Humvee [M249]
| Humvee [M249] | |
|---|---|
| Type | Light armored SUV with machine gun |
| Seats | 5 |
| Price | 8,500 cash |
| Unlock level | 0 |
| Main health | 500 HP |
| Top speed | 113.2 (as stored) |
| Rifle damage taken (derived) | 4% |
| 3D hitboxes | Open in the viewer |
| Internal name | WHL_05 (machine gun variant) |
The Humvee [M249] is the Humvee with an M249 machine gun on a ring turret. It seats five.
Overview
The Humvee [M249] is sold in the vehicle vendor under land transport, for 8,500 cash, and unlocks at level 0. Its Season 2 price went up from 3,750.
Stats
| Stat | Value |
|---|---|
| Max speed | 113.2 (as stored) |
| Fuel capacity | 65 (as stored) |
| Fuel economy | 3.3 (as stored) |
| Seats | 5 |
| Mass | 7,250 (as stored, unit not stated) |
| Countermeasures | Not stated |
Armor and damage
Main health is 500 HP, with the same engine, fuel tank and wheel health as the Humvee. Rifle rounds do 4% of their damage against the hull.
Hits needed to destroy the main health. These counts are derived by simulating the damage rules with full-power, point-blank, standard (FMJ) hits; they are estimates from the data, not measured in game:
| Ammunition | Hits to destroy | Faster route |
|---|---|---|
| 5.56 mm rifle | 893 | 161 through the fuel tank |
| 7.62×54 mm rifle | 569 | 103 through the fuel tank |
| .308 Win | 1,112 | 200 through the fuel tank |
| .50 cal | 278 | 50 through the fuel tank |
| 20×102 mm cannon | 62 | None found |
| 30 mm cannon | 23 | None found |
Weapons and seats
| Weapon | Type | Rate | Effective range | Reload | Starting ammunition |
|---|---|---|---|---|---|
| M249 Machine Gun (ring turret) | Machine gun | 850 rounds/min | 700 m | 4.25 s | 0 (tracer) |
The gun fires 850 rounds/min out to 700 m. The data gives the reload time and the starting ammunition too (none loaded at the start, tracer rounds).
Handling
Handling matches the base Humvee: mass 7,250, hand brake 80, front steering of 35 degrees, and the same torque split.
- Tyre states. Each tyre has three states: intact; damaged (deflated), at or below 55% of the wheel’s health; and destroyed, at 0. The wheel data stores a radius, friction and brake value for each state. Repair and vehicle parts covers what each state does.
Season 2 changes
- Price rose from 3,750 to 8,500 cash.
- The gamepad aim sensitivity for the turret rose from 35 to 80.
- The 35×228 mm cannon rule changed from -69% to -86.5%.
- The 20×102 mm cannon rule changed from -87.5% to -86.5%.
- A new 125 mm rocket rule adds +250%.
- The vehicle item changed size in inventory (height 4 to 3).
- The front and rear torque split and wheel deflation changes that apply to all Humvee variants are listed on the Humvee article.
See also
- Humvee and Humvee [Minigun], the other Humvee variants
- Kodiak [M249], a similar machine gun SUV
- Vehicle damage
Sources
- All-Vehicle Stat & Damage Sheets
- Vehicles (feature)
- Vehicle parts and handling
- Item Shop
- Season 2 Changes: Vehicles
- Round 45 B evidence: wiki update notes and data findings for this article