Weapon Mastery

Weapon Mastery  
General  
Kind Mastery track for each weapon type and vehicle type
Weapon types 8, with 25 weapons on the screen
Vehicle types 2, with 8 vehicles on the screen
XP per level Not in the client data
Rewards per level Not in the client data
Rewards  
Season 1 skins 17 in total: 12 weapon skins (on 11 weapons, the M4 has two), 4 vehicle skins and 1 parachute skin
Internal name DA_UI_PlatformMastery_SceneData

Weapon mastery is the mastery track for each type of weapon. The game data calls it platform mastery. The mastery screen has two halves: Weapon Mastery, for eight weapon types, and Vehicle Mastery, for two vehicle types. The data gives the lists that the screen shows. It holds no XP, level or reward table for any of them, so how progress is earned and what each level gives is not in the game data.

Overview

Each weapon type and vehicle type has its own mastery progress. The mastery screen shows an “All” view and one view for each type.

How it works

  • Per type. Progress is kept for each type, not for each weapon or vehicle. The screen lists which weapons and vehicles belong to each type.
  • Two tabs. The platform mastery screen has a Progression tab and a Challenges tab.
  • XP. The data gives no XP for any weapon or vehicle. No item in this build has a platform XP tag set (it is empty on all 628 item rows), so the data does not say how mastery XP is earned.
  • Separate from role mastery. Role mastery is a different track for the six roles, with its own XP curve. See Cash and Rewards.

Weapon types

The lists below are the weapons on the mastery screen, as the screen groups them. Each name links to its wiki article.

Weapon type Weapons on the screen
Assault Rifle (5) AK74, M4, KH-2002, T-21, A-91
Light Machine Gun (2) PKM, M249 SAW
Marksman Rifle (3) BMR-308, SKS, SVD
Shotgun (2) MP43, M500
Submachine Gun (3) AMP-9, Super-45, PP-19 Vityaz
Sniper Rifle (4) MK22, SV98, Mosin Nagant, AMR 50
Pistol (2) GGX 17, Judge
Launcher (4) RPG-7, MAAWS, 9K333 Verba, MGL-40

These lists differ from the weapon classes used elsewhere on this wiki. The Galil, FAL, Bushmaster M17S, Evo-3 Ultra, TCX-SPR, MP5, GGX 18, Deagle and M1911 are not on the mastery screen, although some of them have skins. The mapping is by item ID.

Vehicle types

Vehicle type Vehicles on the screen
Land Vehicle (5) SPH-2 (artillery), L2A6 (heavy tank), Kodiak, Bobcat, Lonestar spawn vehicle
Air Vehicle (3) Havoc, MH-6 (Little Bird), and a third helicopter that has no wiki article yet

The Season 1 skin table names three weapons differently from this wiki. Its AX50 row is the AMR 50, its MP9 row is the AMP-9, and its Glock 17 row is the GGX 17. The mapping here is by item ID.

Rewards

Skins

The Season 1 cosmetic data lists skins for weapons, vehicles and a parachute, in three sets: Black and Gold, Digital Wood and Two-Tone Desert.

Item Type Skin set
AK74 Assault Rifle Black and Gold
M4 Assault Rifle Digital Wood and Two-Tone Desert
A-91 Assault Rifle Two-Tone Desert
Bushmaster M17S Assault Rifle Two-Tone Desert
KH-2002 Assault Rifle Two-Tone Desert
M249 SAW Light Machine Gun Two-Tone Desert
M500 Shotgun Two-Tone Desert
AMP-9 Submachine Gun Two-Tone Desert
AMR 50 Sniper Rifle Two-Tone Desert
SV98 Sniper Rifle Digital Wood
GGX 17 Pistol Digital Wood
Humvee, Bobcat, Littlebird and Dune Buggy Vehicles Two-Tone Desert
Sports parachute Parachute Digital Wood

The data does not say how a skin is granted. The Season 1 skins are sold on the Gold Market, and the backend can grant items outside the shop (see Cosmetics). No mastery level is linked to a skin in the data. No skin is listed for the Marksman Rifle or Launcher types.

Parts

The data has a mastery paint title and a mastery texture slot for paints, but it lists no mastery paint names and no weapon paint list. Which attachments or parts a weapon type unlocks is not in the data.

XP and rewards per level

Not in the client data. The mastery data holds screen text, colours and icon settings. It has no XP figures and no reward for any level, and the backend has no platform mastery content type. The level and XP thresholds that would gate the track do not appear in the client.

Season 2 changes

The Season 02 update changed the text strings for the reward track and its panel. The values did not change, and the sources list no change to weapon mastery rewards.

See also

Sources