Wardogs — Gameplay Tag Display Text

Source: Data. Extracted from the DT_GameplayTagToText_* and DT_Ext_* tables under data/. Tables are generated by _tools/tag_text_tables.py from the JSON, so they are reproducible.

These tables turn internal gameplay tags, such as calibers, archetypes, ammunition and roles, into the names the game shows in its UI. Each row maps one tag to the text shown for it, and the row’s string-table key is used where a row has no source text.


DT_Ext_GameplayTagToText_Calibers

Source: data/Wardogs/Plugins/GameFeatures/Items/CombatBow/Content/Data/DataTable/DT_Ext_GameplayTagToText_Calibers.json (1 rows)

Gameplay tag Display text Other text
Item.Caliber.Arrow Arrow —

DT_GameplayTagToText_Ammunition

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Ammunition.json (14 rows)

Gameplay tag Display text Other text
Item.Ammo.Type.ArmorPiercing AP —
Item.Ammo.Type.ArmorPiercing.Tracer AP —
Item.Ammo.Type.Buckshot BCK —
Item.Ammo.Type.FMJ FMJ —
Item.Ammo.Type.FMJ.Tracer FMJ —
Item.Ammo.Type.HollowPoint HP —
Item.Ammo.Type.HollowPoint.Tracer HP —
Item.Ammo.Type.Slug SLG —
Meta.Damage.AmmoModifier.ArmorPiercing AP —
Meta.Damage.AmmoModifier.ArmorPiercing.Tracer AP —
Meta.Damage.AmmoModifier.FMJ FMJ —
Meta.Damage.AmmoModifier.HollowPoint HP —
Meta.Damage.AmmoModifier.HollowPoint.Tracer HP —
Meta.Damage.AmmoModifier.Tracer FMJ —

DT_GameplayTagToText_Archetypes

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Archetypes.json (16 rows)

Gameplay tag Display text Other text
Item.Archetype.AR Assault Rifle —
Item.Archetype.Bobblehead Bobblehead —
Item.Archetype.Bow Bow —
Item.Archetype.DMR DMR —
Item.Archetype.Grenade Grenade —
Item.Archetype.LMG LMG —
Item.Archetype.Launcher Launcher —
Item.Archetype.Melee Melee —
Item.Archetype.Parachute Parachute —
Item.Archetype.Pistol Pistol —
Item.Archetype.SMG SMG —
Item.Archetype.Shotgun Shotgun —
Item.Archetype.Sniper Sniper Rifle —
Vehicle.Archetype.Air.Rotary Rotary —
Vehicle.Archetype.Land.Tracked Tracked —
Vehicle.Archetype.Land.Wheeled Wheeled —

DT_GameplayTagToText_Calibers

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Calibers.json (31 rows)

Gameplay tag Display text Other text
Id.Item.DroneProjectile Stingray —
Id.Item.MunitionsSupplies Ammo Supplies —
Id.Item.SparePartsSupplies Spare Parts —
Item.Caliber.115mm 115mm —
Item.Caliber.120x570mm 120mm HEAT-MP Shell —
Item.Caliber.122mm (tag None) 122mm —
Item.Caliber.122mm.Havoc (tag None) 122mm —
Item.Caliber.125x570mm 125mm HEAT-MP Shell —
Item.Caliber.12g 12g —
Item.Caliber.12g.RifledSlug 12g Rifled Slug —
Item.Caliber.155mm 155mm HE Shell —
Item.Caliber.20x102mm 20x102mm —
Item.Caliber.308Win .308 Win —
Item.Caliber.30mm 30mm HE Cannon —
Item.Caliber.338Nor 338Nor —
Item.Caliber.35x228mm 35x228mm Anti-Air Cannon —
Item.Caliber.40mm 40mm —
Item.Caliber.45ACP .45 ACP —
Item.Caliber.45Colt .45 Colt —
Item.Caliber.50AE 50AE —
Item.Caliber.50Cal .50Cal —
Item.Caliber.545mm 5.45x39mm —
Item.Caliber.556mm 5.56x45mm —
Item.Caliber.70mm 70mm —
Item.Caliber.762mm 7.62x39mm —
Item.Caliber.762x51mm 7.62x51mm —
Item.Caliber.762x54mm 7.62x54mm —
Item.Caliber.7mmBuck 12g 7mm Buckshot —
Item.Caliber.84mm 84mm —
Item.Caliber.93mm 93mm —
Item.Caliber.9mm 9x19mm —

