5.56x45mm

5.56x45mm  
General  
Bullet types Standard (FMJ), Flesh Damage (HP), Armor Piercing (AP) (each with a tracer version)
Weapons 8
Classes Assault rifle, Light machine gun, Sniper rifle
Ballistics  
Muzzle velocity 715 to 975 m/s
Availability  
Standard (FMJ) price 15 cash (vendor lot of 10), not shown in the vendor list
Flesh Damage (HP) price 25 cash (vendor lot of 10), not shown in the vendor list
Armor Piercing (AP) price 40 cash (vendor lot of 10), not shown in the vendor list
Internal name 556mm

The 5.56x45mm caliber is used by 8 weapons in the weapon data, across the Assault rifle, Light machine gun and Sniper rifle classes. Its rounds are Standard (FMJ), Flesh Damage (HP), Armor Piercing (AP). The tables below show how each type does against armor.

Weapons that use it

Weapon Class Fire rate Upper torso, no armor, point blank
A-91 Assault rifle 700 rounds/min 27.3
Bushmaster M17S Assault rifle 700 rounds/min 27.3
Galil Assault rifle 650 rounds/min 27.3
KH-2002 Assault rifle 700 rounds/min 27.3
M4 Assault rifle 800 rounds/min 27.3
T-21 Assault rifle 750 rounds/min 27.3
M249 SAW Light machine gun 850 rounds/min 27.3
Scout Rifle TD Sniper rifle 46 rounds/min 73.9

Point-blank figures use standard rounds (buckshot for shotguns, per pellet), per hit, without falloff. See Ammunition for the bullet types.

Ammunition types

Upper torso hits from the A-91 at point blank range, per hit, without falloff. Armor changes these numbers a lot, so every armor class is shown.

Ammo No armor Light Medium Heavy Super heavy
Standard (FMJ) 27.3 19.1 16.4 13.6 10.9
Flesh Damage (HP) 54.5 8.1 5.9 3.7 1.5
Armor Piercing (AP) 21.8 17.9 16.6 15.3 14.0
Standard (FMJ) with tracer 27.3 19.1 16.4 13.6 10.9

Flesh Damage (HP) with tracer, Armor Piercing (AP) with tracer match their base type in the data.

Against armor

  • Armor Piercing does less damage than standard rounds up to light armor and more damage from medium armor up.
  • Flesh Damage does 2.0 times the standard damage with no armor and 0.1 times against super heavy armor. It is the strongest type against unarmored targets. It is the weakest type against super heavy armor.

The numbers come from the upper torso column of the table above. Head hits follow the same pattern at higher values; see Weapon Damage.

Season 2 changes

See also

Sources