200, -983700
WHG_PDA_Flux_Bakurani_River_East_001 PDA_Flux_Bakurani_River_East_001 102400 x 102400 512 -203000, -959400
WHG_PDA_Flux_Bakurani_River_East_002 PDA_Flux_Bakurani_River_East_002 102400 x 102400 512 -303100, -958800
WHG_PDA_Flux_Bakurani_River_East_003 PDA_Flux_Bakurani_River_East_003 102400 x 102400 512 -399200, -978600
WHG_PDA_Flux_Bakurani_River_East_004 PDA_Flux_Bakurani_River_East_004 102400 x 102400 512 -495100, -992100
WHG_PDA_Flux_Bakurani_River_East_005 PDA_Flux_Bakurani_River_East_005 102400 x 102400 512 -590200, -1045800
WHG_PDA_Flux_Bakurani_River_East_006 PDA_Flux_Bakurani_River_East_006 102400 x 102400 512 -686100, -1045800
WHG_PDA_Flux_Bakurani_River_East_007 PDA_Flux_Bakurani_River_East_007 102400 x 102400 512 -784000, -1045800
WHG_PDA_Flux_Bakurani_River_East_008 PDA_Flux_Bakurani_River_East_008 102400 x 102400 512 -883290, -1045800
WHG_PDA_Flux_Bakurani_River_RedSpawn_000 PDA_Flux_Bakurani_River_RedSpawn_000 51200 x 102400 256 -659300, -1617800
WHG_PDA_Flux_Bakurani_River_West_000 PDA_Flux_Bakurani_River_West_000 102400 x 102400 512 -1032000, -1059200
WHG_PDA_Flux_Bakurani_River_West_001 PDA_Flux_Bakurani_River_West_001 102400 x 102400 512 -1131000, -1002600
WHG_PDA_Flux_Bakurani_River_West_002 PDA_Flux_Bakurani_River_West_002 102400 x 102400 512 -1228400, -979500
WHG_PDA_Flux_Bakurani_River_West_003 PDA_Flux_Bakurani_River_West_003 204800 x 102400 512 -1430333, -935637
WHG_PDA_Flux_Bakurani_River_West_005 PDA_Flux_Bakurani_River_West_005 102400 x 102400 512 -1520300, -882400
WHG_PDA_Flux_Bakurani_River_West_006 PDA_Flux_Bakurani_River_West_006 102400 x 102400 512 -1590900, -874700
WHG_PDA_Flux_RedSpawn_001 PDA_Flux_RedSpawn_001 102400 x 102400 512 -755829, -1523956
WHG_PDA_Flux_RedSpawn_002 PDA_Flux_RedSpawn_002 51200 x 102400 256 -794464, -1446300
WHG_PDA_Flux_RedSpawn_003 PDA_Flux_RedSpawn_003 102400 x 102400 512 -864800, -1352900
WHG_PDA_Flux_River_CZ_000 PDA_Flux_River_CZ_000 25600 x 102400 128 -856760, -1259164
WHG_PDA_Flux_River_CZ_001 PDA_Flux_River_CZ_001 51200 x 102400 256 -897962, -1186900
WHG_PDA_Flux_River_CZ_002 PDA_Flux_River_CZ_002 102400 x 102400 512 -945450, -1097450

13c. Surface preset

Asset Clarity Scattering Absorption Overlay
CP_River_Kavkazi 0.66 BCECFF FFFFFF 68BCBCBC

14. Destruction buildings (BHDestructionBuildingDefinitionDataAsset x7, BHDestructionBuildingDecoratorDefinitionDataAsset x7)

Garages only in this folder. Each building definition lists RequiredMeshes (with material and physical-material overrides), ChunkData (transform per destruction chunk), and ChunkIDLookupMap (chunk ID to index). Each definition has a _Decorator companion. Closed garages carry no decorator actors. Openable garages carry two door actors, BP_Interactable_GarageDoor_01a_Left_C and _Right_C, bound to chunks through OwningChunkIDs.

