Weapons & Ammo
Weapon stats, ammo, attachments, explosives and what each does in flight.
Ammo (feature)Package Contents, Bundle-to-Layer Map, What Each Bundle Does, Relationship to the Other GameFeatures Ammo PackingThe inventory ammo-packing curves (load, extract, combine, combine loose), the DA_InventoryMagPackingData asset that selects them per caliber, and the magazines that scale the time Artillery Shell Flight Data155 mm artillery shell flight: Blueprint actors, mover modes, gravity and how the shell moves Attachments and PlatformsEvery weapon attachment item with what it changes, which weapons and slots take it, and the attachment slot table of each weapon platform Damage by Weapon and AmmoPer-hit damage for every weapon and ammo type: point blank rankings, damage over distance, armor on every hit location, and ricochet and penetration constants Explosives ReferenceEvery explosion in the export: grenades, launcher rockets, vehicle shells, blast radii, falloff and fuses Fire, Smoke and MinesFire fields, smoke, mines, Claymore, C4 and IED: throw data, arming and burn values Gunsmith (feature)Plugin Inventory, Root Game Feature, Frontend and Dev Map, Scene Infantry Weapon StatsAll 45 weapon stat assets, ADS curves, full raw property export Spray Patterns GalleryRecoil spray pattern of every weapon, Season 1 against Season 2: the climb after 10, 20 and 30 shots, fire rate, reset time and a picture of each pattern UnderbarrelGrenadeLauncher (feature)Plugin Inventory, Attachment Item, Attachment Fragment: Weapon Setup, Ammo Container Weapon Animation Sets and MiscRow-level animation sets for 13 weapon platforms, 2 launchers and 6 keycards, launcher feature stubs, the combat-bow input mapping and release curve, and music-tape track assets Weapon AttributesEach weapon's final attribute values with default attachments, and what every attachment changes Weapon Loadout CalculatorAny weapon with any attachments, sight, stance and bipod state: every weapon attribute, its modifiers and final value Weapon Shop and PartsWeapon bundles, attachments, components and platforms as structured tables Weapon Spray ViewerEvery weapon's recoil spray pattern, shot by shot, Season 1 against Season 2, with a fire-rate timeline and an all-weapons overview Weapon Spread and Recoil DataEvery weapon's spread, recoil, camera-kick, sway and movement-accuracy values, row by row, with curve keys and native defaults WeaponsWeapon Stat Assets, Aim Sway Curve Families, ADS Curves, Input Actions and Mapping Contexts Weapons (feature)Folder layout, Weapon roster, Per-weapon ballistics, Default weapon attributes
Table of contents
- Ammo (feature)
- Ammo Packing
- Artillery Shell Flight Data
- Attachments and Platforms
- Damage by Weapon and Ammo
- Explosives Reference
- Fire, Smoke and Mines
- Gunsmith (feature)
- Infantry Weapon Stats
- Spray Patterns Gallery
- UnderbarrelGrenadeLauncher (feature)
- Weapon Animation Sets and Misc
- Weapon Attributes
- Weapon Loadout Calculator
- Weapon Shop and Parts
- Weapon Spray Viewer
- Weapon Spread and Recoil Data
- Weapons
- Weapons (feature)