DT_GameplayTagToText_Categories

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Categories.json (112 rows)

Gameplay tag Display text Other text
Id.Vehicle.WeaponExtension.ROT_01.MountedMachineGun Machine Gun —
Id.Vehicle.WeaponExtension.ROT_02.122mm Rockets —
Id.Vehicle.WeaponExtension.ROT_02.30mmCannon Cannon —
Id.Vehicle.WeaponExtension.ROT_03.MountedMachineGun Machine Gun —
Id.Vehicle.WeaponExtension.ROT_03.RocketPods Rockets —
Id.Vehicle.WeaponExtension.ROT_04.MountedMachineGun Machine Gun —
Id.Vehicle.WeaponExtension.TNK_01.AntiAir Cannon —
Id.Vehicle.WeaponExtension.TNK_01.Artillery Artillery —
Id.Vehicle.WeaponExtension.TNK_01.Artillery.Sandbox Artillery —
Id.Vehicle.WeaponExtension.TNK_01.Heavy Heavy —
Id.Vehicle.WeaponExtension.TNK_01.MachineGun Coaxial Gun —
Id.Vehicle.WeaponExtension.TNK_01.MountedMachineGun Machine Gun —
Id.Vehicle.WeaponExtension.TNK_04.Default Heavy —
Id.Vehicle.WeaponExtension.TNK_04.MachineGun Coaxial Gun —
Id.Vehicle.WeaponExtension.TNK_04.MountedMachineGun Machine Gun —
Id.Vehicle.WeaponExtension.WHL_02.SUV.RingTurret Machine Gun —
Id.Vehicle.WeaponExtension.WHL_05.RingMinigun Minigun —
Id.Vehicle.WeaponExtension.WHL_05.RingTurret Machine Gun —
Id.Vehicle.WeaponExtension.WHL_07.MachineGun Machine Gun —
Id.Vehicle.WeaponExtension.WHL_08.RingTurret Machine Gun —
Item.Category.Ammunition Ammo —
Item.Category.Armor Armor —
Item.Category.Attachment Attachment —
Item.Category.Deployable Deployable —
Item.Category.Health Health —
Item.Category.Storage Storage —
Item.Category.Throwable Throwable —
Item.Category.Weapon.Melee Melee Weapon —
Item.Category.Weapon.Ranged Ranged Weapon —
Vendor.Category.All All —
Vendor.Category.Ammo Ammo —
Vendor.Category.Ammo.Type.ArmorPiercing Armor Piercing (AP) —
Vendor.Category.Ammo.Type.ArmorPiercingTracer Armor Piercing (AP) —
Vendor.Category.Ammo.Type.Arrow Arrow —
Vendor.Category.Ammo.Type.Cartridge Cartridge —
Vendor.Category.Ammo.Type.FMJ Standard (FMJ) Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun
Vendor.Category.Ammo.Type.FMJTracer Standard (FMJ) Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun
Vendor.Category.Ammo.Type.HollowPoint Flesh Damage (HP) Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun
Vendor.Category.Ammo.Type.HollowPointTracer Flesh Damage (HP) —
Vendor.Category.Ammo.Type.Standard Rockets Id.Vehicle.WeaponExtension.TNK_01.Heavy: Heavy Cannon
Vendor.Category.Ammo.Type.Tracer Tracer Id.Vehicle.WeaponExtension.TNK_01.MachineGun: Machine Gun
Vendor.Category.Attachment Attachment —
Vendor.Category.Attachment.Barrel Barrel —
Vendor.Category.Attachment.Barrel.FlashHider Flash Hider —
Vendor.Category.Attachment.Bipod Bipod —
Vendor.Category.Attachment.Grip Grip —
Vendor.Category.Attachment.Grip.Angled Angled —
Vendor.Category.Attachment.Grip.Vertical Vertical —
Vendor.Category.Attachment.Magazine Magazine —
