Wardogs — Gameplay Tag Display Text
Source: Data. Extracted from the DT_GameplayTagToText_* and DT_Ext_* tables under data/. Tables are generated by _tools/tag_text_tables.py from the JSON, so they are reproducible.
These tables turn internal gameplay tags, such as calibers, archetypes, ammunition and roles, into the names the game shows in its UI. Each row maps one tag to the text shown for it, and the row’s string-table key is used where a row has no source text.
DT_Ext_GameplayTagToText_Calibers
Source: data/Wardogs/Plugins/GameFeatures/Items/CombatBow/Content/Data/DataTable/DT_Ext_GameplayTagToText_Calibers.json (1 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Item.Caliber.Arrow | Arrow | — |
DT_GameplayTagToText_Ammunition
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Ammunition.json (14 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Item.Ammo.Type.ArmorPiercing | AP | — |
Item.Ammo.Type.ArmorPiercing.Tracer | AP | — |
Item.Ammo.Type.Buckshot | BCK | — |
Item.Ammo.Type.FMJ | FMJ | — |
Item.Ammo.Type.FMJ.Tracer | FMJ | — |
Item.Ammo.Type.HollowPoint | HP | — |
Item.Ammo.Type.HollowPoint.Tracer | HP | — |
Item.Ammo.Type.Slug | SLG | — |
Meta.Damage.AmmoModifier.ArmorPiercing | AP | — |
Meta.Damage.AmmoModifier.ArmorPiercing.Tracer | AP | — |
Meta.Damage.AmmoModifier.FMJ | FMJ | — |
Meta.Damage.AmmoModifier.HollowPoint | HP | — |
Meta.Damage.AmmoModifier.HollowPoint.Tracer | HP | — |
Meta.Damage.AmmoModifier.Tracer | FMJ | — |
DT_GameplayTagToText_Archetypes
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Archetypes.json (16 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Item.Archetype.AR | Assault Rifle | — |
Item.Archetype.Bobblehead | Bobblehead | — |
Item.Archetype.Bow | Bow | — |
Item.Archetype.DMR | DMR | — |
Item.Archetype.Grenade | Grenade | — |
Item.Archetype.LMG | LMG | — |
Item.Archetype.Launcher | Launcher | — |
Item.Archetype.Melee | Melee | — |
Item.Archetype.Parachute | Parachute | — |
Item.Archetype.Pistol | Pistol | — |
Item.Archetype.SMG | SMG | — |
Item.Archetype.Shotgun | Shotgun | — |
Item.Archetype.Sniper | Sniper Rifle | — |
Vehicle.Archetype.Air.Rotary | Rotary | — |
Vehicle.Archetype.Land.Tracked | Tracked | — |
Vehicle.Archetype.Land.Wheeled | Wheeled | — |
DT_GameplayTagToText_Calibers
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Calibers.json (31 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Id.Item.DroneProjectile | Stingray | — |
Id.Item.MunitionsSupplies | Ammo Supplies | — |
Id.Item.SparePartsSupplies | Spare Parts | — |
Item.Caliber.115mm | 115mm | — |
Item.Caliber.120x570mm | 120mm HEAT-MP Shell | — |
Item.Caliber.122mm (tag None) | 122mm | — |
Item.Caliber.122mm.Havoc (tag None) | 122mm | — |
Item.Caliber.125x570mm | 125mm HEAT-MP Shell | — |
Item.Caliber.12g | 12g | — |
Item.Caliber.12g.RifledSlug | 12g Rifled Slug | — |
Item.Caliber.155mm | 155mm HE Shell | — |
Item.Caliber.20x102mm | 20x102mm | — |
Item.Caliber.308Win | .308 Win | — |
Item.Caliber.30mm | 30mm HE Cannon | — |
Item.Caliber.338Nor | 338Nor | — |
Item.Caliber.35x228mm | 35x228mm Anti-Air Cannon | — |
Item.Caliber.40mm | 40mm | — |
Item.Caliber.45ACP | .45 ACP | — |
Item.Caliber.45Colt | .45 Colt | — |
Item.Caliber.50AE | 50AE | — |
Item.Caliber.50Cal | .50Cal | — |
Item.Caliber.545mm | 5.45x39mm | — |
Item.Caliber.556mm | 5.56x45mm | — |
Item.Caliber.70mm | 70mm | — |
