Humvee [Minigun]

Humvee [Minigun]  
Type Light armored SUV with minigun
Seats 5 (shop listing; one stats sheet lists 4)
Price 10,000 cash
Unlock level 0
Main health 500 HP
Top speed 113.2 (as stored)
Rifle damage taken (derived) 2.5%
3D hitboxes Open in the viewer
Internal name WHL_05 (minigun variant)

The Humvee [Minigun] is the Humvee with an M134D minigun on a ring mount. It fires fast at close range, and its body takes the least rifle damage of any truck or SUV in the data.

Overview

The Humvee [Minigun] is sold in the vehicle vendor under land transport, for 10,000 cash, and unlocks at level 0. Its Season 2 price went up from 4,500. The shop describes it as a five-seat vehicle with a minigun attachment.

Stats

Stat Value
Max speed 113.2 (as stored)
Fuel capacity 65 (as stored)
Fuel economy 3.3 (as stored)
Seats 5 (shop); 4 on one stats sheet
Mass 7,250 (as stored, unit not stated)
Countermeasures Not stated

Armor and damage

Main health is 500 HP, with the same engine, fuel tank and wheel health as the Humvee. Rifle rounds do 2.5% of their damage against the hull.

The fuel tank takes an extra 400% from bullets, and the wheels take an extra 800%. Hits needed to destroy the main health. These counts are derived by simulating the damage rules with full-power, point-blank, standard (FMJ) hits; they are estimates from the data, not measured in game:

Ammunition Hits to destroy Faster route
5.56 mm rifle 1,429 258 through the fuel tank
7.62×54 mm rifle 910 164 through the fuel tank
.308 Win 1,778 320 through the fuel tank
.50 cal 445 80 through the fuel tank
20×102 mm cannon 70 None found
30 mm cannon 20 None found

Weapons and seats

Weapon Type Rate Effective range Reload Starting ammunition
M134D Minigun (ring mount) Machine gun 1,500 rounds/min 800 m 4.25 s 150 (tracer)

The seats include a driver and passengers. The data does not say which seat fires the minigun.

Handling

Handling matches the base Humvee: mass 7,250, hand brake 80, front steering of 35 degrees, and the same torque split.

  • Tyre states. Each tyre has three states: intact; damaged (deflated), at or below 55% of the wheel’s health; and destroyed, at 0. The wheel data stores a radius, friction and brake value for each state. Repair and vehicle parts covers what each state does.

Season 2 changes

  • Price rose from 4,500 to 10,000 cash.
  • The gamepad aim sensitivity for the minigun turret rose from 75 to 100.
  • The 35×228 mm cannon rule changed from -71% to -88%.
  • The 20×102 mm cannon rule changed from -90% to -88%.
  • A new 125 mm rocket rule adds +250%.
  • The vehicle item changed size in inventory (height 4 to 3).
  • The front and rear torque split and wheel deflation changes that apply to all Humvee variants are listed on the Humvee article.

See also

Sources