Vendor.Category.Attachment.Sight Sight —
Vendor.Category.Attachment.Sight.Canted Canted —
Vendor.Category.Attachment.Sight.Range.Long Long —
Vendor.Category.Attachment.Sight.Range.Medium Medium —
Vendor.Category.Attachment.Sight.Range.Short Short —
Vendor.Category.Attachment.Underbarrel Underbarrel —
Vendor.Category.Blueprint Blueprints —
Vendor.Category.Garage.Overview Overview —
Vendor.Category.Garage.SupplyCrate Supply Crate —
Vendor.Category.Garage.VehicleStorage Vehicle Storage —
Vendor.Category.Gear Gear —
Vendor.Category.Gear.Armor Armor —
Vendor.Category.Gear.Backpack Backpack —
Vendor.Category.Gear.Camouflage Camouflage —
Vendor.Category.Gear.Headgear Headgear —
Vendor.Category.Gear.Helmet Helmet —
Vendor.Category.Gear.Traversal Traversal —
Vendor.Category.Gear.VehicleUse Vehicle Use —
Vendor.Category.Gear.Vest Vest —
Vendor.Category.Magazine.Size Magazine Size —
Vendor.Category.Magazine.Size.Extended Extended —
Vendor.Category.Magazine.Size.Standard Rockets —
Vendor.Category.Recommended Recommended —
Vendor.Category.Sub.Vehicle.Air.Combat Combat —
Vendor.Category.Sub.Vehicle.Air.Transport Transport —
Vendor.Category.Sub.Vehicle.Land.Artillery Artillery —
Vendor.Category.Sub.Vehicle.Land.Tank Tank —
Vendor.Category.Sub.Vehicle.Land.Transport Transport —
Vendor.Category.Sub.Vehicle.Logistics.FOB FOB —
Vendor.Category.Sub.Vehicle.Logistics.Pallet Supply Pallets —
Vendor.Category.Sub.Vehicle.SupplyCrate.Large Large Crates —
Vendor.Category.Sub.Vehicle.SupplyCrate.Small Small Crates —
Vendor.Category.Utility Utility —
Vendor.Category.Utility.Type.Building Building —
Vendor.Category.Utility.Type.Medical Medical —
Vendor.Category.Utility.Type.Misc Misc —
Vendor.Category.Utility.Type.Offensive Tactical —
Vendor.Category.Utility.Type.Recon Recon —
Vendor.Category.Utility.Type.Vehicle Vehicle —
Vendor.Category.Vehicle Vehicle —
Vendor.Category.Vehicle.Air Air —
Vendor.Category.Vehicle.Ammo Vehicle Ammo —
Vendor.Category.Vehicle.AmmoType Ammo Type —
Vendor.Category.Vehicle.CounterMeasures Counter Measures —
Vendor.Category.Vehicle.CounterMeasures.Flares Flares —
Vendor.Category.Vehicle.CounterMeasures.Smoke Smokes —
Vendor.Category.Vehicle.Garage Garage —
Vendor.Category.Vehicle.Land Land —
Vendor.Category.Vehicle.Music Music Tapes —
Vendor.Category.Vehicle.Sea Sea —
Vendor.Category.Vehicle.SupplyCrate Supply Crate —
Vendor.Category.Weapon Weapon —
Vendor.Category.Weapon.Type.AssaultRifle Assault Rifle —
Vendor.Category.Weapon.Type.Bow Bows —
Vendor.Category.Weapon.Type.Drill Drill —
Vendor.Category.Weapon.Type.LMG LMG —
Vendor.Category.Weapon.Type.Launcher Launcher —
Vendor.Category.Weapon.Type.MarksmanRifle Marksman Rifle —
Vendor.Category.Weapon.Type.Pistol Pistol —
Vendor.Category.Weapon.Type.SMG SMG —
Vendor.Category.Weapon.Type.Shotgun Shotgun —
Vendor.Category.Weapon.Type.Sniper Sniper —
Vendor.Category.Weapon.Type.Tool Tool —

