Level 1 Helmet

Level 1 Helmet  
General  
Type Helmet
Slot Helmet
Weight 1 kg
Protection  
Damage reduction 30%
Body parts covered Head
Durability 80
Availability  
Price 200 cash
Unlock None (unlock level 0)
Reference  
Internal name ID_LightHelmet (item Id.Item.LightHelmet)

Level 1 Helmet is the first of the four helmet tiers. It protects the head and cuts head damage by 30%. It is the cheapest helmet, at 200 cash, and needs no unlock.

Overview

Level 1 Helmet is the first helmet tier. The Item Shop describes it as “Low Damage Reduction” and says it protects the head. Unlike the higher tiers, it does not cover the neck.

It goes in the Helmet slot. The item data omits the weight, so the game’s default of 1 applies. For all the vests and helmets, see Body Armor.

Protection

Level 1 Helmet reduces damage to the head by 30%. It does nothing for the neck or the body. The item data gives it 80 durability, the lowest of the helmets.

With M4 full-metal-jacket rounds, a head hit does 65.8 HP with no helmet and 46.1 HP with Level 1 Helmet.

Helmet Damage reduction Body parts covered Durability
Level 1 Helmet 30% Head 80
Level 2 Helmet 40% Head 100
Level 3 Helmet 50% Head and neck 180
Level 4 Helmet 60% Head and neck 200
Pilot Helmet 30% Head 180
Tank Helmet 55% Head and neck 180

The Pilot Helmet has the same 30% reduction and covers the same body part, but its durability is 180.

Each hit on a covered body part takes durability from the piece. For an ordinary bullet the game code removes 0.4 times the incoming damage, and the piece breaks when durability reaches 0 (from the game code; the game itself was not run to confirm it). Wear does not weaken protection: all four durability stages give the same reduction, so a worn piece protects as well as a new one until it breaks.

Season 2 changes

The Season 2 data does not change Level 1 Helmet.

See also

Sources