Item.Caliber.762mm | 7.62x39mm | — |
Item.Caliber.762x51mm | 7.62x51mm | — |
Item.Caliber.762x54mm | 7.62x54mm | — |
Item.Caliber.7mmBuck | 12g 7mm Buckshot | — |
Item.Caliber.84mm | 84mm | — |
Item.Caliber.93mm | 93mm | — |
Item.Caliber.9mm | 9x19mm | — |
DT_GameplayTagToText_Categories
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Categories.json (112 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Id.Vehicle.WeaponExtension.ROT_01.MountedMachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.ROT_02.122mm | Rockets | — |
Id.Vehicle.WeaponExtension.ROT_02.30mmCannon | Cannon | — |
Id.Vehicle.WeaponExtension.ROT_03.MountedMachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.ROT_03.RocketPods | Rockets | — |
Id.Vehicle.WeaponExtension.ROT_04.MountedMachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.TNK_01.AntiAir | Cannon | — |
Id.Vehicle.WeaponExtension.TNK_01.Artillery | Artillery | — |
Id.Vehicle.WeaponExtension.TNK_01.Artillery.Sandbox | Artillery | — |
Id.Vehicle.WeaponExtension.TNK_01.Heavy | Heavy | — |
Id.Vehicle.WeaponExtension.TNK_01.MachineGun | Coaxial Gun | — |
Id.Vehicle.WeaponExtension.TNK_01.MountedMachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.TNK_04.Default | Heavy | — |
Id.Vehicle.WeaponExtension.TNK_04.MachineGun | Coaxial Gun | — |
Id.Vehicle.WeaponExtension.TNK_04.MountedMachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.WHL_02.SUV.RingTurret | Machine Gun | — |
Id.Vehicle.WeaponExtension.WHL_05.RingMinigun | Minigun | — |
Id.Vehicle.WeaponExtension.WHL_05.RingTurret | Machine Gun | — |
Id.Vehicle.WeaponExtension.WHL_07.MachineGun | Machine Gun | — |
Id.Vehicle.WeaponExtension.WHL_08.RingTurret | Machine Gun | — |
Item.Category.Ammunition | Ammo | — |
Item.Category.Armor | Armor | — |
Item.Category.Attachment | Attachment | — |
Item.Category.Deployable | Deployable | — |
Item.Category.Health | Health | — |
Item.Category.Storage | Storage | — |
Item.Category.Throwable | Throwable | — |
Item.Category.Weapon.Melee | Melee Weapon | — |
Item.Category.Weapon.Ranged | Ranged Weapon | — |
Vendor.Category.All | All | — |
Vendor.Category.Ammo | Ammo | — |
Vendor.Category.Ammo.Type.ArmorPiercing | Armor Piercing (AP) | — |
Vendor.Category.Ammo.Type.ArmorPiercingTracer | Armor Piercing (AP) | — |
Vendor.Category.Ammo.Type.Arrow | Arrow | — |
Vendor.Category.Ammo.Type.Cartridge | Cartridge | — |
Vendor.Category.Ammo.Type.FMJ | Standard (FMJ) | Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun |
Vendor.Category.Ammo.Type.FMJTracer | Standard (FMJ) | Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun |
Vendor.Category.Ammo.Type.HollowPoint | Flesh Damage (HP) | Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun |
Vendor.Category.Ammo.Type.HollowPointTracer | Flesh Damage (HP) | — |
Vendor.Category.Ammo.Type.Standard | Rockets | Id.Vehicle.WeaponExtension.TNK_01.Heavy: Heavy Cannon |
Vendor.Category.Ammo.Type.Tracer | Tracer | Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun |
Vendor.Category.Attachment | Attachment | — |
Vendor.Category.Attachment.Barrel | Barrel | — |
Vendor.Category.Attachment.Barrel.FlashHider | Flash Hider | — |
Vendor.Category.Attachment.Bipod | Bipod | — |
Vendor.Category.Attachment.Grip | Grip | — |
Vendor.Category.Attachment.Grip.Angled | Angled | — |
Vendor.Category.Attachment.Grip.Vertical | Vertical | — |