DT_GameplayTagToText_Components

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Components.json (7 rows)

Gameplay tag Display text Other text
Item.Attachment.Barrel — —
Item.Attachment.DustCover — —
Item.Attachment.Grip — —
Item.Attachment.Handguard — —
Item.Attachment.Receiver — —
Item.Attachment.Stock — —
Item.Attachment.Trigger — —

DT_GameplayTagToText_Damage

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Damage.json (9 rows)

Gameplay tag Display text Other text
Meta.Damage.DamageType.BackBlast Backblast Damage —
Meta.Damage.DamageType.Dismantle Melee Damage —
Meta.Damage.DamageType.Enviroment Environmental Damage —
Meta.Damage.DamageType.Explosive Explosive Damage —
Meta.Damage.DamageType.Fall Fall Damage —
Meta.Damage.DamageType.Impact Impact Damage —
Meta.Damage.DamageType.Melee Melee Damage —
Meta.Damage.DamageType.Utility Impact Damage —
Meta.Damage.Kinetic.Impact.Ricochet ricocheted —

DT_GameplayTagToText_EventLog

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_EventLog.json (6 rows)

Gameplay tag Display text Other text
EventLog.Category.Damage Damage —
EventLog.Category.Damage.Dealt Damage Dealt —
EventLog.Category.Damage.Received Damage Received —
EventLog.Category.Healing Healing —
EventLog.Category.Misc Misc —
EventLog.Category.Reward Cash —

DT_GameplayTagToText_InventorySlots

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_InventorySlots.json (37 rows)

Gameplay tag Display text Other text
Inventory.Slot.Armor Armor —
Inventory.Slot.Arms Arms —
Inventory.Slot.Backpack Backpack —
Inventory.Slot.Chest Chest —
Inventory.Slot.Eyewear Eyewear —
Inventory.Slot.FOB.BuildSuppliesContainer Build Supplies —
Inventory.Slot.FOB.FuelSuppliesContainer Fuel Supplies —
Inventory.Slot.FOB.MunitionSuppliesContainer Ammo Supplies —
Inventory.Slot.FOB.SparePartsSuppliesContainer Mechanical Supplies —
Inventory.Slot.Face Face —
Inventory.Slot.Feet Feet —
Inventory.Slot.Hair Hair —
Inventory.Slot.Hands Hands —
Inventory.Slot.Head Head —
Inventory.Slot.Helmet Helmet —
Inventory.Slot.Legs Legs —
Inventory.Slot.Melee Melee —
Inventory.Slot.Primary Primary Weapon —
Inventory.Slot.Secondary Secondary Weapon —
Inventory.Slot.Sidearm Sidearm —
Inventory.Slot.Specialist Spec. Item —
Inventory.Slot.Traversal Traversal —
Inventory.Slot.Vest Tac-Vest —
Item.Ammo Ammo —
Item.Attachment.Barrel Barrel —
Item.Attachment.CantedSight Canted Sight —
Item.Attachment.Chamber Chamber —
Item.Attachment.Charm Charm —
Item.Attachment.Grip Grip —
Item.Attachment.Handguard Handguard —
Item.Attachment.Magazine Magazine —
Item.Attachment.Muzzle Muzzle —
Item.Attachment.Receiver Receiver —
Item.Attachment.Sight Sight —
Item.Attachment.SightMount Sight Mount —
Item.Attachment.Stock Stock —
Item.Attachment.Underbarrel Underbarrel —

