Wardogs — GameFeatures: WDAutomation
Extracted from cooked game data (UE 5.7 export JSON, read-only dump). Source folder: Plugins/GameFeatures/WDAutomation/ — 1 JSON file (Content/WDAutomation.json).
1. What This Folder Holds
The automation pack. It registers the WDAutomationLogicSequence primary asset type so that logic-sequence assets can be found and loaded. It adds no components and no actions. The folder itself has no asset other than the GameFeatureData.
2. Primary Asset Scan
| Setting | Value |
|---|---|
| PrimaryAssetType | WDAutomationLogicSequence |
| AssetBaseClass | WDAutomationLogicSequence (WDAutomationRuntime) |
| bHasBlueprintClasses | true |
| bIsEditorOnly | false |
| Directory | /WDAutomation/AutomationLogicSequences |
3. Still not pulled / limitations
- Logic sequences. The sequences themselves are not in this dump. The scan points to a directory that is not part of this folder.
- Purpose. The dump does not say what the sequences automate (test scripting, scripted scenarios, or both).