14a. Building definitions

Asset Required meshes Chunks Decorator
DA_Garage_Closed_01a SM_Garage_Intact_FullMesh_01a, SM_Garage_Door_Locked_01a 2 DA_Garage_Closed_01a_Decorator
DA_Garage_Closed_02a SM_Garage_Intact_FullMesh_02a, SM_Garage_Door_Locked_01a 2 DA_Garage_Closed_02a_Decorator
DA_Garage_Closed_03a SM_Garage_Intact_FullMesh_03a, SM_Garage_Door_Locked_01a 2 DA_Garage_Closed_03a_Decorator
DA_Garage_Closed_03b SM_Garage_Intact_FullMesh_03a, SM_Garage_Door_Locked_01b 2 DA_Garage_Closed_03b_Decorator
DA_Garage_Openable_01a SM_Garage_Intact_FullMesh_01a 1 DA_Garage_Openable_01a_Decorator
DA_Garage_Openable_02a SM_Garage_Intact_FullMesh_02a 1 DA_Garage_Openable_02a_Decorator
DA_Garage_Openable_03a SM_Garage_Intact_FullMesh_03a 1 DA_Garage_Openable_03a_Decorator

14b. Decorators

Asset Required actor classes Decorator entries
DA_Garage_Closed_01a_Decorator - 0
DA_Garage_Closed_02a_Decorator - 0
DA_Garage_Closed_03a_Decorator - 0
DA_Garage_Closed_03b_Decorator - 0
DA_Garage_Openable_01a_Decorator BP_Interactable_GarageDoor_01a_Left_C, BP_Interactable_GarageDoor_01a_Right_C 2
DA_Garage_Openable_02a_Decorator BP_Interactable_GarageDoor_01a_Left_C, BP_Interactable_GarageDoor_01a_Right_C 2
DA_Garage_Openable_03a_Decorator BP_Interactable_GarageDoor_01a_Left_C, BP_Interactable_GarageDoor_01a_Right_C 2

15. Season 02 additions

Files added in the 2026-10-15 update. The catalogue tables in sections 3 to 11 still list only the assets from the earlier export; the catalogue columns for the assets below are not filled in yet.

15a. Added MicroBiome, layer, cluster, scatter, spline and prop assets (46)

Asset Type Folder
DA_VehicleProp_Ambulance_01a PDA_VehicleProp_C Blueprints/VehiclePropTooling
MBL_Farm_FIeld_Grass_Tall_Transition PDA_MBLayer_C Foliage/Biomes/Farm/Layers
MBL_Farm_Field_Brambles_Transition PDA_MBLayer_C Foliage/Biomes/Farm/Layers
MB_Farm_Field_Edge PDA_MicroBiome_C Foliage/Biomes/Farm/MicroBiomes
MB_Woodland_TreeLine_Bushes PDA_MicroBiome_C Foliage/Biomes/Woodland/MicroBiomes
MB_Woodland_TreeLine_Saplings PDA_MicroBiome_C Foliage/Biomes/Woodland/MicroBiomes
MBC_Bush_Bramble_Patch_3m_01a PDA_MBCluster_C Foliage/Bushes/Bramble/DataAssets/Clusters
MBS_Bush_Bramble_Strands PDA_MBScatter_C Foliage/Bushes/Bramble/DataAssets/Scatters
MBC_Grass_Field_Tall_Transition PDA_MBCluster_C Foliage/Grass/Field/DataAssets/Clusters
MBC_Tree_Ash_Sapling_01a PDA_MBCluster_C Foliage/Trees/Ash/DataAssets/Clusters
MBC_Tree_Oak_Field_02a PDA_MBCluster_C Foliage/Trees/Oak/DataAssets/Clusters
MBC_Pine_04m PDA_MBCluster_C Foliage/Trees/Pine/DataAssets/Clusters
DA_LightSettings_AfternoonOvercastRain PDA_LightSettings_C Lighting/DataAssets/Presets
DA_Cluster_Weeds_02 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters
DA_Cluster_Weeds_Spline PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters
DA_FencePost_GasPipe_400_01 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_FencePost_StoneRetainingWall_01 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Fence_Chainlink_Post_01 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Fence_Metal_Residential_Pillar_03 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Fence_Metal_Residential_Pillar_04 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Fence_Metal_Residential_Pillar_05 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Fence_Tarp_01 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Pillar_ChurchExt_01b PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Pillar_ChurchExt_02 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_Wall_Plaster_Residential_Pillar_01 PDA_ClusterPCG_C PCG/Kavkazi/DataAssets/Clusters/Fence_Posts
DA_ConcreteBarrier_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Ditch_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_ChainLink_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Concrete_Large_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_CorrugatedMetal_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_HescoSmall_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_HescoTall_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Large_BoxHedge_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Low_Concrete_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Med_BoxHedge_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Metal_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Metal_Residential_03 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Metal_Residential_04 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_Metal_Residential_05 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_StoneRetainingWall_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Fence_TallWoodWall_Damaged_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Wall_ChurchExt_02 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
DA_Wall_Plaster_Residential_01 PDA_SplinePCG_C PCG/Kavkazi/DataAssets/Splines/Wall
MBC_Pine_06mFiller PDA_MBCluster_C PCG/MicroBiomes/Pine/Clusters
MBL_Pine_04m_Edge PDA_MBLayer_C PCG/MicroBiomes/Pine/Layers
MB_Pine_Spline_Dense_02 PDA_MicroBiome_C PCG/MicroBiomes/Pine