Vendor.Category.Attachment.Magazine | Magazine | — |
Vendor.Category.Attachment.Sight | Sight | — |
Vendor.Category.Attachment.Sight.Canted | Canted | — |
Vendor.Category.Attachment.Sight.Range.Long | Long | — |
Vendor.Category.Attachment.Sight.Range.Medium | Medium | — |
Vendor.Category.Attachment.Sight.Range.Short | Short | — |
Vendor.Category.Attachment.Underbarrel | Underbarrel | — |
Vendor.Category.Blueprint | Blueprints | — |
Vendor.Category.Garage.Overview | Overview | — |
Vendor.Category.Garage.SupplyCrate | Supply Crate | — |
Vendor.Category.Garage.VehicleStorage | Vehicle Storage | — |
Vendor.Category.Gear | Gear | — |
Vendor.Category.Gear.Armor | Armor | — |
Vendor.Category.Gear.Backpack | Backpack | — |
Vendor.Category.Gear.Camouflage | Camouflage | — |
Vendor.Category.Gear.Headgear | Headgear | — |
Vendor.Category.Gear.Helmet | Helmet | — |
Vendor.Category.Gear.Traversal | Traversal | — |
Vendor.Category.Gear.VehicleUse | Vehicle Use | — |
Vendor.Category.Gear.Vest | Vest | — |
Vendor.Category.Magazine.Size | Magazine Size | — |
Vendor.Category.Magazine.Size.Extended | Extended | — |
Vendor.Category.Magazine.Size.Standard | Rockets | — |
Vendor.Category.Recommended | Recommended | — |
Vendor.Category.Sub.Vehicle.Air.Combat | Combat | — |
Vendor.Category.Sub.Vehicle.Air.Transport | Transport | — |
Vendor.Category.Sub.Vehicle.Land.Artillery | Artillery | — |
Vendor.Category.Sub.Vehicle.Land.Tank | Tank | — |
Vendor.Category.Sub.Vehicle.Land.Transport | Transport | — |
Vendor.Category.Sub.Vehicle.Logistics.FOB | FOB | — |
Vendor.Category.Sub.Vehicle.Logistics.Pallet | Supply Pallets | — |
Vendor.Category.Sub.Vehicle.SupplyCrate.Large | Large Crates | — |
Vendor.Category.Sub.Vehicle.SupplyCrate.Small | Small Crates | — |
Vendor.Category.Utility | Utility | — |
Vendor.Category.Utility.Type.Building | Building | — |
Vendor.Category.Utility.Type.Medical | Medical | — |
Vendor.Category.Utility.Type.Misc | Misc | — |
Vendor.Category.Utility.Type.Offensive | Tactical | — |
Vendor.Category.Utility.Type.Recon | Recon | — |
Vendor.Category.Utility.Type.Vehicle | Vehicle | — |
Vendor.Category.Vehicle | Vehicle | — |
Vendor.Category.Vehicle.Air | Air | — |
Vendor.Category.Vehicle.Ammo | Vehicle Ammo | — |
Vendor.Category.Vehicle.AmmoType | Ammo Type | — |
Vendor.Category.Vehicle.CounterMeasures | Counter Measures | — |
Vendor.Category.Vehicle.CounterMeasures.Flares | Flares | — |
Vendor.Category.Vehicle.CounterMeasures.Smoke | Smokes | — |
Vendor.Category.Vehicle.Garage | Garage | — |
Vendor.Category.Vehicle.Land | Land | — |
Vendor.Category.Vehicle.Music | Music Tapes | — |
Vendor.Category.Vehicle.Sea | Sea | — |
Vendor.Category.Vehicle.SupplyCrate | Supply Crate | — |
Vendor.Category.Weapon | Weapon | — |
Vendor.Category.Weapon.Type.AssaultRifle | Assault Rifle | — |
Vendor.Category.Weapon.Type.Bow | Bows | — |
Vendor.Category.Weapon.Type.Drill | Drill | — |
Vendor.Category.Weapon.Type.LMG | LMG | — |
Vendor.Category.Weapon.Type.Launcher | Launcher | — |
Vendor.Category.Weapon.Type.MarksmanRifle | Marksman Rifle | — |
Vendor.Category.Weapon.Type.Pistol | Pistol | — |
Vendor.Category.Weapon.Type.SMG | SMG | — |
Vendor.Category.Weapon.Type.Shotgun | Shotgun | — |
Vendor.Category.Weapon.Type.Sniper | Sniper | — |
Vendor.Category.Weapon.Type.Tool | Tool | — |
DT_GameplayTagToText_Components