DT_GameplayTagToText_Itemsmith

Source: data/Wardogs/Plugins/GameFeatures/Itemsmith/Content/UI/Data/DT_GameplayTagToText_Itemsmith.json (36 rows)

Gameplay tag Display text Other text
Input.NamedActions.ItemSmith.CollapseStats Collapse Stats —
Input.NamedActions.ItemSmith.ExpandStats Expand Stats —
Item.Archetype.AR Itemsmith.Archetype.AR (string key, no source text) —
Item.Archetype.DMR Itemsmith.Archetype.DMR (string key, no source text) —
Item.Archetype.Grenade Itemsmith.Archetype.Grenade (string key, no source text) —
Item.Archetype.LMG Itemsmith.Archetype.LMG (string key, no source text) —
Item.Archetype.Launcher Itemsmith.Archetype.Launcher (string key, no source text) —
Item.Archetype.Melee Itemsmith.Archetype.Melee (string key, no source text) —
Item.Archetype.Pistol Itemsmith.Archetype.Pistol (string key, no source text) —
Item.Archetype.SMG Itemsmith.Archetype.SMG (string key, no source text) —
Item.Archetype.Shotgun Itemsmith.Archetype.Shotgun (string key, no source text) —
Item.Archetype.Sniper Itemsmith.Archetype.Sniper (string key, no source text) —
Item.Attachment.Barrel Itemsmith.Attachment.Barrel (string key, no source text) —
Item.Attachment.Bipod Itemsmith.Attachment.Sniper.Bipod (string key, no source text) —
Item.Attachment.CantedSight Itemsmith.Attachment.CantedSight (string key, no source text) —
Item.Attachment.Chamber Itemsmith.Attachment.Chamber (string key, no source text) —
Item.Attachment.Charm Itemsmith.Attachment.Charm (string key, no source text) —
Item.Attachment.Grip Itemsmith.Attachment.Grip (string key, no source text) —
Item.Attachment.Handguard Itemsmith.Attachment.Handguard (string key, no source text) —
Item.Attachment.Mag Itemsmith.Attachment.Mag (string key, no source text) —
Item.Attachment.Magazine Itemsmith.Attachment.Magazine (string key, no source text) —
Item.Attachment.MountLeft Itemsmith.Attachment.MountLeft (string key, no source text) —
Item.Attachment.MountRight Itemsmith.Attachment.MountRight (string key, no source text) —
Item.Attachment.MountTop Itemsmith.Attachment.MountTop (string key, no source text) —
Item.Attachment.MountUnder Itemsmith.Attachment.MountUnder (string key, no source text) —
Item.Attachment.Muzzle Itemsmith.Attachment.Muzzle (string key, no source text) —
Item.Attachment.Pistolgrip Itemsmith.Attachment.Pistolgrip (string key, no source text) —
Item.Attachment.Receiver Itemsmith.Attachment.Receiver (string key, no source text) —
Item.Attachment.Sight Itemsmith.Attachment.Sight (string key, no source text) —
Item.Attachment.SightMount Itemsmith.Attachment.SightMount (string key, no source text) —
Item.Attachment.Stock Itemsmith.Attachment.Stock (string key, no source text) —
Item.Attachment.Underbarrel Itemsmith.Attachment.Underbarrel (string key, no source text) —
Itemsmith.Flair.WeaponPaint.Title Itemsmith.Flair.WeaponPaint.Title (string key, no source text) —
Itemsmith.Rename.EnterName Itemsmith.Rename.EnterName (string key, no source text) —
Itemsmith.Rename.NameExists Itemsmith.Rename.NameExists (string key, no source text) —
Itemsmith.Rename.NameTooShort Itemsmith.Rename.NameTooShort (string key, no source text) —

DT_GameplayTagToText_PlayerStates

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_PlayerStates.json (5 rows)

Gameplay tag Display text Other text
State.Player.Weight.Heavy Heavy —
State.Player.Weight.Light Light —
State.Player.Weight.Lightest Lightest —
State.Player.Weight.Medium Medium —
State.Player.Weight.SuperHeavy Super Heavy —