15b. Added families (10)

These four types are new to this doc. Their fields are not decoded here yet.


16. Still not pulled / limitations

  • Fluid Flux Iteration (23,813 to 1,261,732 across states) has no label in the export. Its meaning (bake frame, simulation step, or version counter) is unknown.
  • AttenuationDistance (1000 on all 40 MicroBiomes that set it) and the other distance-like fields on MicroBiomes are not confirmed as cm cull or fade distances.
  • Height grid arrays (WDWaterHeightGridAsset) are binary data keyed by unnamed field names. Only metadata is reported here (world size, grid width, origin, linked state). Height values are not decoded.
    • SDK (2026-10-16): UWDWaterHeightGridAsset is a UDataAsset with 8 fields:
      • worldmin (FVector2D, 0x30) — origin
      • WorldSize (FVector2D, 0x40) — world size (cm, confirmed)
      • GridWidth (int32, 0x50) — grid X dim
      • GridHeight (int32, 0x54) — grid Y dim
      • _aaaajahedjfgkemenmnfj (double, 0x58) — unresolved (Dumper-7)
      • _aaaajbpajedfcbkcoihjn (double, 0x60) — unresolved
      • _aaabflcohlopnaadhglfk (FSoftObjectPath, 0x68) — unresolved; this is likely the “linked state” field the doc references (points to a PDA_FluxSimulationState_C)
      • Heights (TArray<FNone_>, 0x88) — the binary height data
    • The two unresolved double fields are candidates for min/max height clip, scale factor, or sea-level offset; symbolic names remain unresolved via SDK, could be inferred by reading values across all 40 asset instances.
  • North America fluid states (DA_Flux_NorthAmerica_000 to _013, 14 assets) have no matching height grid in this dump and no EncodeVelocityMax. Their runtime role is unclear.
  • Missing scale defaults. Where a cluster, scatter, or PCG asset has no ScaleMin (shown as ?), the engine default applies. That default is not in the export.
  • Enum names in DT_VehiclePropList are cooked as NewEnumeratorN. Only the index is shown.
  • Four vehicle assets are unlisted (see section 10). Whether they are spawned another way is not in this folder.
  • Usage links are not in the export. It does not say which landscape material samples VC_Stratus, VC_GrassTint, or the atlas, nor which mask texture the grass ScatterMaskChannel reads.
  • Unit assumptions. Distances are assumed to be Unreal cm. Sun Intensity is assumed to be lux. Neither is stated in the export.
    • See docs/UNITS.md for the project-wide units reference (UE 5.7 defaults + Wardogs-specific suffixes).
  • _Overkill light presets. Their purpose is not confirmed.
  • Sampling of raw files. Most values come from the script’s normalised output. Raw JSON was spot-checked for MB_Pine_Treeline and CP_River_Kavkazi, and the headers of several other assets.
  • Not in this folder. The landscape material, the PCG graphs that consume these data assets, the mesh-material overrides, and the BP_Interactable_GarageDoor_* blueprints live elsewhere in the dump and are not covered here.

Source folder: Wardogs/Content/Environment/ (read-only). Generated by parsing all 419 JSON exports.