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Components.json (7 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Item.Attachment.Barrel | — | — |
Item.Attachment.DustCover | — | — |
Item.Attachment.Grip | — | — |
Item.Attachment.Handguard | — | — |
Item.Attachment.Receiver | — | — |
Item.Attachment.Stock | — | — |
Item.Attachment.Trigger | — | — |
DT_GameplayTagToText_Damage
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Damage.json (9 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Meta.Damage.DamageType.BackBlast | Backblast Damage | — |
Meta.Damage.DamageType.Dismantle | Melee Damage | — |
Meta.Damage.DamageType.Enviroment | Environmental Damage | — |
Meta.Damage.DamageType.Explosive | Explosive Damage | — |
Meta.Damage.DamageType.Fall | Fall Damage | — |
Meta.Damage.DamageType.Impact | Impact Damage | — |
Meta.Damage.DamageType.Melee | Melee Damage | — |
Meta.Damage.DamageType.Utility | Impact Damage | — |
Meta.Damage.Kinetic.Impact.Ricochet | ricocheted | — |
DT_GameplayTagToText_EventLog
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_EventLog.json (6 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
EventLog.Category.Damage | Damage | — |
EventLog.Category.Damage.Dealt | Damage Dealt | — |
EventLog.Category.Damage.Received | Damage Received | — |
EventLog.Category.Healing | Healing | — |
EventLog.Category.Misc | Misc | — |
EventLog.Category.Reward | Cash | — |
DT_GameplayTagToText_InventorySlots
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_InventorySlots.json (37 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Inventory.Slot.Armor | Armor | — |
Inventory.Slot.Arms | Arms | — |
Inventory.Slot.Backpack | Backpack | — |
Inventory.Slot.Chest | Chest | — |
Inventory.Slot.Eyewear | Eyewear | — |
Inventory.Slot.FOB.BuildSuppliesContainer | Build Supplies | — |
Inventory.Slot.FOB.FuelSuppliesContainer | Fuel Supplies | — |
Inventory.Slot.FOB.MunitionSuppliesContainer | Ammo Supplies | — |
Inventory.Slot.FOB.SparePartsSuppliesContainer | Mechanical Supplies | — |
Inventory.Slot.Face | Face | — |
Inventory.Slot.Feet | Feet | — |
Inventory.Slot.Hair | Hair | — |
Inventory.Slot.Hands | Hands | — |
Inventory.Slot.Head | Head | — |
Inventory.Slot.Helmet | Helmet | — |
Inventory.Slot.Legs | Legs | — |
Inventory.Slot.Melee | Melee | — |
Inventory.Slot.Primary | Primary Weapon | — |
Inventory.Slot.Secondary | Secondary Weapon | — |
Inventory.Slot.Sidearm | Sidearm | — |
Inventory.Slot.Specialist | Spec. Item | — |
Inventory.Slot.Traversal | Traversal | — |
Inventory.Slot.Vest | Tac-Vest | — |
Item.Ammo | Ammo | — |
Item.Attachment.Barrel | Barrel | — |
Item.Attachment.CantedSight | Canted Sight | — |
Item.Attachment.Chamber | Chamber | — |
Item.Attachment.Charm | Charm | — |
Item.Attachment.Grip | Grip | — |
Item.Attachment.Handguard | Handguard | — |
Item.Attachment.Magazine | Magazine | — |
Item.Attachment.Muzzle | Muzzle | — |
Item.Attachment.Receiver | Receiver | — |
Item.Attachment.Sight | Sight | — |
Item.Attachment.SightMount | Sight Mount | — |
Item.Attachment.Stock | Stock | — |
Item.Attachment.Underbarrel | Underbarrel | — |
DT_GameplayTagToText_Itemsmith
Source: data/Wardogs/Plugins/GameFeatures/Itemsmith/Content/UI/Data/DT_GameplayTagToText_Itemsmith.json (36 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Input.NamedActions.ItemSmith.CollapseStats | Collapse Stats | — |
Input.NamedActions.ItemSmith.ExpandStats | Expand Stats | — |