DT_GameplayTagToText_Prompts

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Prompts.json (4 rows)

Gameplay tag Display text Other text
UI.Action.Feature.Inventory.Discard Drop —
UI.Action.Feature.Vendor.Destroy Delete Item / Stack —
UI.Action.Feature.Vendor.Purchase Add to Loadout —
UI.Action.Feature.Vendor.Refund Remove from Loadout —

DT_GameplayTagToText_Roles

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Roles.json (13 rows)

Gameplay tag Display text Other text
Attribute.Meta.XP.Role.Driver DRIVER —
Attribute.Meta.XP.Role.Infantry ASSAULT —
Attribute.Meta.XP.Role.Medic MEDIC —
Attribute.Meta.XP.Role.Pilot PILOT —
Attribute.Meta.XP.Role.Recon RECON —
Attribute.Meta.XP.Role.Support SUPPORT —
Meta.Role.Driver DRIVER —
Meta.Role.Infantry ASSAULT —
Meta.Role.Medic MEDIC —
Meta.Role.Pilot PILOT —
Meta.Role.Recon RECON —
Meta.Role.Support SUPPORT —
Meta.Role.Wardog WARDOG —

DT_GameplayTagToText_SceneNames

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_SceneNames.json (38 rows)

Gameplay tag Display text Other text
UI.Scene.Frontend.Blackmarket Black Market —
UI.Scene.Frontend.Blackmarket.Investments Investments —
UI.Scene.Frontend.Blackmarket.Missions Missions —
UI.Scene.Frontend.Blackmarket.Unlocks Unlocks —
UI.Scene.Frontend.Career Unlock —
UI.Scene.Frontend.Collection Collection —
UI.Scene.Frontend.Customize Customize —
UI.Scene.Frontend.DeploymentSelect Deploy —
UI.Scene.Frontend.FindMatch Server Browser —
UI.Scene.Frontend.GoldMarket Gold Market —
UI.Scene.Frontend.Home Play —
UI.Scene.Frontend.InitialSettings — —
UI.Scene.Frontend.Intro — —
UI.Scene.Frontend.LearnToPlay Learn To Play —
UI.Scene.Frontend.Loadouts Loadouts —
UI.Scene.Frontend.Mailbox Mailbox —
UI.Scene.Frontend.Progression Progression —
UI.Scene.Frontend.Start — —
UI.Scene.Frontend.Tutorials Tutorials —
UI.Scene.Frontend.Vault Vault —
UI.Scene.Frontend.Wardog Wardog —
UI.Scene.Frontend.Wardog.Customize Customize —
UI.Scene.Frontend.Wardog.Mastery.PlatformProgress — —
UI.Scene.Frontend.Wardog.Mastery.Platforms — —
UI.Scene.Frontend.Wardog.Mastery.RoleSkillTree — —
UI.Scene.Frontend.Wardog.Mastery.Roles Role Mastery —
UI.Scene.Match.GameOver Score —
UI.Scene.Match.GameOver.Scoreboard Scoreboard —
UI.Scene.Match.GameOver.XPProgression Progression —
UI.Scene.Match.Inventory Inventory —
UI.Scene.Match.Scoreboard Scoreboard —
UI.Scene.Match.VehicleSupplyCrate Supply Crate —
UI.Scene.Match.Vendor.Equipment Equipment Vendor —
UI.Scene.Match.Vendor.Garage Garage Vendor —
UI.Scene.Match.Vendor.Vehicles Vehicle Vendor —
UI.Scene.Match.Vendor.Wagers Wager Vendor —
UI.Scene.Match.WagerStatus Wager —
UI.Scene.Shared.Settings Settings —

DT_GameplayTagToText_ServerTags

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_ServerTags.json (24 rows)

