Loudspeaker

Loudspeaker  
General  
Type Stationary emplacement
Weapon None in the data
Building  
Build cost 200 Build Supplies
Health 1,000 HP
Hammer Medium Hammer or Large Hammer
3D hitboxes Open in the viewer
Internal name STN_04

The Loudspeaker is the one stationary emplacement in the game data with no weapon. It is built with a Medium or Large Hammer from 200 Build Supplies and has 1,000 HP. It is the only stationary emplacement that a Medium Hammer can build.

Overview

Destroying an enemy Loudspeaker pays 200 cash and 50 Role XP. The data still gives it no function.

The Loudspeaker is listed on the Buildables page with the other stationary emplacements, but the data gives no gun, ammunition, rate or range for it. The game files have no buildable data or weapon for the Loudspeaker, so what it does is not in the data.

Effects

Weapon

None. The game data has no weapon for this emplacement.

Damage

The damage data files the Loudspeaker under the same table as the radio tower structure, with 1,000 HP. The vehicle damage page explains how these tables work.

Use and timing

The Loudspeaker can be placed with a Medium Hammer as well as a Large Hammer, the only stationary emplacement that has this choice. Its placement conditions check the Forward Operating Base bounds, a ladder check (not within 1 m of a ladder) and a safe zone check (not within 3 m of a safe zone or while standing in one), the same as the other stationary emplacements. The Buildables page describes these rules.

Cost

Item Value
Build Supplies 200
Health 1,000 HP
Hammer Medium Hammer or Large Hammer

The Build Supplies cost is not a cash price. Build Supplies are bought in the shop, as the Buildables page explains.

Season 2 changes

  • Build cost went from 100 to 200 Build Supplies.
  • Two damage entries were added to the emplacement’s damage table: one for 20x102 mm cannon hits (amount -70) and one for 125 mm rocket hits (amount +250). The amounts use the same units as the other entries in the vehicle damage table.

See also

Sources