Item.Archetype.AR | Itemsmith.Archetype.AR (string key, no source text) | — |
Item.Archetype.DMR | Itemsmith.Archetype.DMR (string key, no source text) | — |
Item.Archetype.Grenade | Itemsmith.Archetype.Grenade (string key, no source text) | — |
Item.Archetype.LMG | Itemsmith.Archetype.LMG (string key, no source text) | — |
Item.Archetype.Launcher | Itemsmith.Archetype.Launcher (string key, no source text) | — |
Item.Archetype.Melee | Itemsmith.Archetype.Melee (string key, no source text) | — |
Item.Archetype.Pistol | Itemsmith.Archetype.Pistol (string key, no source text) | — |
Item.Archetype.SMG | Itemsmith.Archetype.SMG (string key, no source text) | — |
Item.Archetype.Shotgun | Itemsmith.Archetype.Shotgun (string key, no source text) | — |
Item.Archetype.Sniper | Itemsmith.Archetype.Sniper (string key, no source text) | — |
Item.Attachment.Barrel | Itemsmith.Attachment.Barrel (string key, no source text) | — |
Item.Attachment.Bipod | Itemsmith.Attachment.Sniper.Bipod (string key, no source text) | — |
Item.Attachment.CantedSight | Itemsmith.Attachment.CantedSight (string key, no source text) | — |
Item.Attachment.Chamber | Itemsmith.Attachment.Chamber (string key, no source text) | — |
Item.Attachment.Charm | Itemsmith.Attachment.Charm (string key, no source text) | — |
Item.Attachment.Grip | Itemsmith.Attachment.Grip (string key, no source text) | — |
Item.Attachment.Handguard | Itemsmith.Attachment.Handguard (string key, no source text) | — |
Item.Attachment.Mag | Itemsmith.Attachment.Mag (string key, no source text) | — |
Item.Attachment.Magazine | Itemsmith.Attachment.Magazine (string key, no source text) | — |
Item.Attachment.MountLeft | Itemsmith.Attachment.MountLeft (string key, no source text) | — |
Item.Attachment.MountRight | Itemsmith.Attachment.MountRight (string key, no source text) | — |
Item.Attachment.MountTop | Itemsmith.Attachment.MountTop (string key, no source text) | — |
Item.Attachment.MountUnder | Itemsmith.Attachment.MountUnder (string key, no source text) | — |
Item.Attachment.Muzzle | Itemsmith.Attachment.Muzzle (string key, no source text) | — |
Item.Attachment.Pistolgrip | Itemsmith.Attachment.Pistolgrip (string key, no source text) | — |
Item.Attachment.Receiver | Itemsmith.Attachment.Receiver (string key, no source text) | — |
Item.Attachment.Sight | Itemsmith.Attachment.Sight (string key, no source text) | — |
Item.Attachment.SightMount | Itemsmith.Attachment.SightMount (string key, no source text) | — |
Item.Attachment.Stock | Itemsmith.Attachment.Stock (string key, no source text) | — |
Item.Attachment.Underbarrel | Itemsmith.Attachment.Underbarrel (string key, no source text) | — |
Itemsmith.Flair.WeaponPaint.Title | Itemsmith.Flair.WeaponPaint.Title (string key, no source text) | — |
Itemsmith.Rename.EnterName | Itemsmith.Rename.EnterName (string key, no source text) | — |
Itemsmith.Rename.NameExists | Itemsmith.Rename.NameExists (string key, no source text) | — |
Itemsmith.Rename.NameTooShort | Itemsmith.Rename.NameTooShort (string key, no source text) | — |
DT_GameplayTagToText_PlayerStates
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_PlayerStates.json (5 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
State.Player.Weight.Heavy | Heavy | — |
State.Player.Weight.Light | Light | — |
State.Player.Weight.Lightest | Lightest | — |
State.Player.Weight.Medium | Medium | — |