Gameplay tag Display text Other text
Server.Descriptor.ChangeTeamDisabled No Team Change —
Server.Descriptor.CommunityHosted Community —
Server.Descriptor.DownedStateDisabled No Downed State —
Server.Descriptor.GiveUpDisabled No Give Up —
Server.Descriptor.Hardcore Hardcore —
Server.Descriptor.InfantryOnly Infantry Only —
Server.Descriptor.MaxAllowedPing Max Allowed Ping {Value} ms —
Server.Descriptor.MaxPlayerCash Max {Value} —
Server.Descriptor.MaxPlayerLevel Max Lvl {Value} —
Server.Descriptor.MinPlayerCash Min {Value} —
Server.Descriptor.MinPlayerLevel Min Lvl {Value} —
Server.Descriptor.PersistentProgression — ProgressionOff: Persistent Cash / XP off; ProgressionOn: Persistent Cash / XP
Server.Descriptor.PlayerLootingDisabled No Player Looting —
Server.Descriptor.RebuyDisabled No Rebuy —
Server.Descriptor.ReducedHUD Reduced HUD —
Server.Descriptor.ReducedHUD.CashFeed Cash Feed —
Server.Descriptor.ReducedHUD.DynamicCrosshair Dynamic Crosshair —
Server.Descriptor.ReducedHUD.HudAmmo HUD Ammo —
Server.Descriptor.ReducedHUD.KillfeedSquadOnly Killfeed (Squad Only) —
Server.Descriptor.ReducedHUD.MinimapHealth Minimap Health —
Server.Descriptor.ReducedHUD.QuickSlots QuickSlots —
Server.Descriptor.ReturnToSpawnDisabled No Return To Spawn —
Server.Descriptor.VaultDisabled No Vault —
UI.Features.ServerBrowser.Filter.GameMode.Standard Standard —

DT_GameplayTagToText_TeamOffence

Source: data/Wardogs/Plugins/GameFeatures/TeamOffence/Content/UI/Data/DT_GameplayTagToText_TeamOffence.json (7 rows)

Gameplay tag Display text Other text
Notice.TeamOffence.OffenderKicked Notice_OffenderKicked (string key, no source text) —
Notice.TeamOffence.OffenderPunished Notice_OffenderPunished (string key, no source text) —
Notice.TeamOffence.VoterExpired Notice_VoterExpired (string key, no source text) —
Notice.TeamOffence.VoterForgive Notice_VoterForgive (string key, no source text) —
Notice.TeamOffence.VoterKick Notice_VoterKick (string key, no source text) —
Notice.TeamOffence.VoterPunish Notice_VoterPunish (string key, no source text) —
Notice.TeamOffence.VoterSafeZoneForgive Notice_VoterSafeZoneForgive (string key, no source text) —

DT_GameplayTagToText_Tooltips

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Tooltips.json (10 rows)

Gameplay tag Display text Other text
State.Player.Weight.Heavy HEAVY —
State.Player.Weight.Light LIGHT —
State.Player.Weight.Lightest LIGHTEST —
State.Player.Weight.Medium MEDIUM —
State.Player.Weight.SuperHeavy SUPER HEAVY —
UI.Item.Purchase.Requirement.Incomplete.Reason.TeamScore Locked until match score reaches {Value} —
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Empty (Empty) —
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Full (Full) —
UI.Tooltip.Layout.ItemDescription.Entry.Warning.Container.Partial (Partial) —
UI.Tooltip.Layout.ItemDescription.Entry.Warning.NonRefundable Cannot refund purchased item —

DT_GameplayTagToText_Tutorials

Source: data/Wardogs/Content/UI/Data/GameplayTagsToText/DT_GameplayTagToText_Tutorials.json (5 rows)

Gameplay tag Display text Other text
Tutorials.BuyingYourLoadout Buying Your Loadout —
Tutorials.TheBasics The Basics —
Tutorials.TravelToObjective Travel To Objective —
Tutorials.UsingEquipment Using Equipment —
Tutorials.Vehicles Vehicles —