M113 APC SV

M113 APC SV  
Type Armored personnel carrier (spawn vehicle)
Seats 10 (driver and 9 passengers)
Price Not sold (no shop listing in the data)
Unlock level Not applicable
Main health 1,000 HP
Top speed 71 (as stored)
Rifle damage taken (derived) 0% on hull and tracks
3D hitboxes Open in the viewer
Internal name SPW_01 (Lonestar, Manticore and Valkyra faction versions)

The M113 APC SV is a ten-seat tracked armored personnel carrier. It comes in three faction versions, Lonestar, Manticore and Valkyra, which share the same numbers in the data. It carries no weapons.

Overview

The M113 APC SV is listed in the entity text table under the names Lonestar, Manticore and Valkyra, each described as a 10-seat tracked vehicle. The data has no shop row for it, and does not say how players get one in a match.

Its smoke countermeasure has 255 starting charges in the data. Smoke charges follow the vehicle inventory in the same way as flares: the smoke item must be added to the vehicle. The data does not say what sells or gives smoke charges.

Stats

Stat Value
Max speed 71 (as stored)
Fuel capacity 100 (as stored)
Fuel economy 5.7 (as stored)
Seats 10
Max incline 50 degrees
Countermeasures Smoke (255 charges; screen active for 16 s, usable again after 90 s)

Armor and damage

Main health is 1,000 HP. The APC has separate health for its fuel tank (100 HP), each track (125 HP) and its radar (100 HP).

Rifle rounds do no damage to the hull and tracks, so rifle fire cannot destroy it. Cannon rounds do work:

Ammunition Hits to destroy
5.56 mm, 7.62×54 mm, .308 Win, .50 cal Cannot be destroyed
20×102 mm cannon 366
30 mm cannon 51

Weapons and seats

The M113 APC SV has no weapons. It has ten seats: a driver and nine passenger seats.

Handling

  • Tracked drive with a top speed of 71 and a maximum incline of 50 degrees.
  • The three faction versions share one configuration.

Engine torque. The torque curve is set against engine RPM up to 5,000 in the tracked drive data, and the torque values carry no unit label. See Vehicle handling for the other tracked numbers.

Season 2 changes

  • A new 125 mm rocket rule adds -10%.
  • The 20×102 mm cannon rule changed from -60% to -84%, so cannon hits from that calibre now do less damage.
  • Track rebound damping rose from 12,000 to 17,000.

See also

Sources