State.Player.Weight.SuperHeavy | Super Heavy | — |
DT_GameplayTagToText_Prompts
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Prompts.json (4 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
UI.Action.Feature.Inventory.Discard | Drop | — |
UI.Action.Feature.Vendor.Destroy | Delete Item / Stack | — |
UI.Action.Feature.Vendor.Purchase | Add to Loadout | — |
UI.Action.Feature.Vendor.Refund | Remove from Loadout | — |
DT_GameplayTagToText_Roles
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Roles.json (13 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Attribute.Meta.XP.Role.Driver | DRIVER | — |
Attribute.Meta.XP.Role.Infantry | ASSAULT | — |
Attribute.Meta.XP.Role.Medic | MEDIC | — |
Attribute.Meta.XP.Role.Pilot | PILOT | — |
Attribute.Meta.XP.Role.Recon | RECON | — |
Attribute.Meta.XP.Role.Support | SUPPORT | — |
Meta.Role.Driver | DRIVER | — |
Meta.Role.Infantry | ASSAULT | — |
Meta.Role.Medic | MEDIC | — |
Meta.Role.Pilot | PILOT | — |
Meta.Role.Recon | RECON | — |
Meta.Role.Support | SUPPORT | — |
Meta.Role.Wardog | WARDOG | — |
DT_GameplayTagToText_SceneNames
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_SceneNames.json (38 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
UI.Scene.Frontend.Blackmarket | Black Market | — |
UI.Scene.Frontend.Blackmarket.Investments | Investments | — |
UI.Scene.Frontend.Blackmarket.Missions | Missions | — |
UI.Scene.Frontend.Blackmarket.Unlocks | Unlocks | — |
UI.Scene.Frontend.Career | Unlock | — |
UI.Scene.Frontend.Collection | Collection | — |
UI.Scene.Frontend.Customize | Customize | — |
UI.Scene.Frontend.DeploymentSelect | Deploy | — |
UI.Scene.Frontend.FindMatch | Server Browser | — |
UI.Scene.Frontend.GoldMarket | Gold Market | — |
UI.Scene.Frontend.Home | Play | — |
UI.Scene.Frontend.InitialSettings | — | — |
UI.Scene.Frontend.Intro | — | — |
UI.Scene.Frontend.LearnToPlay | Learn To Play | — |
UI.Scene.Frontend.Loadouts | Loadouts | — |
UI.Scene.Frontend.Mailbox | Mailbox | — |
UI.Scene.Frontend.Progression | Progression | — |
UI.Scene.Frontend.Start | — | — |
UI.Scene.Frontend.Tutorials | Tutorials | — |
UI.Scene.Frontend.Vault | Vault | — |
UI.Scene.Frontend.Wardog | Wardog | — |
UI.Scene.Frontend.Wardog.Customize | Customize | — |
UI.Scene.Frontend.Wardog.Mastery.PlatformProgress | — | — |
UI.Scene.Frontend.Wardog.Mastery.Platforms | — | — |
UI.Scene.Frontend.Wardog.Mastery.RoleSkillTree | — | — |
UI.Scene.Frontend.Wardog.Mastery.Roles | Role Mastery | — |
UI.Scene.Match.GameOver | Score | — |
UI.Scene.Match.GameOver.Scoreboard | Scoreboard | — |
UI.Scene.Match.GameOver.XPProgression | Progression | — |
UI.Scene.Match.Inventory | Inventory | — |
UI.Scene.Match.Scoreboard | Scoreboard | — |
UI.Scene.Match.VehicleSupplyCrate | Supply Crate | — |
UI.Scene.Match.Vendor.Equipment | Equipment Vendor | — |
UI.Scene.Match.Vendor.Garage | Garage Vendor | — |
UI.Scene.Match.Vendor.Vehicles | Vehicle Vendor | — |
UI.Scene.Match.Vendor.Wagers | Wager Vendor | — |
UI.Scene.Match.WagerStatus | Wager | — |
UI.Scene.Shared.Settings | Settings | — |
DT_GameplayTagToText_ServerTags
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_ServerTags.json (24 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Server.Descriptor.ChangeTeamDisabled | No Team Change | — |
Server.Descriptor.CommunityHosted | Community | — |
