Ozeti
| Ozeti | |
|---|---|
| General | |
| Map area | About 16.3 km square (minimap bounds) |
| Modes | King of the Hill |
| Zones | |
| Control Zone | 550 m across, 150 m tall |
| Hot Zone | 85 m across, 150 m tall |
| Zone placements | 4 |
| Zone regions | 55 |
| Internal name | Server browser Madrid_KOTH_01; zone config Europe; region config Europe |
Ozeti is a King of the Hill map with a 550 m Control Zone and four possible zone placements. It has 55 named zone regions, almost all with weight 1. The data does not describe its streets, buildings or spawn points.
Overview
Ozeti is played in King of the Hill under one server browser entry, Madrid. Its zone configuration and regions are stored under the Europe files, and the example server rotation pairs the Madrid entry with the Ozeti placements.
Modes played here
Zones and objectives
The Control Zone is 550 m across and 150 m tall, with an 85 m Hot Zone in its centre. For how capture works, see Control Zone.
- Hot Zone movement. The Hot Zone is placed at the start and then moves about every 25 seconds, with a default speed of 1.0 and a speed table from 0.75 to 2.0.
- Placements. The zone has four placements. Default, Church and River each have weight 1, and one of them is drawn at random when the server rotation does not name one. Farmland has weight 0, so it is used only when the server rotation names it.
| Placement | Weight |
|---|---|
| Default | 1 |
| Church | 1 |
| River | 1 |
| Farmland | 0 |
- Zone regions. The data lists 55 named regions. Of these, 54 have weight 1 and one, Tower 2, has weight 0. Regions are named for towers and points of interest such as the stadium, pool, church top, lumberyard and apartments. Every non-zero region is equally likely under the data, because no other weight values appear. A region just used gives away half its weight, so it is unlikely to come up again at once.
Layouts
The zone layout for this map is described in full on Zone Layouts.
Season 2 changes
- The shader warm-up list for this map was updated. Graphics pipeline states went from 1,639 to 1,053, and compute pipeline states from 6 to 83. These lists are technical caches and do not change play.
- Sight-blocker map data was added for this map. The data does not say what sight blockers do in play.
- The Season 2 notes list no change to this map’s Control Zone.