Fixed-wing airplane

Fixed-wing airplane  
Type Airplane
Seats 2 (driver and one passenger seat)
Price Not sold (no shop listing in the data)
Unlock level Not applicable
Main health 150 HP at start
Top speed Not stored (see Handling)
Mass 10,000 kg
Rifle damage taken (derived) 7.5%
Internal name FWG_01

The fixed-wing airplane is the only fixed-wing aircraft in the data. It has a full flight model with control surfaces, flaps, an airbrake and retractable landing gear. The data does not give it a display name, a shop row or a spawn rule, so this article describes it by what it is.

Overview

The airplane has two seats, a driver and one passenger. Its damage rules are copied from the Little Bird helicopter family, and its health and fuel setup are its own. The data does not show how players get one in a match.

Stats

Stat Value
Max speed Not stored (see Handling)
Fuel Fuel tank and fuel-leak effects (see below)
Seats 2
Mass 10,000 kg
Max engine thrust 226,800 N
Countermeasures Flares, 3 starting, active for 3.5 s

Armor and damage

The airplane starts with 150 HP. The data gives threshold triggers on its main health at 90% and on its fuel tank at 90%, 50% and 0%. The fuel tank has three fuel-leak effects of 0.1, 0.4 and 0.5 per second. The data does not say which threshold drives which leak.

Its damage rules are those of the Little Bird family, so rifle rounds do 7.5% of their damage against the hull. The data does not simulate hits to destroy this airplane, so no hit counts are listed.

Weapons and seats

The airplane has no weapons. It has two seats: a driver seat and an active passenger seat.

Handling

  • The data stores no top speed. The airplane’s speed comes from its engine thrust (226,800 N), its mass (10,000 kg) and drag, not from a speed limit.

  • Control surfaces: elevators up to 40 degrees each, ailerons and rudders up to 20 degrees, flaps up to 18 degrees, and an airbrake that can extend.
  • Retractable landing gear, with a nose wheel that steers up to 45 degrees.
  • Main lift multiplier 0.4.
  • Translational lift of 20% between 24 and 34 m/s.
  • Max angular velocity limit is switched off in the data. The 83 deg/s value is stored but inactive.
  • Ground effect strength is 0%, so it has no effect.

Season 2 changes

  • One health-threshold flag in its gameplay settings changed from true to false, and the export does not say what that flag controls.
  • The flares button is renamed Fire Countermeasures. The key is the same (V on keyboard).

See also

Sources