Server.Descriptor.DownedStateDisabled | No Downed State | — |
Server.Descriptor.GiveUpDisabled | No Give Up | — |
Server.Descriptor.Hardcore | Hardcore | — |
Server.Descriptor.InfantryOnly | Infantry Only | — |
Server.Descriptor.MaxAllowedPing | Max Allowed Ping {Value} ms | — |
Server.Descriptor.MaxPlayerCash | Max {Value} | — |
Server.Descriptor.MaxPlayerLevel | Max Lvl {Value} | — |
Server.Descriptor.MinPlayerCash | Min {Value} | — |
Server.Descriptor.MinPlayerLevel | Min Lvl {Value} | — |
Server.Descriptor.PersistentProgression | — | ProgressionOff: Persistent Cash / XP off; ProgressionOn: Persistent Cash / XP |
Server.Descriptor.PlayerLootingDisabled | No Player Looting | — |
Server.Descriptor.RebuyDisabled | No Rebuy | — |
Server.Descriptor.ReducedHUD | Reduced HUD | — |
Server.Descriptor.ReducedHUD.CashFeed | Cash Feed | — |
Server.Descriptor.ReducedHUD.DynamicCrosshair | Dynamic Crosshair | — |
Server.Descriptor.ReducedHUD.HudAmmo | HUD Ammo | — |
Server.Descriptor.ReducedHUD.KillfeedSquadOnly | Killfeed (Squad Only) | — |
Server.Descriptor.ReducedHUD.MinimapHealth | Minimap Health | — |
Server.Descriptor.ReducedHUD.QuickSlots | QuickSlots | — |
Server.Descriptor.ReturnToSpawnDisabled | No Return To Spawn | — |
Server.Descriptor.VaultDisabled | No Vault | — |
UI.Features.ServerBrowser.Filter.GameMode.Standard | Standard | — |
DT_GameplayTagToText_TeamOffence
Source: data/Wardogs/Plugins/GameFeatures/TeamOffence/Content/UI/Data/DT_GameplayTagToText_TeamOffence.json (7 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Notice.TeamOffence.OffenderKicked | Notice_OffenderKicked (string key, no source text) | — |
Notice.TeamOffence.OffenderPunished | Notice_OffenderPunished (string key, no source text) | — |
Notice.TeamOffence.VoterExpired | Notice_VoterExpired (string key, no source text) | — |
Notice.TeamOffence.VoterForgive | Notice_VoterForgive (string key, no source text) | — |
Notice.TeamOffence.VoterKick | Notice_VoterKick (string key, no source text) | — |
Notice.TeamOffence.VoterPunish | Notice_VoterPunish (string key, no source text) | — |
Notice.TeamOffence.VoterSafeZoneForgive | Notice_VoterSafeZoneForgive (string key, no source text) | — |
DT_GameplayTagToText_Tooltips
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Tooltips.json (10 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
State.Player.Weight.Heavy | HEAVY | — |
State.Player.Weight.Light | LIGHT | — |
State.Player.Weight.Lightest | LIGHTEST | — |
State.Player.Weight.Medium | MEDIUM | — |
State.Player.Weight.SuperHeavy | SUPER HEAVY | — |
UI.Item.Purchase.Requirement.Incomplete.Reason.TeamScore | Locked until match score reaches {Value} | — |
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Empty | (Empty) | — |
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Full | (Full) | — |
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Partial | (Partial) | — |
UI.Tooltip.Layout.ItemDescription.Entry.Warning.NonRefundable | Cannot refund purchased item | — |
DT_GameplayTagToText_Tutorials
Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Tutorials.json (5 rows)
| Gameplay tag | Display text | Other text |
|---|---|---|
Tutorials.BuyingYourLoadout | Buying Your Loadout | — |
Tutorials.TheBasics | The Basics | — |
Tutorials.TravelToObjective | Travel To Objective | — |
Tutorials.UsingEquipment | Using Equipment | — |
Tutorials.Vehicles | Vehicles | — |